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-rw-r--r--sokol_audio.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/sokol_audio.h b/sokol_audio.h
index 20d74a59..a0ca3115 100644
--- a/sokol_audio.h
+++ b/sokol_audio.h
@@ -642,7 +642,7 @@ typedef struct saudio_n3ds_desc {
/* NDSP_INTERP_POLYPHASE = 0 (high quality, slower) */
/* NDSP_INTERP_LINEAR = 1 (med quality, medium) */
/* NDSP_INTERP_NONE = 2 (low quality, fast) */
- saudio_n3ds_ndspinterptype interpolation_type; /* default value = 0, expected as type ndspInterpType enum */
+ saudio_n3ds_ndspinterptype interpolation_type; /* default value = 0 */
/* 3DS supports different audio channels. they can be used */
/* in a variety of ways as independent streams etc. */