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authorAndre Weissflog <floooh@gmail.com>2025-12-10 20:03:22 +0100
committerAndre Weissflog <floooh@gmail.com>2025-12-10 20:03:22 +0100
commit8d128943178996ddd556f5f6cec69f894d364b02 (patch)
treee4ac5c80ecd485990f84de9d927a723162527166 /util
parentb99a33b2e253885df7420b8dad397022f4401f2e (diff)
sokol_gl.h: update embedded wgsl shader
Diffstat (limited to 'util')
-rw-r--r--util/sokol_gl.h192
1 files changed, 87 insertions, 105 deletions
diff --git a/util/sokol_gl.h b/util/sokol_gl.h
index 249bb441..8c6d966c 100644
--- a/util/sokol_gl.h
+++ b/util/sokol_gl.h
@@ -2492,7 +2492,7 @@ static const uint8_t _sgl_fs_bytecode_hlsl4[608] = {
tm : mat4x4f,
}
- @group(0) @binding(0) var<uniform> x_19 : vs_params;
+ @binding(0) @group(0) var<uniform> x_19 : vs_params;
var<private> position_1 : vec4f;
@@ -2509,14 +2509,9 @@ static const uint8_t _sgl_fs_bytecode_hlsl4[608] = {
var<private> gl_Position : vec4f;
fn main_1() {
- let x_22 : mat4x4f = x_19.mvp;
- let x_25 : vec4f = position_1;
- gl_Position = (x_22 * x_25);
- let x_32 : mat4x4f = x_19.tm;
- let x_36 : vec2f = texcoord0;
- uv = (x_32 * vec4f(x_36.x, x_36.y, 0.0f, 1.0f));
- let x_45 : vec4f = color0;
- color = x_45;
+ gl_Position = (x_19.mvp * position_1);
+ uv = (x_19.tm * vec4f(texcoord0.x, texcoord0.y, 0.0f, 1.0f));
+ color = color0;
return;
}
@@ -2539,7 +2534,7 @@ static const uint8_t _sgl_fs_bytecode_hlsl4[608] = {
return main_out(gl_Position, uv, color);
}
*/
-static const uint8_t _sgl_vs_source_wgsl[1162] = {
+static const uint8_t _sgl_vs_source_wgsl[1027] = {
0x64,0x69,0x61,0x67,0x6e,0x6f,0x73,0x74,0x69,0x63,0x28,0x6f,0x66,0x66,0x2c,0x20,
0x64,0x65,0x72,0x69,0x76,0x61,0x74,0x69,0x76,0x65,0x5f,0x75,0x6e,0x69,0x66,0x6f,
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@@ -2548,8 +2543,8 @@ static const uint8_t _sgl_vs_source_wgsl[1162] = {
0x20,0x6d,0x76,0x70,0x20,0x3a,0x20,0x6d,0x61,0x74,0x34,0x78,0x34,0x66,0x2c,0x0a,
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+ 0x34,0x66,0x2c,0x0a,0x7d,0x0a,0x0a,0x40,0x62,0x69,0x6e,0x64,0x69,0x6e,0x67,0x28,
+ 0x30,0x29,0x20,0x40,0x67,0x72,0x6f,0x75,0x70,0x28,0x30,0x29,0x20,0x76,0x61,0x72,
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@@ -2566,72 +2561,63 @@ static const uint8_t _sgl_vs_source_wgsl[1162] = {
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};
/*
diagnostic(off, derivative_uniformity);
var<private> frag_color : vec4f;
- @group(1) @binding(64) var tex : texture_2d<f32>;
+ @binding(0) @group(1) var tex : texture_2d<f32>;
- @group(1) @binding(80) var smp : sampler;
+ @binding(32) @group(1) var smp : sampler;
var<private> uv : vec4f;
var<private> color : vec4f;
fn main_1() {
- let x_23 : vec4f = uv;
- let x_25 : vec4f = textureSample(tex, smp, vec2f(x_23.x, x_23.y));
- let x_27 : vec4f = color;
- frag_color = (x_25 * x_27);
+ let x_23 = uv;
+ let x_25 = textureSample(tex, smp, x_23.xy);
+ frag_color = (x_25 * color);
return;
}
@@ -2648,48 +2634,44 @@ static const uint8_t _sgl_vs_source_wgsl[1162] = {
return main_out(frag_color);
}
*/
-static const uint8_t _sgl_fs_source_wgsl[647] = {
+static const uint8_t _sgl_fs_source_wgsl[588] = {
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};
#elif defined(SOKOL_VULKAN)
/*
@@ -4008,13 +3990,13 @@ static void _sgl_setup_common(void) {
shd_desc.views[0].texture.sample_type = SG_IMAGESAMPLETYPE_FLOAT;
shd_desc.views[0].texture.hlsl_register_t_n = 0;
shd_desc.views[0].texture.msl_texture_n = 0;
- shd_desc.views[0].texture.wgsl_group1_binding_n = 64;
+ shd_desc.views[0].texture.wgsl_group1_binding_n = 0;
shd_desc.views[0].texture.spirv_set1_binding_n = 0;
shd_desc.samplers[0].stage = SG_SHADERSTAGE_FRAGMENT;
shd_desc.samplers[0].sampler_type = SG_SAMPLERTYPE_FILTERING;
shd_desc.samplers[0].hlsl_register_s_n = 0;
shd_desc.samplers[0].msl_sampler_n = 0;
- shd_desc.samplers[0].wgsl_group1_binding_n = 80;
+ shd_desc.samplers[0].wgsl_group1_binding_n = 32;
shd_desc.samplers[0].spirv_set1_binding_n = 32;
shd_desc.texture_sampler_pairs[0].stage = SG_SHADERSTAGE_FRAGMENT;
shd_desc.texture_sampler_pairs[0].view_slot = 0;