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Diffstat (limited to 'sokol_gfx.h')
-rw-r--r--sokol_gfx.h31
1 files changed, 20 insertions, 11 deletions
diff --git a/sokol_gfx.h b/sokol_gfx.h
index 17375b2d..a9cf53a7 100644
--- a/sokol_gfx.h
+++ b/sokol_gfx.h
@@ -5653,10 +5653,8 @@ inline int sg_append_buffer(sg_buffer buf_id, const sg_range& data) { return sg_
#define GL_PROGRAM_POINT_SIZE 0x8642
#define GL_DEPTH_ATTACHMENT 0x8D00
#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
- #define GL_COLOR_ATTACHMENT2 0x8CE2
#define GL_COLOR_ATTACHMENT0 0x8CE0
#define GL_R16F 0x822D
- #define GL_COLOR_ATTACHMENT22 0x8CF6
#define GL_DRAW_FRAMEBUFFER 0x8CA9
#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
#define GL_NUM_EXTENSIONS 0x821D
@@ -5698,7 +5696,6 @@ inline int sg_append_buffer(sg_buffer buf_id, const sg_range& data) { return sg_
#define GL_RGB10_A2 0x8059
#define GL_RGBA8 0x8058
#define GL_SRGB8_ALPHA8 0x8C43
- #define GL_COLOR_ATTACHMENT1 0x8CE1
#define GL_RGBA4 0x8056
#define GL_RGB8 0x8051
#define GL_ARRAY_BUFFER 0x8892
@@ -5781,7 +5778,6 @@ inline int sg_append_buffer(sg_buffer buf_id, const sg_range& data) { return sg_
#define GL_DST_COLOR 0x0306
#define GL_COMPILE_STATUS 0x8B81
#define GL_RED 0x1903
- #define GL_COLOR_ATTACHMENT3 0x8CE3
#define GL_DST_ALPHA 0x0304
#define GL_RGB5_A1 0x8057
#define GL_GREATER 0x0204
@@ -11347,6 +11343,12 @@ _SOKOL_PRIVATE void _sg_gl_begin_pass(const sg_pass* pass, const _sg_attachments
_sg_gl_fb_attach_texture(view, gl_att_type);
}
}
+ // explicitly detach unused color attachments
+ for (int i = atts->num_color_views; i < _sg.limits.max_color_attachments; i++) {
+ const GLenum gl_att_type = (GLenum)(GL_COLOR_ATTACHMENT0 + i);
+ glFramebufferRenderbuffer(GL_FRAMEBUFFER, gl_att_type, GL_RENDERBUFFER, 0);
+ glFramebufferTexture2D(GL_FRAMEBUFFER, gl_att_type, GL_TEXTURE_2D, 0, 0);
+ }
if (atts->ds_view) {
const _sg_view_t* view = atts->ds_view;
const _sg_image_t* img = _sg_image_ref_ptr(&view->cmn.img.ref);
@@ -11356,18 +11358,25 @@ _SOKOL_PRIVATE void _sg_gl_begin_pass(const sg_pass* pass, const _sg_attachments
} else {
_sg_gl_fb_attach_texture(view, gl_att_type);
}
+ } else {
+ // explicitly detach depth-stencil attachment if not used in this pass
+ glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 0);
+ glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
}
if (!_sg_gl_check_framebuffer_status()) {
_sg.cur_pass.valid = false;
return;
}
- static const GLenum gl_draw_bufs[SG_MAX_COLOR_ATTACHMENTS] = {
- GL_COLOR_ATTACHMENT0,
- GL_COLOR_ATTACHMENT1,
- GL_COLOR_ATTACHMENT2,
- GL_COLOR_ATTACHMENT3
- };
- glDrawBuffers(atts->num_color_views, gl_draw_bufs);
+ GLenum gl_draw_bufs[SG_MAX_COLOR_ATTACHMENTS];
+ SOKOL_ASSERT(_sg.limits.max_color_attachments <= SG_MAX_COLOR_ATTACHMENTS);
+ for (int i = 0; i < _sg.limits.max_color_attachments; i++) {
+ if (i < atts->num_color_views) {
+ gl_draw_bufs[i] = (GLenum)(GL_COLOR_ATTACHMENT0 + i);
+ } else {
+ gl_draw_bufs[i] = GL_NONE;
+ }
+ }
+ glDrawBuffers(_sg.limits.max_color_attachments, gl_draw_bufs);
#if defined(_SOKOL_GL_HAS_COMPUTE)
_sg_gl_handle_memory_barriers(0, 0, atts);