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| author | Andre Weissflog <floooh@gmail.com> | 2026-02-03 19:15:56 +0100 |
|---|---|---|
| committer | Andre Weissflog <floooh@gmail.com> | 2026-02-03 19:15:56 +0100 |
| commit | bffa955f3a50d2d93f6beefab04e026c9987946a (patch) | |
| tree | 00ba6e20365ec6d4baeed7883688e0e40adaa0ad | |
| parent | 1218444c961408a63a7af0a78cbe327c89545f16 (diff) | |
update changelog (https://github.com/floooh/sokol/pull/1433)
| -rw-r--r-- | CHANGELOG.md | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index a65eb4a5..22882990 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,18 @@ ## Updates +### 03-Feb-2026 + +- sokol_gfx.h vulkan: another round of small fixes and code cleanups in the + vulkan backend: + - execution wouldn't properly fail when no suitable Vulkan device could be found + - minor code cleanup around creating and destroying swapchain image-views + - on Windows, the `SAPP_EVENTTYPE_RESIZED` event is now fired in the same place + as on Linux, right after recreating swapchain resources + - on Windows, the internal framebuffer width/height is now updated only in + a single place (right after recreating swapchain resources) + - frame time measurement was actually broken on the Windows+Vulkan combination + and has been fixed + ### 01-Feb-2026 - sokol_gfx.h vulkan: the frame-sync-related validation layer errors on Windows |