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Origin game engine attempt in C++ using ImGui, OpenGL, GLM, spdlog, GLFW etc
Ethan Morgan
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path:
root
/
vcpkg
/
scripts
/
test_ports
/
vcpkg-ci-libftdi1
/
project
/
main.cpp
blob: 48c64a592aac377d8cc74427e1ea5b8b39fe2728 (
plain
)
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#include
"ftdi.hpp"
int
main
()
{
auto
*
context
=
new
Ftdi
::
Context
();
return
0
;
}