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| author | Andre Weissflog <floooh@gmail.com> | 2021-02-16 20:31:03 +0100 |
|---|---|---|
| committer | Andre Weissflog <floooh@gmail.com> | 2021-02-16 20:31:03 +0100 |
| commit | 019a2c3e1502d9d8bc94f3c869fc539aeac3bfeb (patch) | |
| tree | 97a948a606bfe367d0fc3fb076ffea6534228f92 | |
| parent | 83bf2da8fd24be7b6d9b0f3aaa52f901c922de64 (diff) | |
sokol_audio.h iOS: mention ARC vs non-ARC in documentation
| -rw-r--r-- | sokol_audio.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/sokol_audio.h b/sokol_audio.h index 83d27e1d..e78bee7e 100644 --- a/sokol_audio.h +++ b/sokol_audio.h @@ -312,7 +312,8 @@ implementation part of Sokol Audio can be included into a C source file. However on iOS, Sokol Audio must be compiled as Objective-C due to it's - reliance on the AVAudioSession object. + reliance on the AVAudioSession object. The iOS code path support both + being compiled with or without ARC (Automatic Reference Counting). For thread synchronisation, the CoreAudio backend will use the pthread_mutex_* functions. |