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emorgan/openmb.git
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Origin game engine attempt in C++ using ImGui, OpenGL, GLM, spdlog, GLFW etc
Ethan Morgan
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vcpkg
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ports
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shaderc
/
build-version.inc
blob: 35c110123913701893b68df7c882456deb87ac90 (
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"shaderc v2023.8 v2023.8\n"