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| author | Andre Weissflog <floooh@gmail.com> | 2025-10-04 15:42:56 +0200 |
|---|---|---|
| committer | Andre Weissflog <floooh@gmail.com> | 2025-10-04 15:42:56 +0200 |
| commit | fe3eecf7bf1d281e46f1a259765a343fad4ca6d5 (patch) | |
| tree | 6aff5880b9d8ca64791a61df8f17d2a0d56653bc /CHANGELOG.md | |
| parent | 0424ff2b6abc10fb8829b59d2d0d873e09bae9e1 (diff) | |
mention vertex-attribute-related bugfix in chaneglog
Diffstat (limited to 'CHANGELOG.md')
| -rw-r--r-- | CHANGELOG.md | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index 4cf0d7fd..fd6a6b49 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -37,6 +37,13 @@ has been added (note that this requires a WebGPU capable browser). Related PR: https://github.com/floooh/sokol/pull/1339 +Unrelated bugfix in the GL backend: in the internal function `_sg_pipeline_common_init()` +a loop over the pipeline's vertex attribute declarations was using +`SG_MAX_VERTEXBUFFER_BINDSLOTS` as loop limit instead of `SG_MAX_VERTEX_ATTRIBUTES`. +This means that the max number of vertex attributes was effectively limited to +8 instead of 16. This bug slipped in via commit https://github.com/floooh/sokol/commit/73385924cfe98d482462f7064a6621e166441a0a +on 26-Oct-2024. + ### 29-Sep-2025 The 'flexible resource binding limits' update: sokol_gfx.h now allows more render pass |