diff options
| author | Andre Weissflog <floooh@gmail.com> | 2025-11-17 19:12:42 +0100 |
|---|---|---|
| committer | Andre Weissflog <floooh@gmail.com> | 2025-11-17 19:12:42 +0100 |
| commit | d993abc4895737b5554ec1484c5b44ba936da755 (patch) | |
| tree | bf5f6f73bfd637b343652d9d7180ee47ba2c27ab /util | |
| parent | 994b96b3a1cbe4849842a4750013280b0c44f97c (diff) | |
sokol_gfx_imgui.h: add vulkan specific items
Diffstat (limited to 'util')
| -rw-r--r-- | util/sokol_gfx_imgui.h | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/util/sokol_gfx_imgui.h b/util/sokol_gfx_imgui.h index 1d3f26bf..fd025087 100644 --- a/util/sokol_gfx_imgui.h +++ b/util/sokol_gfx_imgui.h @@ -3721,6 +3721,7 @@ _SOKOL_PRIVATE void _sgimgui_draw_shader_panel(sgimgui_t* ctx, sg_shader shd) { _sgimgui_igtext(" hlsl_register_b_n: %d", ub->hlsl_register_b_n); _sgimgui_igtext(" msl_buffer_n: %d", ub->msl_buffer_n); _sgimgui_igtext(" wgsl_group0_binding_n: %d", ub->wgsl_group0_binding_n); + _sgimgui_igtext(" spirv_set0_binding_n: %d", ub->spirv_set0_binding_n); _sgimgui_igtext(" glsl_uniforms:"); for (int j = 0; j < SG_MAX_UNIFORMBLOCK_MEMBERS; j++) { const sg_glsl_shader_uniform* u = &ub->glsl_uniforms[j]; @@ -3751,6 +3752,7 @@ _SOKOL_PRIVATE void _sgimgui_draw_shader_panel(sgimgui_t* ctx, sg_shader shd) { _sgimgui_igtext(" hlsl_register_t_n: %d", tex->hlsl_register_t_n); _sgimgui_igtext(" msl_texture_n: %d", tex->msl_texture_n); _sgimgui_igtext(" wgsl_group1_binding_n: %d", tex->wgsl_group1_binding_n); + _sgimgui_igtext(" spirv_set1_binding_n: %d", tex->spirv_set1_binding_n); } else if (view->storage_buffer.stage != SG_SHADERSTAGE_NONE) { const sg_shader_storage_buffer_view* sbuf = &view->storage_buffer; _sgimgui_igtext("- slot: %d", i); @@ -3764,6 +3766,7 @@ _SOKOL_PRIVATE void _sgimgui_draw_shader_panel(sgimgui_t* ctx, sg_shader shd) { } _sgimgui_igtext(" msl_buffer_n: %d", sbuf->msl_buffer_n); _sgimgui_igtext(" wgsl_group1_binding_n: %d", sbuf->wgsl_group1_binding_n); + _sgimgui_igtext(" spirv_group1_binding_n: %d\n", sbuf->spirv_set1_binding_n); _sgimgui_igtext(" glsl_binding_n: %d", sbuf->glsl_binding_n); } else if (view->storage_image.stage != SG_SHADERSTAGE_NONE) { const sg_shader_storage_image_view* simg = &view->storage_image; @@ -3776,6 +3779,7 @@ _SOKOL_PRIVATE void _sgimgui_draw_shader_panel(sgimgui_t* ctx, sg_shader shd) { _sgimgui_igtext(" hlsl_register_u_n: %d", simg->hlsl_register_u_n); _sgimgui_igtext(" msl_texture_n: %d", simg->msl_texture_n); _sgimgui_igtext(" wgsl_group2_binding_n: %d", simg->wgsl_group1_binding_n); + _sgimgui_igtext(" spirv_set1_binding_n: %d", simg->spirv_set1_binding_n); _sgimgui_igtext(" glsl_binding_n: %d", simg->glsl_binding_n); } } @@ -3795,6 +3799,7 @@ _SOKOL_PRIVATE void _sgimgui_draw_shader_panel(sgimgui_t* ctx, sg_shader shd) { _sgimgui_igtext(" hlsl_register_s_n: %d", ssd->hlsl_register_s_n); _sgimgui_igtext(" msl_sampler_n: %d", ssd->msl_sampler_n); _sgimgui_igtext(" wgsl_group1_binding_n: %d", ssd->wgsl_group1_binding_n); + _sgimgui_igtext(" spirv_set1_binding_1: %d", ssd->spirv_set1_binding_n); } _sgimgui_igtreepop(); } @@ -4292,6 +4297,17 @@ _SOKOL_PRIVATE void _sgimgui_draw_swapchain_panel(sg_swapchain* swapchain) { _sgimgui_igtext("GL Objects:"); _sgimgui_igtext(" Framebuffer: %d", swapchain->gl.framebuffer); break; + case SG_BACKEND_VULKAN: + _sgimgui_igtext("Vulkan Objects:"); + _sgimgui_igtext(" Render Image: %p", swapchain->vulkan.render_image); + _sgimgui_igtext(" Render View: %p", swapchain->vulkan.render_view); + _sgimgui_igtext(" Resolve Image: %p", swapchain->vulkan.resolve_image); + _sgimgui_igtext(" Resolve View: %p", swapchain->vulkan.resolve_view); + _sgimgui_igtext(" Depth Stencil Image: %p", swapchain->vulkan.depth_stencil_image); + _sgimgui_igtext(" Depth Stencil View: %p", swapchain->vulkan.depth_stencil_view); + _sgimgui_igtext(" Render Finished Semaphore: %p", swapchain->vulkan.render_finished_semaphore); + _sgimgui_igtext(" Present Complete Semaphore: %p", swapchain->vulkan.present_complete_semaphore); + break; default: _sgimgui_igtext(" UNKNOWN BACKEND!"); break; @@ -4499,6 +4515,7 @@ _SOKOL_PRIVATE void _sgimgui_draw_caps_panel(void) { _sgimgui_igtext(" gl_max_vertex_uniform_components: %d", l.gl_max_vertex_uniform_components); _sgimgui_igtext(" gl_max_combined_texture_image_units: %d", l.gl_max_combined_texture_image_units); _sgimgui_igtext(" d3d11_max_unordered_access_views: %d", l.d3d11_max_unordered_access_views); + _sgimgui_igtext(" vk_min_uniform_buffer_offset_alignment: %d", l.vk_min_uniform_buffer_offset_alignment); _sgimgui_igtext("\nStruct Sizes:\n"); _sgimgui_igtext(" sg_desc: %d bytes\n", (int)sizeof(sg_desc)); _sgimgui_igtext(" sg_buffer_desc: %d bytes\n", (int)sizeof(sg_buffer_desc)); @@ -4705,6 +4722,18 @@ _SOKOL_PRIVATE void _sgimgui_draw_frame_stats_panel(sgimgui_t* ctx) { _sgimgui_frame_stats(d3d11.num_map); _sgimgui_frame_stats(d3d11.num_unmap); break; + case SG_BACKEND_VULKAN: + _sgimgui_frame_stats(vk.num_cmd_pipeline_barrier); + _sgimgui_frame_stats(vk.num_allocate_memory); + _sgimgui_frame_stats(vk.num_free_memory); + _sgimgui_frame_stats(vk.size_allocate_memory); + _sgimgui_frame_stats(vk.num_delete_queue_added); + _sgimgui_frame_stats(vk.num_delete_queue_collected); + _sgimgui_frame_stats(vk.num_cmd_copy_buffer); + _sgimgui_frame_stats(vk.num_cmd_copy_buffer_to_image); + _sgimgui_frame_stats(vk.num_cmd_set_descriptor_buffer_offsets); + _sgimgui_frame_stats(vk.size_descriptor_buffer_writes); + break; default: break; } _sgimgui_igendtable(); |