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{
"name": "directxtk",
"version-date": "2025-10-27",
"description": "A collection of helper classes for writing DirectX 11.x code in C++.",
"homepage": "https://github.com/Microsoft/DirectXTK",
"documentation": "https://github.com/microsoft/DirectXTK/wiki",
"license": "MIT",
"supports": "windows & !xbox & !arm32",
"dependencies": [
"directxmath",
{
"name": "vcpkg-cmake",
"host": true
},
{
"name": "vcpkg-cmake-config",
"host": true
}
],
"features": {
"gameinput": {
"description": "Build using GameInput API for input processing",
"supports": "windows & x64 & !uwp",
"dependencies": [
"gameinput"
]
},
"spectre": {
"description": "Build Spectre-mitigated library"
},
"tools": {
"description": "MakeSpriteFont and xwbtool command-line tools",
"supports": "windows & !uwp & !xbox"
},
"windows-gaming-input": {
"description": "Build using Windows.Gaming.Input for input processing",
"supports": "windows & !xbox"
},
"xaudio2-8": {
"description": "Build with XAudio 2.8 support for Windows 8.x or later"
},
"xaudio2-9": {
"description": "Build with XAudio 2.9 support for Windows 10/11"
},
"xaudio2redist": {
"description": "Build with XAudio2Redist support for Windows 8.1 or later",
"dependencies": [
"xaudio2redist"
]
}
}
}
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