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list(APPEND ANGLE_DEFINITIONS ANGLE_PLATFORM_LINUX USE_SYSTEM_EGL)
include(linux.cmake)
if (USE_OPENGL)
# Enable GLSL compiler output.
list(APPEND ANGLE_DEFINITIONS ANGLE_ENABLE_GLSL)
endif ()
if (USE_ANGLE_EGL OR ENABLE_WEBGL)
list(APPEND ANGLE_SOURCES
${gl_backend_sources}
${angle_system_utils_sources_linux}
${angle_system_utils_sources_posix}
${angle_dma_buf_sources}
${libangle_gl_egl_dl_sources}
${libangle_gl_egl_sources}
${libangle_gl_sources}
${libangle_gpu_info_util_sources}
${libangle_gpu_info_util_linux_sources}
)
list(APPEND ANGLE_DEFINITIONS
ANGLE_ENABLE_OPENGL
)
endif ()
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