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| author | Andre Weissflog <floooh@gmail.com> | 2019-05-13 18:38:54 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-05-13 18:38:54 +0200 |
| commit | ddfd20e6d96fb5fc926115c439e058d0e87fd802 (patch) | |
| tree | 825d868a89fd0edcf1cb943a5c40d5cdbcffad86 /sokol_app.h | |
| parent | d6ca1813acde5d40194574a8f2475971ac2c70c4 (diff) | |
sokol_gfx.h: Cleanup resource 'unbinding' behaviour... (#152)
* sokol_gfx.h GL: properly unbind resources as needed, texture binding behind state cache
* sokol_app.h Win32: add GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS to mini GL loader
Diffstat (limited to 'sokol_app.h')
| -rw-r--r-- | sokol_app.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/sokol_app.h b/sokol_app.h index f4a207b3..0638f5c6 100644 --- a/sokol_app.h +++ b/sokol_app.h @@ -2867,6 +2867,7 @@ typedef int GLint; #define GL_POINTS 0x0000 #define GL_ONE_MINUS_SRC_COLOR 0x0301 #define GL_MIRRORED_REPEAT 0x8370 +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D typedef void (GL_APIENTRY *PFN_glBindVertexArray)(GLuint array); static PFN_glBindVertexArray _sapp_glBindVertexArray; |