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@@ -88,7 +88,7 @@ A blog post with more background info: [A Tour of sokol_gfx.h](http://floooh.git
# sokol_gfx.h:
-- simple, modern wrapper around GLES3/WebGL2, GL3.3, D3D11 and Metal
+- simple, modern wrapper around GLES3/WebGL2, GL3.3, D3D11, Metal, and WebGPU
- buffers, images, shaders, pipeline-state-objects and render-passes
- does *not* handle window creation or 3D API context initialization
- does *not* provide shader dialect cross-translation (**BUT** there's now an 'official' shader-cross-compiler solution which