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{
  "name": "allegro5",
  "version": "5.2.10.0",
  "port-version": 1,
  "description": "Allegro is a cross-platform library mainly aimed at video game and multimedia programming. It handles common, low-level tasks such as creating windows, accepting user input, loading data, drawing images, playing sounds, etc. and generally abstracting away the underlying platform. However, Allegro is not a game engine: you are free to design and structure your program as you like.",
  "homepage": "https://liballeg.org/",
  "license": "BSD-3-Clause AND Zlib",
  "dependencies": [
    {
      "name": "alsa",
      "platform": "linux"
    },
    "bzip2",
    {
      "name": "freetype",
      "default-features": false
    },
    "libflac",
    "libjpeg-turbo",
    "libogg",
    "libpng",
    "libtheora",
    "libvorbis",
    {
      "name": "libwebp",
      "default-features": false
    },
    "minimp3",
    "openal-soft",
    "opus",
    "opusfile",
    "physfs",
    {
      "name": "vcpkg-cmake",
      "host": true
    },
    {
      "name": "vcpkg-cmake-config",
      "host": true
    },
    "zlib"
  ],
  "default-features": [
    {
      "name": "direct3d",
      "platform": "windows"
    },
    {
      "name": "opengl",
      "platform": "!(arm & windows) & !uwp & !xbox"
    }
  ],
  "features": {
    "direct3d": {
      "description": "Direct3D support",
      "supports": "windows"
    },
    "opengl": {
      "description": "OpenGL support",
      "supports": "!(arm & windows) & !uwp & !xbox",
      "dependencies": [
        "opengl"
      ]
    }
  }
}