diff options
| author | Andre Weissflog <floooh@gmail.com> | 2020-04-16 19:21:57 +0200 |
|---|---|---|
| committer | Andre Weissflog <floooh@gmail.com> | 2020-04-16 19:21:57 +0200 |
| commit | 21c4d63b5ff7fc5485b989b528a147316e7340d7 (patch) | |
| tree | a44481111039cb58db1770393b7cff2bc074468c | |
| parent | 1057407349e0335e1b363a913938432c5fcbd5ac (diff) | |
add sokol_glue.h header
| -rw-r--r-- | sokol_glue.h | 132 |
1 files changed, 132 insertions, 0 deletions
diff --git a/sokol_glue.h b/sokol_glue.h new file mode 100644 index 00000000..8726ce86 --- /dev/null +++ b/sokol_glue.h @@ -0,0 +1,132 @@ +#ifndef SOKOL_GLUE_INCLUDED +/* + sokol_glue.h -- glue helper functions for sokol headers + + Project URL: https://github.com/floooh/sokol + + Do this: + #define SOKOL_IMPL + before you include this file in *one* C or C++ file to create the + implementation. + + ...optionally provide the following macros to override defaults: + + SOKOL_ASSERT(c) - your own assert macro (default: assert(c)) + SOKOL_API_DECL - public function declaration prefix (default: extern) + SOKOL_API_IMPL - public function implementation prefix (default: -) + + If sokol_glue.h is compiled as a DLL, define the following before + including the declaration or implementation: + + SOKOL_DLL + + On Windows, SOKOL_DLL will define SOKOL_API_DECL as __declspec(dllexport) + or __declspec(dllimport) as needed. + + OVERVIEW + ======== + The sokol core headers should not depend on each other, but sometimes + it's useful to have a set of helper functions as "glue" between + two or more sokol headers. + + This is what sokol_glue.h is for. Simply include the header after other + sokol headers (both for the implementation and declaration), and + depending on what headers have been included before, sokol_glue.h + will make available "glue functions". + + PROVIDED FUNCTIONS + ================== + + - if sokol_app.h and sokol_gfx.h is included: + + sg_context_desc sapp_sgcontext(void): + + Returns an initialized sg_context_desc function initialized + by calling sokol_app.h functions. + + LICENSE + ======= + zlib/libpng license + + Copyright (c) 2018 Andre Weissflog + + This software is provided 'as-is', without any express or implied warranty. + In no event will the authors be held liable for any damages arising from the + use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software in a + product, an acknowledgment in the product documentation would be + appreciated but is not required. + + 2. Altered source versions must be plainly marked as such, and must not + be misrepresented as being the original software. + + 3. This notice may not be removed or altered from any source + distribution. +*/ +#define SOKOL_GLUE_INCLUDED + +#ifndef SOKOL_API_DECL +#if defined(_WIN32) && defined(SOKOL_DLL) && defined(SOKOL_IMPL) +#define SOKOL_API_DECL __declspec(dllexport) +#elif defined(_WIN32) && defined(SOKOL_DLL) +#define SOKOL_API_DECL __declspec(dllimport) +#else +#define SOKOL_API_DECL extern +#endif +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +#if defined(SOKOL_GFX_INCLUDED) && defined(SOKOL_APP_INCLUDED) +SOKOL_API_DECL sg_context_desc sapp_sgcontext(void); +#endif + +#ifdef __cplusplus +} /* extern "C" */ +#endif +#endif /* SOKOL_GLUE_INCLUDED */ + +/*-- IMPLEMENTATION ----------------------------------------------------------*/ +#ifdef SOKOL_IMPL +#define SOKOL_GLUE_IMPL_INCLUDED (1) +#include <string.h> /* memset */ + +#ifndef SOKOL_API_IMPL + #define SOKOL_API_IMPL +#endif + +#if defined(SOKOL_GFX_INCLUDED) && defined(SOKOL_APP_INCLUDED) +SOKOL_API_IMPL sg_context_desc sapp_sgcontext(void) { + SOKOL_ASSERT(SAPP_PIXELFORMAT_RGBA8 == SG_PIXELFORMAT_RGBA8); + SOKOL_ASSERT(SAPP_PIXELFORMAT_BGRA8 == SG_PIXELFORMAT_BGRA8); + SOKOL_ASSERT(SAPP_PIXELFORMAT_DEPTH == SG_PIXELFORMAT_DEPTH); + SOKOL_ASSERT(SAPP_PIXELFORMAT_DEPTH_STENCIL == SG_PIXELFORMAT_DEPTH_STENCIL); + sg_context_desc desc; + memset(&desc, 0, sizeof(desc)); + desc.color_format = sapp_color_format(); + desc.depth_format = sapp_depth_format(); + desc.gl.force_gles2 = sapp_gles2(); + desc.metal.device = sapp_metal_get_device(); + desc.metal.renderpass_descriptor_cb = sapp_metal_get_renderpass_descriptor; + desc.metal.drawable_cb = sapp_metal_get_drawable; + desc.d3d11.device = sapp_d3d11_get_device(); + desc.d3d11.device_context = sapp_d3d11_get_device_context(); + desc.d3d11.render_target_view_cb = sapp_d3d11_get_render_target_view; + desc.d3d11.depth_stencil_view_cb = sapp_d3d11_get_depth_stencil_view; + desc.wgpu.device = sapp_wgpu_get_device(); + desc.wgpu.render_view_cb = sapp_wgpu_get_render_view; + desc.wgpu.resolve_view_cb = sapp_wgpu_get_resolve_view; + desc.wgpu.depth_stencil_view_cb = sapp_wgpu_get_depth_stencil_view; + return desc; +} +#endif + +#endif /* SOKOL_IMPL */ |