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Origin game engine attempt in C++ using ImGui, OpenGL, GLM, spdlog, GLFW etc
Ethan Morgan
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path:
root
/
vcpkg
/
ports
/
cgns
/
cgnsconfig.h
blob: 7ebe18ac5ee9c8afa247cfb4da4fadb7ea7642fe (
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#ifndef CGNSCONFIG_H
#define CGNSCONFIG_H
#include
"cgnstypes.h"
#endif