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Origin game engine attempt in C++ using ImGui, OpenGL, GLM, spdlog, GLFW etc
Ethan Morgan
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path:
root
/
vcpkg
/
scripts
/
test_ports
/
vcpkg-ci-sdl3-image
/
project
/
main.c
blob: ed8a3bc17f259e494d24da9fe852d1609dc94138 (
plain
)
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#include
<SDL3_image/SDL_image.h>
int
main
()
{
IMG_Version
();
return
0
;
}