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Origin game engine attempt in C++ using ImGui, OpenGL, GLM, spdlog, GLFW etc
Ethan Morgan
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path:
root
/
vcpkg
/
scripts
/
test_ports
/
rpath-macho-test-binaries
/
project
/
transitive.cpp
blob: ab1ca0063f6cbd4a7354cf26e025df89f451e477 (
plain
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const
char
*
getTestStringBackend
()
{
return
TEST_STRING
;
}