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Sokol single-header libraries
Andre Weissflog
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util
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sokol_debugtext.h
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Author
Age
Files
Lines
*
sokol_debugtext.h: update embedded d3d11 shader blobs
Andre Weissflog
2024-10-15
1
-1
/
+76
*
sokol_debugtext.h: fix for bindings cleanup
Andre Weissflog
2024-10-14
1
-616
/
+963
*
Merge branch 'master' into storage-buffers
Andre Weissflog
2024-04-21
1
-2
/
+2
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\
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*
sokol_debug.text.h: fix flipped alpha blend factors
Andre Weissflog
2024-04-08
1
-2
/
+2
*
|
update embedded shaders for changed wgpu bind slots and glsl v410
Andre Weissflog
2024-04-15
1
-44
/
+50
*
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replace SOKOL_GLCORE33 with SOKOL_GLCORE
Andre Weissflog
2024-03-10
1
-4
/
+4
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/
*
Typo fixes.
Bruce Mitchener
2024-02-08
1
-2
/
+2
*
check isnan width and height
Matheus Catarino França
2024-02-01
1
-0
/
+4
*
Merge branch 'master' into sgfx-wgpu
Andre Weissflog
2023-10-03
1
-10
/
+10
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\
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*
rename custom allocator callbacks to alloc_fn/free_fn
Andre Weissflog
2023-09-25
1
-10
/
+10
*
|
sokol_debugtext.h: fix embedded wgsl shader
Andre Weissflog
2023-09-02
1
-166
/
+104
*
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sg_sampler_type renaming fixes
Andre Weissflog
2023-08-31
1
-1
/
+1
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/
*
Merge branch 'master' into sgfx-samplers-bindings
Andre Weissflog
2023-07-16
1
-1
/
+1
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\
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*
sokol_debugtext.h: fix doc code example typo
Stian H. Johannesen
2023-07-15
1
-1
/
+1
*
|
sokol_debugtext.h: update embedded hlsl4 shaders
Andre Weissflog
2023-06-23
1
-37
/
+34
*
|
sokol_debugtext.h: fixes for separate images and samplers (fixme: HLSL and WGSL)
Andre Weissflog
2023-06-18
1
-744
/
+722
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/
*
Remove GLES2/WebGL1 support. (#821)
Andre Weissflog
2023-04-30
1
-44
/
+47
*
sokol_debugtext.h, sokol_gl.h: replace figlet font
Andre Weissflog
2023-02-11
1
-43
/
+35
*
sokol_debugtext.h: add human readable logging messages
Andre Weissflog
2023-02-10
1
-9
/
+12
*
sokol_debugtext.h: add new-style logging
Andre Weissflog
2023-02-02
1
-65
/
+179
*
update sokol_debugtext.h docs for layered rendering, changelog and readme
Andre Weissflog
2022-11-16
1
-2
/
+32
*
sokol_debugtext.h: fix texture bleeding artefacts without font texture waste
Andre Weissflog
2022-11-16
1
-13
/
+13
*
sokol_debugtext.h: fix texturing artefacts by spacing out character cells in ...
Andre Weissflog
2022-11-14
1
-16
/
+12
*
sokol_debugtext.h: add missing draw functions, some doc tweaks
Andre Weissflog
2022-11-14
1
-3
/
+30
*
sokol_debugtext.h: render layers more wip
Andre Weissflog
2022-11-14
1
-49
/
+179
*
sokol_debugtext.h: render layers wip
Andre Weissflog
2022-11-12
1
-1
/
+16
*
simplify logging preprocessor macros
Andre Weissflog
2022-10-22
1
-25
/
+12
*
Replace SOKOL_LOG with runtime callbacks.
Manuel Floruß
2022-10-03
1
-7
/
+71
*
"are implements" -> "are implemented"
Cedric Hutchings
2022-06-01
1
-1
/
+1
*
Language bindings: fix new allocator callbacks (#671)
Andre Weissflog
2022-05-30
1
-5
/
+2
*
Add memory allocator callbacks to sokol headers. (#662)
Andre Weissflog
2022-05-15
1
-42
/
+115
*
fixed sokol_debugtext.h for SOKOL_WGPU backend
Matt Chiasson
2021-12-30
1
-5
/
+3
*
minor API tweaks in sokol_gl.h and sokol_debugtext.h (see CHANGELOG.md)
Andre Weissflog
2021-08-21
1
-0
/
+10
*
Window icon support for sokol_app.h (#509)
Andre Weissflog
2021-04-09
1
-0
/
+1
*
suppress some VS2015 warnings
Andre Weissflog
2021-02-10
1
-0
/
+1
*
Language-binding-friendly API changes. (#458)
Andre Weissflog
2021-02-10
1
-54
/
+75
*
move SOKOL_IMPL vs SOKOL_xxx_IMPL outside the include guard
Andre Weissflog
2020-11-28
1
-3
/
+3
*
make SOKOL_IMPL vs SOKOL_xxx_IMPL consistent across all headers (both are sup...
Andre Weissflog
2020-11-28
1
-3
/
+6
*
document SOKOL_API_DECL (these macros are still valid)
Andre Weissflog
2020-11-28
1
-2
/
+3
*
Auto-generated distinct macros per lib. Resolves #428
Borislav Stanimirov
2020-11-19
1
-45
/
+49
*
fixing sdtx_putr
rbxnk
2020-09-12
1
-1
/
+1
*
add missing sg_push/pop_debug_group() calls to sokol_debugtext.h, sokol_gl.h,...
Andre Weissflog
2020-06-28
1
-0
/
+14
*
sokol_gl.h, sokol_debugtext.h, metal: minor code cleanup in shader creation
Andre Weissflog
2020-06-21
1
-6
/
+2
*
sokol_debugtext.h: minor cleanup in shader creation
Andre Weissflog
2020-06-21
1
-1
/
+2
*
sokol_debugtext.h d3d11: use shader model 4.0 for embedded shader byte code
Andre Weissflog
2020-06-20
1
-59
/
+53
*
fixes for MSVC warning level 4
Andre Weissflog
2020-06-14
1
-1
/
+2
*
sokol_debugtext.h: fix doc typo
Andre Weissflog
2020-05-27
1
-1
/
+1
*
sokol_debugtext.h: minor doc tweak
Andre Weissflog
2020-05-27
1
-6
/
+6
*
sokol_debugtext.h: fix doc typos, and add a 'just in case' zero-termination t...
Andre Weissflog
2020-05-27
1
-25
/
+29
*
sokol_debugtext.h: remove the WIP
Andre Weissflog
2020-05-26
1
-2
/
+0
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