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authorAndre Weissflog <floooh@gmail.com>2025-03-15 15:54:49 +0100
committerAndre Weissflog <floooh@gmail.com>2025-03-15 15:54:49 +0100
commita0cda89e1f7a2faacddb09ce224c6331c2a0fe64 (patch)
treebbe88325d004db406431725e45c1198f84ff9501
parentcb07d7101c02a29ee572e77f0b15a271bfcf4741 (diff)
add sokol-shdc PR link to last changelog entry (https://github.com/floooh/sokol-tools/pull/176)
-rw-r--r--CHANGELOG.md2
1 files changed, 2 insertions, 0 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md
index 3c9f6afd..d3151666 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -63,6 +63,8 @@ Related tickets: https://github.com/floooh/sokol/issues/1213 and https://github.
Related PR: https://github.com/floooh/sokol/pull/1222
+Related sokol-shdc PR: https://github.com/floooh/sokol-tools/pull/176
+
### 09-Mar-2025
A couple of D3D11 specific regression fixes in the compute shader update that