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| author | Andre Weissflog <floooh@gmail.com> | 2019-02-13 13:23:54 +0100 |
|---|---|---|
| committer | Andre Weissflog <floooh@gmail.com> | 2019-02-13 13:23:54 +0100 |
| commit | 6537e3ed151b7906fb0d84f05fe1ac740517c9cd (patch) | |
| tree | 518af55369f95d54e0019bdb947a8ff41ee44306 /sokol_app.h | |
| parent | 7aa584f861f1dbf191b0d28277d710ae7f248957 (diff) | |
sokol_app.h: comment typos
Diffstat (limited to 'sokol_app.h')
| -rw-r--r-- | sokol_app.h | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/sokol_app.h b/sokol_app.h index 8a22550d..25a512e0 100644 --- a/sokol_app.h +++ b/sokol_app.h @@ -144,18 +144,18 @@ All provided function callbacks will be called from the same thread, but this may be different from the thread where sokol_main() was called. - .init_cb (void (init_cb*)(void)) + .init_cb (void (*init_cb)(void)) This function is called once after the application window, 3D rendering context and swap chain have been created. The function takes no arguments and has no return value. - .frame_cb (void (frame_cb*)(void)) + .frame_cb (void (*frame_cb)(void)) This is the per-frame callback, which is usually called 60 times per second. This is where your application would update most of its state and perform all rendering. - .cleanup_cb (void (cleanup_cb*)(void)) + .cleanup_cb (void (*cleanup_cb)(void)) The cleanup callback is called once right before the application quits. - .event_cb (void (event-cb*)(const sapp_event* event)) + .event_cb (void (*event_cb)(const sapp_event* event)) The event callback is mainly for input handling, but in the future may also be used to communicate other types of events to the application. Keep the event_cb struct member zero-initialized @@ -174,8 +174,9 @@ Likewise, returns the current height of the default framebuffer. bool sapp_gles2(void) - Returns true if as GLES2 or WebGL2 context had been created (for - instance because GLES3/WebGL2 isn't available on the device) + Returns true if a GLES2 or WebGL context has been created. This + is useful when a GLES3/WebGL2 context was requested but is not + available so that sokol_app.h had to fallback to GLES2/WebGL. const void* sapp_metal_get_device(void) const void* sapp_metal_get_renderpass_descriptor(void) |