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| author | jakubtomsu <66876057+jakubtomsu@users.noreply.github.com> | 2024-04-10 12:51:12 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-04-10 12:51:12 +0200 |
| commit | 3bed6ca78edeeb452ccd2d2caffa377444da5887 (patch) | |
| tree | b554ed30afd43560bc9a33defbb29e03532cb137 | |
| parent | 8d6892970c98f184c49a7e772783b99c41b6bbbb (diff) | |
Update the odin foreign imports and configs
| -rw-r--r-- | bindgen/gen_odin.py | 53 |
1 files changed, 35 insertions, 18 deletions
diff --git a/bindgen/gen_odin.py b/bindgen/gen_odin.py index 6ba84f3a..2d8cbeec 100644 --- a/bindgen/gen_odin.py +++ b/bindgen/gen_odin.py @@ -345,37 +345,54 @@ def gen_c_imports(inp, c_prefix, prefix): macos_gl_libs = get_system_libs(prefix, 'macos', 'gl') linux_gl_libs = get_system_libs(prefix, 'linux', 'gl') l( 'import "core:c"') + l( '') + l( 'SOKOL_DEBUG :: #config(SOKOL_DEBUG, ODIN_DEBUG)') + l( 'SOKOL_USE_GL :: #config(SOKOL_USE_GL, false)') + l( 'SOKOL_DLL :: #config(SOKOL_DLL, false)') + l( '') l( 'when ODIN_OS == .Windows {') - l( ' when #config(SOKOL_USE_GL,false) {') - l(f' when ODIN_DEBUG == true {{ foreign import {clib_import} {{ "{clib_prefix}_windows_x64_gl_debug.lib"{windows_gl_libs} }} }}') - l(f' else {{ foreign import {clib_import} {{ "{clib_prefix}_windows_x64_gl_release.lib"{windows_gl_libs} }} }}') + l( ' when SOKOL_DLL {') + l( ' when SOKOL_USE_GL {') + l(f' when SOKOL_DEBUG {{ foreign import {clib_import} {{ "{clib_prefix}_dll_windows_x64_gl_debug.lib"{windows_gl_libs} }} }}') + l(f' else {{ foreign import {clib_import} {{ "{clib_prefix}_dll_windows_x64_gl_release.lib"{windows_gl_libs} }} }}') + l( ' } else {') + l(f' when SOKOL_DEBUG {{ foreign import {clib_import} {{ "{clib_prefix}_dll_windows_x64_d3d11_debug.lib"{windows_d3d11_libs} }} }}') + l(f' else {{ foreign import {clib_import} {{ "{clib_prefix}_dll_windows_x64_d3d11_release.lib"{windows_d3d11_libs} }} }}') + l( ' }') l( ' } else {') - l(f' when ODIN_DEBUG == true {{ foreign import {clib_import} {{ "{clib_prefix}_windows_x64_d3d11_debug.lib"{windows_d3d11_libs} }} }}') - l(f' else {{ foreign import {clib_import} {{ "{clib_prefix}_windows_x64_d3d11_release.lib"{windows_d3d11_libs} }} }}') + l( ' when SOKOL_USE_GL {') + l(f' when SOKOL_DEBUG {{ foreign import {clib_import} {{ "{clib_prefix}_windows_x64_gl_debug.lib"{windows_gl_libs} }} }}') + l(f' else {{ foreign import {clib_import} {{ "{clib_prefix}_windows_x64_gl_release.lib"{windows_gl_libs} }} }}') + l( ' } else {') + l(f' when SOKOL_DEBUG {{ foreign import {clib_import} {{ "{clib_prefix}_windows_x64_d3d11_debug.lib"{windows_d3d11_libs} }} }}') + l(f' else {{ foreign import {clib_import} {{ "{clib_prefix}_windows_x64_d3d11_release.lib"{windows_d3d11_libs} }} }}') + l( ' }') l( ' }') l( '} else when ODIN_OS == .Darwin {') - l( ' when #config(SOKOL_USE_GL,false) {') + l( ' when SOKOL_USE_GL {') l( ' when ODIN_ARCH == .arm64 {') - l(f' when ODIN_DEBUG == true {{ foreign import {clib_import} {{ "{clib_prefix}_macos_arm64_gl_debug.a"{macos_gl_libs} }} }}') - l(f' else {{ foreign import {clib_import} {{ "{clib_prefix}_macos_arm64_gl_release.a"{macos_gl_libs} }} }}') + l(f' when SOKOL_DEBUG {{ foreign import {clib_import} {{ "{clib_prefix}_macos_arm64_gl_debug.a"{macos_gl_libs} }} }}') + l(f' else {{ foreign import {clib_import} {{ "{clib_prefix}_macos_arm64_gl_release.a"{macos_gl_libs} }} }}') l( ' } else {') - l(f' when ODIN_DEBUG == true {{ foreign import {clib_import} {{ "{clib_prefix}_macos_x64_gl_debug.a"{macos_gl_libs} }} }}') - l(f' else {{ foreign import {clib_import} {{ "{clib_prefix}_macos_x64_gl_release.a"{macos_gl_libs} }} }}') + l(f' when SOKOL_DEBUG {{ foreign import {clib_import} {{ "{clib_prefix}_macos_x64_gl_debug.a"{macos_gl_libs} }} }}') + l(f' else {{ foreign import {clib_import} {{ "{clib_prefix}_macos_x64_gl_release.a"{macos_gl_libs} }} }}') l( ' }') l( ' } else {') l( ' when ODIN_ARCH == .arm64 {') - l(f' when ODIN_DEBUG == true {{ foreign import {clib_import} {{ "{clib_prefix}_macos_arm64_metal_debug.a"{macos_metal_libs} }} }}') - l(f' else {{ foreign import {clib_import} {{ "{clib_prefix}_macos_arm64_metal_release.a"{macos_metal_libs} }} }}') + l(f' when SOKOL_DEBUG {{ foreign import {clib_import} {{ "{clib_prefix}_macos_arm64_metal_debug.a"{macos_metal_libs} }} }}') + l(f' else {{ foreign import {clib_import} {{ "{clib_prefix}_macos_arm64_metal_release.a"{macos_metal_libs} }} }}') l( ' } else {') - l(f' when ODIN_DEBUG == true {{ foreign import {clib_import} {{ "{clib_prefix}_macos_x64_metal_debug.a"{macos_metal_libs} }} }}') - l(f' else {{ foreign import {clib_import} {{ "{clib_prefix}_macos_x64_metal_release.a"{macos_metal_libs} }} }}') + l(f' when SOKOL_DEBUG {{ foreign import {clib_import} {{ "{clib_prefix}_macos_x64_metal_debug.a"{macos_metal_libs} }} }}') + l(f' else {{ foreign import {clib_import} {{ "{clib_prefix}_macos_x64_metal_release.a"{macos_metal_libs} }} }}') l( ' }') l( ' }') + l( '} else when ODIN_OS == .Linux {') + l(f' when SOKOL_DEBUG {{ foreign import {clib_import} {{ "{clib_prefix}_linux_x64_gl_debug.a"{linux_gl_libs} }} }}') + l(f' else {{ foreign import {clib_import} {{ "{clib_prefix}_linux_x64_gl_release.a"{linux_gl_libs} }} }}') + l( '} else {') + l( ' #panic("This OS is currently not supported")') l( '}') - l( 'else {') - l(f' when ODIN_DEBUG == true {{ foreign import {clib_import} {{ "{clib_prefix}_linux_x64_gl_debug.a"{linux_gl_libs} }} }}') - l(f' else {{ foreign import {clib_import} {{ "{clib_prefix}_linux_x64_gl_release.a"{linux_gl_libs} }} }}') - l( '}') + l( '') # Need to special case sapp_sg to avoid Odin's context keyword if c_prefix == "sapp_sg": |