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{
  "name": "directxtk",
  "version-date": "2025-10-27",
  "description": "A collection of helper classes for writing DirectX 11.x code in C++.",
  "homepage": "https://github.com/Microsoft/DirectXTK",
  "documentation": "https://github.com/microsoft/DirectXTK/wiki",
  "license": "MIT",
  "supports": "windows & !xbox & !arm32",
  "dependencies": [
    "directxmath",
    {
      "name": "vcpkg-cmake",
      "host": true
    },
    {
      "name": "vcpkg-cmake-config",
      "host": true
    }
  ],
  "features": {
    "gameinput": {
      "description": "Build using GameInput API for input processing",
      "supports": "windows & x64 & !uwp",
      "dependencies": [
        "gameinput"
      ]
    },
    "spectre": {
      "description": "Build Spectre-mitigated library"
    },
    "tools": {
      "description": "MakeSpriteFont and xwbtool command-line tools",
      "supports": "windows & !uwp & !xbox"
    },
    "windows-gaming-input": {
      "description": "Build using Windows.Gaming.Input for input processing",
      "supports": "windows & !xbox"
    },
    "xaudio2-8": {
      "description": "Build with XAudio 2.8 support for Windows 8.x or later"
    },
    "xaudio2-9": {
      "description": "Build with XAudio 2.9 support for Windows 10/11"
    },
    "xaudio2redist": {
      "description": "Build with XAudio2Redist support for Windows 8.1 or later",
      "dependencies": [
        "xaudio2redist"
      ]
    }
  }
}