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authorAndre Weissflog <floooh@gmail.com>2025-02-09 13:53:38 +0100
committerAndre Weissflog <floooh@gmail.com>2025-02-09 13:53:38 +0100
commit7ff046deac01a06bcc9f643f581c49254698abdf (patch)
treec1f302cc39acf8833e452988b9a162e38f9311e1
parent57cb9cf64c818dfc505fb9d0e9c5a745172d9649 (diff)
update changelog (https://github.com/floooh/sokol/pull/1209)
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diff --git a/CHANGELOG.md b/CHANGELOG.md
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@@ -1,5 +1,13 @@
## Updates
+### 09-Feb-2025
+
+- sokol_gfx.h: added the missing blend factors `SG_BLENDFACTOR_MIN` and `SG_BLENDFACTOR_MAX`
+ See issue https://github.com/floooh/sokol/issues/1208 and PR https://github.com/floooh/sokol/pull/1209
+ for details, and the new sample [blend-op-sapp.c](https://floooh.github.io/sokol-html5/blend-op-sapp-ui.html).
+
+ Many thanks to @jdah for bringing up the issue and providing the PR and sample code!
+
### 25-Jan-2025
Some internal sokol_gfx.h cleanup in `sg_make_shader()`, no behaviour changes