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emorgan/openmb.git
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Origin game engine attempt in C++ using ImGui, OpenGL, GLM, spdlog, GLFW etc
Ethan Morgan
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path:
root
/
vcpkg
/
ports
/
zziplib
/
cmake-project-include.cmake
blob: a8abb0e3bca9172e83f46c6fe3f2503a553853f4 (
plain
)
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if
(
WIN32
)
add_definitions
(
-D_CRT_SECURE_NO_WARNINGS
-D_CRT_NONSTDC_NO_WARNINGS
)
endif
()