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* integrate vulkan backend into test_linux.shAndre Weissflog2025-12-061-0/+3
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* replace SOKOL_GLCORE33 with SOKOL_GLCOREAndre Weissflog2024-03-101-2/+2
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* Remove GLES2/WebGL1 support. (#821)Andre Weissflog2023-04-301-4/+0
| | | | | | | | | | | | | notable changes: - depth/stencil images are now regular gl textures - SG_PIXELFORMAT_DEPTH now resolves to GL_DEPTH_COMPONENT32F - sg_gl_context_desc and sg_desc.gl removed - in sg_begin_pass() only use glClearBuffer functions - in sg_end_pass() MSAA resolve now does glInvalidateFramebuffer() on the MSAA buffer - sg_features: instancing, multiple_render_targets, msaa_render_targets, imagetype_3d, imagetype_array removed - sapp_desc.gl_force_gles2 removed - sapp_gles2() function removed - any GLES3-to-GLES2 fallbacks removed
* start with sokol_spine.h functional testsAndre Weissflog2022-09-111-0/+2
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* Move tests over from sokol-samples (#666)Andre Weissflog2022-05-231-0/+20
This is mainly so that CI works as expected for Github PRs. Also fixes a couple of uncritical warnings in sokol_app.h, sokol_audio.h and sokol_imgui.h