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#ifndef IMGUI_STYLE_H
#define IMGUI_STYLE_H

#include "imgui.h"

inline void ApplyDebugTheme () {
    auto& style          = ImGui::GetStyle();
    style.WindowRounding = 8.0f;
    style.WindowPadding  = ImVec2( 12.0f, 12.0f );
    style.DisabledAlpha  = 1.0f;
    style.Alpha          = 1.0f;
}

inline void ApplyImguiTheme () {
    ImGui::StyleColorsDark();
    ImGuiStyle& style      = ImGui::GetStyle();
    style.DisabledAlpha    = 1.0f;
    style.Alpha            = 1.0f;
    style.WindowRounding   = 4.0f;
    style.FrameRounding    = 4.0f;
    style.GrabRounding     = 4.0f;
    style.WindowBorderSize = 0.0f;
    style.FrameBorderSize  = 0.0f;
    style.ItemSpacing      = ImVec2( 8.0f, 6.0f );

    const float accentR = 0.95f;
    const float accentG = 0.95f;
    const float accentB = 0.95f;

    ImVec4* colors = style.Colors;

    colors[ImGuiCol_Text]         = ImVec4( 0.95f, 0.95f, 0.95f, 1.00f );
    colors[ImGuiCol_TextDisabled] = ImVec4( 0.60f, 0.60f, 0.60f, 1.00f );
    colors[ImGuiCol_WindowBg]     = ImVec4( 0.06f, 0.06f, 0.06f, 0.95f );
    colors[ImGuiCol_ChildBg]      = ImVec4( 0.06f, 0.06f, 0.06f, 0.95f );

    colors[ImGuiCol_PopupBg]      = ImVec4( 0.06f, 0.06f, 0.08f, 0.95f );
    colors[ImGuiCol_Border]       = ImVec4( 0.15f, 0.15f, 0.15f, 0.50f );
    colors[ImGuiCol_BorderShadow] = ImVec4( 0.00f, 0.00f, 0.00f, 0.00f );

    colors[ImGuiCol_FrameBg]        = ImVec4( 0.10f, 0.10f, 0.12f, 0.90f );
    colors[ImGuiCol_FrameBgHovered] = ImVec4( 0.20f, 0.20f, 0.20f, 0.95f );
    colors[ImGuiCol_FrameBgActive]  = ImVec4( 0.24f, 0.24f, 0.24f, 0.95f );

    colors[ImGuiCol_TitleBg]          = ImVec4( 0.08f, 0.08f, 0.08f, 0.95f );
    colors[ImGuiCol_TitleBgActive]    = ImVec4( 0.06f, 0.06f, 0.06f, 0.95f );
    colors[ImGuiCol_TitleBgCollapsed] = ImVec4( 0.00f, 0.00f, 0.00f, 0.51f );
    colors[ImGuiCol_MenuBarBg]        = ImVec4( 0.08f, 0.08f, 0.08f, 0.95f );

    colors[ImGuiCol_Button]        = ImVec4( 0.12f, 0.12f, 0.14f, 0.95f );
    colors[ImGuiCol_ButtonHovered] = ImVec4( accentR * 0.85f, accentG * 0.85f, accentB * 0.85f, 0.95f );
    colors[ImGuiCol_ButtonActive]  = ImVec4( 0.08f, 0.08f, 0.08f, 0.95f );

    colors[ImGuiCol_Header]        = ImVec4( 0.08f, 0.08f, 0.08f, 0.95f );
    colors[ImGuiCol_HeaderHovered] = ImVec4( accentR * 0.85f, accentG * 0.85f, accentB * 0.85f, 0.95f );
    colors[ImGuiCol_HeaderActive]  = ImVec4( accentR * 0.75f, accentG * 0.75f, accentB * 0.75f, 0.95f );

    colors[ImGuiCol_Separator]        = ImVec4( 0.12f, 0.12f, 0.14f, 1.00f );
    colors[ImGuiCol_SeparatorHovered] = ImVec4( accentR * 0.85f, accentG * 0.85f, accentB * 0.85f, 0.95f );
    colors[ImGuiCol_SeparatorActive]  = ImVec4( accentR * 0.75f, accentG * 0.75f, accentB * 0.75f, 1.00f );

    colors[ImGuiCol_Tab]        = ImVec4( 0.10f, 0.10f, 0.12f, 0.95f );
    colors[ImGuiCol_TabHovered] = ImVec4( accentR * 0.85f, accentG * 0.85f, accentB * 0.85f, 0.95f );
    colors[ImGuiCol_TabActive]  = ImVec4( accentR * 0.75f, accentG * 0.75f, accentB * 0.75f, 0.95f );

    colors[ImGuiCol_CheckMark]        = ImVec4( accentR * 0.85f, accentG * 0.85f, accentB * 0.85f, 0.95f );
    colors[ImGuiCol_SliderGrab]       = ImVec4( accentR * 0.85f, accentG * 0.85f, accentB * 0.85f, 0.95f );
    colors[ImGuiCol_SliderGrabActive] = ImVec4( accentR * 0.75f, accentG * 0.75f, accentB * 0.75f, 0.95f );

    colors[ImGuiCol_ScrollbarBg]          = ImVec4( 0.05f, 0.05f, 0.06f, 0.90f );
    colors[ImGuiCol_ScrollbarGrab]        = ImVec4( 0.12f, 0.12f, 0.14f, 0.95f );
    colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4( accentR * 0.85f, accentG * 0.85f, accentB * 0.85f, 0.95f );
    colors[ImGuiCol_ScrollbarGrabActive]  = ImVec4( accentR * 0.75f, accentG * 0.75f, accentB * 0.75f, 0.95f );

    colors[ImGuiCol_ResizeGrip]        = ImVec4( 0.12f, 0.12f, 0.14f, 0.95f );
    colors[ImGuiCol_ResizeGripActive]  = ImVec4( 0.12f, 0.12f, 0.14f, 0.95f );
    colors[ImGuiCol_ResizeGripHovered] = ImVec4( 0.12f, 0.12f, 0.14f, 0.95f );
}

#endif