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{
"name": "bgfx",
"version": "1.129.8940-496",
"maintainers": "Sandy Carter <bwrsandman@users.noreply.github.com>",
"description": "Cross-platform, graphics API agnostic, Bring Your Own Engine/Framework style rendering library.",
"homepage": "https://bkaradzic.github.io/bgfx/overview.html",
"documentation": "https://bkaradzic.github.io/bgfx",
"license": "BSD-2-Clause AND CC0-1.0",
"supports": "!bsd",
"dependencies": [
"libsquish",
"lodepng",
"mgnlibs",
"miniz",
"stb",
"tinyexr",
{
"name": "vcpkg-cmake",
"host": true
},
{
"name": "vcpkg-cmake-config",
"host": true
}
],
"default-features": [
{
"name": "multithreaded",
"platform": "!emscripten"
}
],
"features": {
"multithreaded": {
"description": "Encode and render on different threads",
"supports": "!emscripten"
},
"tools": {
"$comment": "Use '\"host\": true' in dependencies of vcpkg.json in manifest mode.",
"description": "Shader, Texture and Geometry compilers for bgfx.",
"dependencies": [
"cgltf",
{
"name": "glslang",
"features": [
"opt"
]
},
"meshoptimizer",
"spirv-cross",
"spirv-tools"
]
}
}
}
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