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* Remove GLES2/WebGL1 support. (#821)Andre Weissflog2023-04-301-50/+55
* sokol_debugtext.h, sokol_gl.h: replace figlet fontAndre Weissflog2023-02-111-54/+45
* sokol_gl.h: add human readable logging messagesAndre Weissflog2023-02-101-10/+10
* sokol_debugtext.h: add new-style loggingAndre Weissflog2023-02-021-2/+0
* sokol_gl.h: remove comment typoAndre Weissflog2023-02-021-1/+0
* sokol_gl.h: implmenent new-style loggingAndre Weissflog2023-02-021-108/+248
* sokol_gl.h: minor code cleanup (better naming)Andre Weissflog2022-11-141-9/+9
* sokol_gl.h: minor code cleanup (better naming)Andre Weissflog2022-11-141-32/+32
* sokol_gl.h: minor code cleanupAndre Weissflog2022-11-121-51/+55
* sokol_gl.h: 'static inline' => 'static'Andre Weissflog2022-11-121-13/+13
* sokol_gl.h: fix doc typoAndre Weissflog2022-11-111-1/+1
* sokol_gl.h: rename 'layer' to 'layer_id' (because of name clash in Zig bindin...Andre Weissflog2022-11-111-20/+20
* sokol_gl.h: document layered rendering, and a bit of code cleanupAndre Weissflog2022-11-111-17/+46
* sokol_gl.h: bugfix, render layer wasn't stored in draw commandAndre Weissflog2022-11-101-1/+1
* sokol_gl.h: implement layer drawingAndre Weissflog2022-11-101-8/+58
* sokol_gl.h: call _sgl_rewind from a sokol-gfx commit listener instead of sgl_...Andre Weissflog2022-11-081-1/+20
* simplify logging preprocessor macrosAndre Weissflog2022-10-221-25/+12
* Replace SOKOL_LOG with runtime callbacks.Manuel Floruß2022-10-031-11/+72
* Language bindings: fix new allocator callbacks (#671)Andre Weissflog2022-05-301-5/+2
* Add memory allocator callbacks to sokol headers. (#662)Andre Weissflog2022-05-151-42/+109
* Add point size support to sokol_gl.h (#581)Andre Weissflog2021-11-181-945/+982
* minor API tweaks in sokol_gl.h and sokol_debugtext.h (see CHANGELOG.md)Andre Weissflog2021-08-211-4/+14
* sokol_gl.h: context support (#549)Andre Weissflog2021-08-201-341/+969
* sokol_gl.h: fix a confusing (but correct) piece of init codeAndre Weissflog2021-08-111-2/+1
* fix compilation with dummy backend in various util headersAndre Weissflog2021-04-061-2/+2
* Language-binding-friendly API changes. (#458)Andre Weissflog2021-02-101-36/+46
* move SOKOL_IMPL vs SOKOL_xxx_IMPL outside the include guardAndre Weissflog2020-11-281-3/+3
* make SOKOL_IMPL vs SOKOL_xxx_IMPL consistent across all headers (both are sup...Andre Weissflog2020-11-281-3/+6
* document SOKOL_API_DECL (these macros are still valid)Andre Weissflog2020-11-281-0/+1
* Auto-generated distinct macros per lib. Resolves #428Borislav Stanimirov2020-11-191-80/+84
* add missing sg_push/pop_debug_group() calls to sokol_debugtext.h, sokol_gl.h,...Andre Weissflog2020-06-281-0/+2
* sokol_gl.h, sokol_debugtext.h, metal: minor code cleanup in shader creationAndre Weissflog2020-06-211-6/+2
* sokol_gl.h d3d11: replace embedded shaders with code generated by sokol-shdcAndre Weissflog2020-06-211-356/+109
* sokol_gl.h GL,Metal,WGPU: replace embedded shaders with code generated by sok...Andre Weissflog2020-06-211-207/+1165
* sokol_gl.h, sokol_imgui.h: replace embedded D3D11 shaders with SM 4.0Andre Weissflog2020-06-201-307/+272
* sokol_gl.h: fix a MSVC /W4 warningAndre Weissflog2020-06-151-1/+2
* add missing C++ reference-based function wrappersAndre Weissflog2020-05-281-0/+4
* sokol_gl.h: code cleanup and destroy all pipeline object at shutdownAndre Weissflog2020-05-091-7/+15
* sokol_gl.h: fix a minor code smellAndre Weissflog2020-05-081-1/+1
* sokol_gl.h: fix subtle bug in the "merge draw call optimization"Andre Weissflog2020-04-051-4/+4
* sokol_gl.h: add wgpu shader blobAndre Weissflog2020-03-291-2/+222
* Fix typos.Bruce Mitchener2020-01-301-1/+1
* replace pragma once with include guards in the util headers too (see #205 and...Andre Weissflog2019-09-021-1/+2
* sokol_gl.h: explain the draw command merging in the documentation headerAndre Weissflog2019-09-021-2/+23
* sokol_gl.h: bugfix, wrong texture applied when texturing disabledAndre Weissflog2019-08-251-2/+3
* sokol_gl.h: merge a draw command with last one if possibleAndre Weissflog2019-08-251-10/+42
* sokol_gl.h: allow to override shader in sgl_make_pipeline()Andre Weissflog2019-08-241-1/+4
* sokol_gl.h: fix extern CAndre Weissflog2019-08-221-4/+4
* Fix typos.Bruce Mitchener2019-06-261-2/+2
* Add SOKOL_DLL support to all headers. (#163)Andre Weissflog2019-06-041-2/+16