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path: root/vcpkg/ports/shaderc/portfile.cmake
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#Note: glslang and spir tools doesn't export symbol and need to be build as static lib for cmake to work
vcpkg_check_linkage(ONLY_STATIC_LIBRARY)

vcpkg_from_github(
    OUT_SOURCE_PATH SOURCE_PATH
    REPO google/shaderc
    REF "v${VERSION}"
    SHA512 6761372591075944fddd926e9f7c2ea9447496566d2d549f523c6c529c3bd753d459b66d499f76d955bdcfb335016daddbeba49b087f4ecabf37d76a46ac14cd
    HEAD_REF master
    PATCHES 
        disable-update-version.patch
        fix-build-type.patch
        cmake-config-export.patch
)

file(COPY "${CMAKE_CURRENT_LIST_DIR}/build-version.inc" DESTINATION "${SOURCE_PATH}/glslc/src")

set(OPTIONS "")
if(VCPKG_CRT_LINKAGE STREQUAL "dynamic")
    list(APPEND OPTIONS -DSHADERC_ENABLE_SHARED_CRT=ON)
endif()

# shaderc uses python to manipulate copyright information
vcpkg_find_acquire_program(PYTHON3)
get_filename_component(PYTHON3_EXE_PATH "${PYTHON3}" DIRECTORY)
vcpkg_add_to_path(PREPEND "${PYTHON3_EXE_PATH}")

vcpkg_cmake_configure(
    SOURCE_PATH "${SOURCE_PATH}"
    OPTIONS
        ${OPTIONS}
        "-DCMAKE_PROJECT_INCLUDE=${CMAKE_CURRENT_LIST_DIR}/cmake-project-include.cmake"
        -DSHADERC_ENABLE_EXAMPLES=OFF
        -DSHADERC_SKIP_TESTS=true 
)

vcpkg_cmake_install()

vcpkg_fixup_pkgconfig()
vcpkg_cmake_config_fixup(PACKAGE_NAME unofficial-shaderc CONFIG_PATH share/unofficial-shaderc)

vcpkg_copy_tools(TOOL_NAMES glslc AUTO_CLEAN)

file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include")

file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/usage" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}")
file(INSTALL "${SOURCE_PATH}/LICENSE" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}" RENAME copyright)