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| author | Andre Weissflog <floooh@gmail.com> | 2025-03-15 15:54:49 +0100 |
|---|---|---|
| committer | Andre Weissflog <floooh@gmail.com> | 2025-03-15 15:54:49 +0100 |
| commit | a0cda89e1f7a2faacddb09ce224c6331c2a0fe64 (patch) | |
| tree | bbe88325d004db406431725e45c1198f84ff9501 | |
| parent | cb07d7101c02a29ee572e77f0b15a271bfcf4741 (diff) | |
add sokol-shdc PR link to last changelog entry (https://github.com/floooh/sokol-tools/pull/176)
| -rw-r--r-- | CHANGELOG.md | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index 3c9f6afd..d3151666 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -63,6 +63,8 @@ Related tickets: https://github.com/floooh/sokol/issues/1213 and https://github. Related PR: https://github.com/floooh/sokol/pull/1222 +Related sokol-shdc PR: https://github.com/floooh/sokol-tools/pull/176 + ### 09-Mar-2025 A couple of D3D11 specific regression fixes in the compute shader update that |