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emorgan/openmb.git
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Origin game engine attempt in C++ using ImGui, OpenGL, GLM, spdlog, GLFW etc
Ethan Morgan
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path:
root
/
vcpkg
/
ports
/
gperftools
/
cmake-project-include.cmake
blob: 953c2ac474823cba8c9fd42cac1f300c0aa0f7fd (
plain
)
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if
(
ANDROID
)
include
(
CheckFunctionExists
)
check_function_exists
(
"glob"
HAVE_GLOB_H
)
endif
()