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| author | Andre Weissflog <floooh@gmail.com> | 2024-05-13 17:30:04 +0200 |
|---|---|---|
| committer | Andre Weissflog <floooh@gmail.com> | 2024-05-13 17:30:04 +0200 |
| commit | b93d7c3214eb0f425e90ee599223cc5e3754f27f (patch) | |
| tree | ac80a37e924121b62147317630789ab523400e1a /CHANGELOG.md | |
| parent | c3f2067222b76f7343c7a8886d115dd60fda8403 (diff) | |
add sokol-d bindings to readme and update changelog
Diffstat (limited to 'CHANGELOG.md')
| -rw-r--r-- | CHANGELOG.md | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index d3826f7b..cf7a66bb 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -2,7 +2,17 @@ ### 13-May-2024 -A couple minor texture format related fixes in the WebGPU backends in sokol_gfx.h and sokol_app.h: +Official bindings for the **D language** have been added, like the other official +bindings those will be automatically updated on commits to the main repository: + +https://github.com/kassane/sokol-d + +...this also includes a matching output format `sokol_d` in the sokol-shdc shader +compiler. + +Many thanks to @kassane for the hard work! + +...and a couple minor texture format related fixes in the WebGPU backends in sokol_gfx.h and sokol_app.h: - merged PR https://github.com/floooh/sokol/pull/1045, this sets 32-bit float textures to filterable if supported (depending on `WGPUFeatureName_Float32Filterable`), many |