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Sokol single-header libraries
Andre Weissflog
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util
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sokol_imgui.h
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Author
Age
Files
Lines
*
sokol_nuklear.h, sokol_imgui.h: cleanup no-sokol-app vs dummy-backend confusion
Andre Weissflog
2021-04-06
1
-6
/
+8
*
sokol_imgui.h: fix compile if built with SOKOL_DUMMY_BACKEND
Daniel Ludwig
2021-04-06
1
-2
/
+2
*
sokol_imgui.h: fix MSVC warnings and do some code cleanup
Andre Weissflog
2021-02-14
1
-9
/
+7
*
sokol_imgui.h: rewrite rendering code to only do one buffer update per frame ...
Andre Weissflog
2021-02-14
1
-34
/
+88
*
Language-binding-friendly API changes. (#458)
Andre Weissflog
2021-02-10
1
-42
/
+37
*
move SOKOL_IMPL vs SOKOL_xxx_IMPL outside the include guard
Andre Weissflog
2020-11-28
1
-3
/
+3
*
make SOKOL_IMPL vs SOKOL_xxx_IMPL consistent across all headers (both are sup...
Andre Weissflog
2020-11-28
1
-4
/
+6
*
document SOKOL_API_DECL (these macros are still valid)
Andre Weissflog
2020-11-28
1
-0
/
+1
*
Auto-generated distinct macros per lib. Resolves #428
Borislav Stanimirov
2020-11-19
1
-11
/
+15
*
sokol_imgui.h: fix a bug in vertex offset dirty check (fixes #418)
Andre Weissflog
2020-11-02
1
-2
/
+2
*
sokol_imgui.h: add some docs notes about simgui_desc.ini_filename
Andre Weissflog
2020-09-28
1
-4
/
+10
*
add missing sg_push/pop_debug_group() calls to sokol_debugtext.h, sokol_gl.h,...
Andre Weissflog
2020-06-28
1
-0
/
+2
*
sokol_imgui.h d3d11: replace embedded shader code with sokol-shdc generated
Andre Weissflog
2020-06-21
1
-264
/
+107
*
sokol_imgui.h gl,metal,wgpu: use sokol-shdc generated embedded shader code
Andre Weissflog
2020-06-21
1
-271
/
+1136
*
sokol_gl.h, sokol_imgui.h: replace embedded D3D11 shaders with SM 4.0
Andre Weissflog
2020-06-20
1
-286
/
+254
*
fix warnings in D3D11 code path and clang-msvc
Eduardo Bart
2020-06-01
1
-1
/
+1
*
fix various MSVC warnings in C++ mode
Andre Weissflog
2020-05-28
1
-1
/
+1
*
add missing C++ reference-based function wrappers
Andre Weissflog
2020-05-28
1
-0
/
+4
*
sokol_imgui.h: add wgpu shader bytecode
Andre Weissflog
2020-03-19
1
-2
/
+202
*
merge from master
Andre Weissflog
2020-03-19
1
-4
/
+6
|
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*
sokol_imgui.h: fixed gcc 9 warning ignored-qualifiers
Borislav Stanimirov
2020-02-18
1
-2
/
+2
|
*
sokol_imgui.h: fix compilation with SOKOL_IMGUI_NO_SOKOL_APP
Andre Weissflog
2020-02-02
1
-2
/
+4
*
|
prepare sokol_imgui.h for wgpu
Andre Weissflog
2020-03-19
1
-2
/
+6
|
/
*
sokol_imgui.h: allow draw commands without vertices
Andre Weissflog
2020-01-24
1
-2
/
+8
*
sokol_imgui.h: reapply state after calling ImGui user draw callback
Andre Weissflog
2020-01-22
1
-0
/
+5
*
sokol_imgui.h: warning fixes
incrediblejr
2019-12-06
1
-4
/
+6
*
Initial clipboard support (#237)
Andre Weissflog
2019-12-02
1
-14
/
+121
*
sokol_imgui.h: also check WantCaptureMouse when returning from input handler
Andre Weissflog
2019-11-16
1
-1
/
+1
*
sokol_imgui.h: don't forward 'special keys' as character codes to imgui
Andre Weissflog
2019-11-09
1
-5
/
+11
*
sokol_imgui.h: support VtxOffset for rendering large meshes
Andre Weissflog
2019-10-30
1
-5
/
+8
*
sokol_imgui.h: fix for cimgui 1.73
Andre Weissflog
2019-09-25
1
-2
/
+2
*
replace pragma once with include guards in the util headers too (see #205 and...
Andre Weissflog
2019-09-02
1
-1
/
+2
*
MSVC compile fixes
Andre Weissflog
2019-08-28
1
-5
/
+10
*
merge sokol_cimgui.h into sokol_imgui.h
Andre Weissflog
2019-08-28
1
-109
/
+180
*
sokol_imgui/cimgui.h: set viewport and scissor to 'fullscreen' on entry and e...
Andre Weissflog
2019-07-11
1
-6
/
+9
*
sokol_imgui.h / sokol_cimgui.h: init viewport to defined state before rendering
Andre Weissflog
2019-07-09
1
-1
/
+7
*
Fix typos.
Bruce Mitchener
2019-06-26
1
-1
/
+1
*
sokol_imgui.h / sokol_cimgui.h: fix high-dpi related display size bug
Andre Weissflog
2019-06-11
1
-4
/
+4
*
Add SOKOL_DLL support to all headers. (#163)
Andre Weissflog
2019-06-04
1
-0
/
+14
*
added a project URL to the docs-comment block of all headers
Andre Weissflog
2019-05-15
1
-285
/
+287
*
Move vertex-attr names/semantics from sg_pipeline_desc to sg_shader_desc (#146)
Andre Weissflog
2019-04-26
1
-12
/
+12
*
add stddef.h include to sokol_imgui.h implementation
Andre Weissflog
2019-03-17
1
-0
/
+1
*
sokol_imgui.h: comment fixes
Andre Weissflog
2019-03-16
1
-16
/
+18
*
sokol_imgui.h: use precompiled shader blob for D3D11 (so that it works withou...
Andre Weissflog
2019-03-15
1
-31
/
+336
*
sokol_imgui.h: fix typo for a resource debug label
Andre Weissflog
2019-03-10
1
-1
/
+1
*
sokol_imgui.h: remove mentions of SOKOL_MALLOC/FREE
Andre Weissflog
2019-03-10
1
-11
/
+0
*
sokol_imgui.h: rename simgui_newframe to simgui_new_frame
Andre Weissflog
2019-03-09
1
-4
/
+4
*
sokol_imgui.h utility header finished
Andre Weissflog
2019-03-09
1
-9
/
+551
*
start with sokol util headers, first one: sokol_imgui.h
Andre Weissflog
2019-03-09
1
-0
/
+147