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| author | Andre Weissflog <floooh@gmail.com> | 2025-12-21 12:32:14 +0100 |
|---|---|---|
| committer | Andre Weissflog <floooh@gmail.com> | 2025-12-21 12:32:14 +0100 |
| commit | 9695d5475af5436eaf24af8a7b0b3b05dc2a62f5 (patch) | |
| tree | f18877422a3ebed6c8f498db288fc3f5cfd786c7 | |
| parent | cda1eb5a32d472c74c805ee02243dbdd46bd7b01 (diff) | |
fix some changelog typos
| -rw-r--r-- | CHANGELOG.md | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index 62f75432..ba5a2f9e 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -15,14 +15,14 @@ A WebGPU backend code cleanup round: - sokol_gfx.h: - similar to sokol_app.h, moved all struct initialization into a macro (also outside the WebGPU backend) - - settings the uniform block bind group is now delayed into the draw/dispatch + - setting the uniform block bind group is now delayed into the draw/dispatch functions, this avoids multiple redundant setBindGroup calls when a shader uses multiple uniform blocks - the special 'empty bindgroup' object has been removed and in places where the empty bindgroup was set, the WebGPU SetBindGroup function is now called with a nullptr (clearing bindgroups with a nullptr didn't work in the past, but works correctly now) - - unused vertex buffer slots are now explicitly cleared by settings a nullptr + - unused vertex buffer slots are now explicitly cleared by setting a nullptr - a redundant texture arg in the internal function `_sg_wgpu_copy_image_data` has been removed - a special case for cube maps has been removed in `_sg_wgpu_create_image` |