diff options
| author | Andre Weissflog <floooh@gmail.com> | 2019-07-29 19:21:31 +0200 |
|---|---|---|
| committer | Andre Weissflog <floooh@gmail.com> | 2019-07-29 19:21:31 +0200 |
| commit | 8af3f506d10eaf4dfff453f3e62cd4e6135330a7 (patch) | |
| tree | dde50ce72a0a6af5f72368e51a1d2ca7169f5114 | |
| parent | 3abd4563fcbe305a6559288be3dea6fcdc4efffb (diff) | |
sokol_app.h Windows: add missing defines to GL loader
| -rw-r--r-- | sokol_app.h | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/sokol_app.h b/sokol_app.h index a47c0d2f..a545d464 100644 --- a/sokol_app.h +++ b/sokol_app.h @@ -3007,6 +3007,7 @@ typedef int GLint; #define GL_ZERO 0 #define GL_CULL_FACE 0x0B44 #define GL_INVERT 0x150A +#define GL_INT 0x1404 #define GL_UNSIGNED_INT 0x1405 #define GL_UNSIGNED_SHORT 0x1403 #define GL_NEAREST 0x2600 @@ -3044,6 +3045,57 @@ typedef int GLint; #define GL_ONE_MINUS_SRC_COLOR 0x0301 #define GL_MIRRORED_REPEAT 0x8370 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D +#define GL_R11F_G11F_B10F 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B +#define GL_RGBA32UI 0x8D70 +#define GL_RGB32UI 0x8D71 +#define GL_RGBA16UI 0x8D76 +#define GL_RGB16UI 0x8D77 +#define GL_RGBA8UI 0x8D7C +#define GL_RGB8UI 0x8D7D +#define GL_RGBA32I 0x8D82 +#define GL_RGB32I 0x8D83 +#define GL_RGBA16I 0x8D88 +#define GL_RGB16I 0x8D89 +#define GL_RGBA8I 0x8D8E +#define GL_RGB8I 0x8D8F +#define GL_RED_INTEGER 0x8D94 +#define GL_RG 0x8227 +#define GL_RG_INTEGER 0x8228 +#define GL_R8 0x8229 +#define GL_R16 0x822A +#define GL_RG8 0x822B +#define GL_RG16 0x822C +#define GL_R16F 0x822D +#define GL_R32F 0x822E +#define GL_RG16F 0x822F +#define GL_RG32F 0x8230 +#define GL_R8I 0x8231 +#define GL_R8UI 0x8232 +#define GL_R16I 0x8233 +#define GL_R16UI 0x8234 +#define GL_R32I 0x8235 +#define GL_R32UI 0x8236 +#define GL_RG8I 0x8237 +#define GL_RG8UI 0x8238 +#define GL_RG16I 0x8239 +#define GL_RG16UI 0x823A +#define GL_RG32I 0x823B +#define GL_RG32UI 0x823C +#define GL_RGBA_INTEGER 0x8D99 +#define GL_R8_SNORM 0x8F94 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGB8_SNORM 0x8F96 +#define GL_RGBA8_SNORM 0x8F97 +#define GL_R16_SNORM 0x8F98 +#define GL_RG16_SNORM 0x8F99 +#define GL_RGB16_SNORM 0x8F9A +#define GL_RGBA16_SNORM 0x8F9B +#define GL_RGBA16 0x805B +#define GL_MAX_TEXTURE_SIZE 0x0D33 +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C +#define GL_MAX_3D_TEXTURE_SIZE 0x8073 +#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF typedef void (GL_APIENTRY *PFN_glBindVertexArray)(GLuint array); static PFN_glBindVertexArray _sapp_glBindVertexArray; |