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Origin game engine attempt in C++ using ImGui, OpenGL, GLM, spdlog, GLFW etc
Ethan Morgan
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path:
root
/
vcpkg
/
scripts
/
test_ports
/
vcpkg-ci-cmake-toolchain-file
/
project
/
main.c
blob: d0510dd0f6f0da4a57ed6d5dd42a94dd4a73e1f6 (
plain
)
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#include
<stdio.h>
int
main
()
{
printf
(
"Hello %s
\n
"
,
"world"
);
return
0
;
}