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| author | Andre Weissflog <floooh@gmail.com> | 2021-05-11 20:27:14 +0200 |
|---|---|---|
| committer | Andre Weissflog <floooh@gmail.com> | 2021-05-11 20:27:14 +0200 |
| commit | 40034cbc2561bd7b6ab2dedb9e7a928e2d0965c7 (patch) | |
| tree | 9cf3fb9b8325be90bebd881f065e702c71b5ee72 /sokol_gfx.h | |
| parent | 63f14c4752d7b898f0802b9288cebf18921ab36d (diff) | |
sokol_gfx win32: add GL_MAX_VERTEX_UNIFORM_VECTORS to GL loader
Diffstat (limited to 'sokol_gfx.h')
| -rw-r--r-- | sokol_gfx.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/sokol_gfx.h b/sokol_gfx.h index 80a7b537..fa6b6a65 100644 --- a/sokol_gfx.h +++ b/sokol_gfx.h @@ -2832,6 +2832,7 @@ inline int sg_append_buffer(sg_buffer buf_id, const sg_range& data) { return sg_ #define GL_CLAMP_TO_BORDER 0x812D #define GL_TEXTURE_BORDER_COLOR 0x1004 #define GL_CURRENT_PROGRAM 0x8B8D + #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB #endif #ifndef GL_UNSIGNED_INT_2_10_10_10_REV |