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authorAndre Weissflog <floooh@gmail.com>2019-05-31 12:13:09 +0200
committerAndre Weissflog <floooh@gmail.com>2019-05-31 12:13:09 +0200
commit7fc4ef91abdb80d6fefaad5d7b74bbc1798a7271 (patch)
treeecb8587431cdae34b7709e689bcaf7ddffbee4d0
parentdba02a49fb25c24189a0f87487dabd42ee4ef59c (diff)
add a note to the README about fips+emscripten changes
-rw-r--r--README.md5
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diff --git a/README.md b/README.md
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+++ b/README.md
@@ -397,6 +397,11 @@ Mainly some "missing features" for desktop apps:
# Updates
+- **31-May-2019**: if you're working with emscripten and fips, please note the
+ following changes:
+
+ https://github.com/floooh/fips#public-service-announcements
+
- **27-May-2019**: some D3D11 updates:
- The shader-cross-compiler can now generate D3D bytecode when
running on Windows, see the [sokol-shdc docs](https://github.com/floooh/sokol-tools/blob/master/docs/sokol-shdc.md) for more