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authorAndre Weissflog <floooh@gmail.com>2025-12-10 19:53:20 +0100
committerAndre Weissflog <floooh@gmail.com>2025-12-10 19:53:20 +0100
commitb91dec0fcbc1d5e07eeafcbddc0c3b5eccd5cbc7 (patch)
tree794c08d8c090b586297563e9e7ab61576936c2c4 /util
parentd999d67ee63d4ba18d8ddd8fba2533e84c68382a (diff)
sokol_debugtext.h: update embedded wgsl shader
Diffstat (limited to 'util')
-rw-r--r--util/sokol_debugtext.h180
1 files changed, 82 insertions, 98 deletions
diff --git a/util/sokol_debugtext.h b/util/sokol_debugtext.h
index 0997e65d..7088b76b 100644
--- a/util/sokol_debugtext.h
+++ b/util/sokol_debugtext.h
@@ -3714,13 +3714,10 @@ static const uint8_t _sdtx_fs_bytecode_hlsl4[608] = {
var<private> gl_Position : vec4f;
fn main_1() {
- let x_19 : vec2f = position_1;
- let x_27 : vec2f = ((x_19 * vec2f(2.0f, -2.0f)) + vec2f(-1.0f, 1.0f));
+ let x_27 = ((position_1 * vec2f(2.0f, -2.0f)) + vec2f(-1.0f, 1.0f));
gl_Position = vec4f(x_27.x, x_27.y, 0.0f, 1.0f);
- let x_37 : vec2f = texcoord0;
- uv = x_37;
- let x_41 : vec4f = color0;
- color = x_41;
+ uv = texcoord0;
+ color = color0;
return;
}
@@ -3741,9 +3738,8 @@ static const uint8_t _sdtx_fs_bytecode_hlsl4[608] = {
main_1();
return main_out(gl_Position, uv, color);
}
-
*/
-static const uint8_t _sdtx_vs_source_wgsl[922] = {
+static const uint8_t _sdtx_vs_source_wgsl[832] = {
0x64,0x69,0x61,0x67,0x6e,0x6f,0x73,0x74,0x69,0x63,0x28,0x6f,0x66,0x66,0x2c,0x20,
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@@ -3759,68 +3755,61 @@ static const uint8_t _sdtx_vs_source_wgsl[922] = {
0x0a,0x76,0x61,0x72,0x3c,0x70,0x72,0x69,0x76,0x61,0x74,0x65,0x3e,0x20,0x67,0x6c,
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- 0x7b,0x0a,0x20,0x20,0x6c,0x65,0x74,0x20,0x78,0x5f,0x31,0x39,0x20,0x3a,0x20,0x76,
- 0x65,0x63,0x32,0x66,0x20,0x3d,0x20,0x70,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x5f,
- 0x31,0x3b,0x0a,0x20,0x20,0x6c,0x65,0x74,0x20,0x78,0x5f,0x32,0x37,0x20,0x3a,0x20,
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};
/*
diagnostic(off, derivative_uniformity);
var<private> frag_color : vec4f;
- @group(1) @binding(64) var tex : texture_2d<f32>;
+ @binding(0) @group(1) var tex : texture_2d<f32>;
- @group(1) @binding(80) var smp : sampler;
+ @binding(32) @group(1) var smp : sampler;
var<private> uv : vec2f;
var<private> color : vec4f;
fn main_1() {
- let x_23 : vec2f = uv;
- let x_24 : vec4f = textureSample(tex, smp, x_23);
- let x_28 : vec4f = color;
- frag_color = (vec4f(x_24.x, x_24.x, x_24.x, x_24.x) * x_28);
+ let x_23 = uv;
+ let x_24 = textureSample(tex, smp, x_23);
+ frag_color = (x_24.xxxx * color);
return;
}
@@ -3837,49 +3826,44 @@ static const uint8_t _sdtx_vs_source_wgsl[922] = {
return main_out(frag_color);
}
*/
-static const uint8_t _sdtx_fs_source_wgsl[663] = {
+static const uint8_t _sdtx_fs_source_wgsl[590] = {
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};
#elif defined(SOKOL_VULKAN)
/*
@@ -4545,13 +4529,13 @@ static void _sdtx_setup_common(void) {
shd_desc.views[0].texture.sample_type = SG_IMAGESAMPLETYPE_FLOAT;
shd_desc.views[0].texture.hlsl_register_t_n = 0;
shd_desc.views[0].texture.msl_texture_n = 0;
- shd_desc.views[0].texture.wgsl_group1_binding_n = 64;
+ shd_desc.views[0].texture.wgsl_group1_binding_n = 0;
shd_desc.views[0].texture.spirv_set1_binding_n = 0;
shd_desc.samplers[0].stage = SG_SHADERSTAGE_FRAGMENT;
shd_desc.samplers[0].sampler_type = SG_SAMPLERTYPE_FILTERING;
shd_desc.samplers[0].hlsl_register_s_n = 0;
shd_desc.samplers[0].msl_sampler_n = 0;
- shd_desc.samplers[0].wgsl_group1_binding_n = 80;
+ shd_desc.samplers[0].wgsl_group1_binding_n = 32;
shd_desc.samplers[0].spirv_set1_binding_n = 32;
shd_desc.texture_sampler_pairs[0].stage = SG_SHADERSTAGE_FRAGMENT;
shd_desc.texture_sampler_pairs[0].view_slot = 0;