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| author | Andre Weissflog <floooh@gmail.com> | 2024-05-13 17:32:30 +0200 |
|---|---|---|
| committer | Andre Weissflog <floooh@gmail.com> | 2024-05-13 17:32:30 +0200 |
| commit | f70cc07f0fcd763ab6ff0171a6b8fe1dca3ed367 (patch) | |
| tree | 9d81b6350a5de4ef71ab6eaae9301f03015fa37f | |
| parent | b93d7c3214eb0f425e90ee599223cc5e3754f27f (diff) | |
add PR link to changelog (https://github.com/floooh/sokol/pull/955)
| -rw-r--r-- | CHANGELOG.md | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index cf7a66bb..23652d38 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -10,6 +10,8 @@ https://github.com/kassane/sokol-d ...this also includes a matching output format `sokol_d` in the sokol-shdc shader compiler. +Also see PR https://github.com/floooh/sokol/pull/955. + Many thanks to @kassane for the hard work! ...and a couple minor texture format related fixes in the WebGPU backends in sokol_gfx.h and sokol_app.h: |