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* sokol_nuklear.h: update embedded wgsl shaderAndre Weissflog2025-12-101-102/+86
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* sokol_fontstash.h: add embedded vulkan-spirv shaderAndre Weissflog2025-11-151-2/+0
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* sokol_nuklear.h: add embedded vulkan-spirv shaderAndre Weissflog2025-11-151-3/+196
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* fix util headers for cubeface => slice reworkAndre Weissflog2025-09-131-2/+2
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* sokol_nuklear.h: update for resource view objectsAndre Weissflog2025-07-291-27/+49
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* fix util headers for sg_buffer/image_usageAndre Weissflog2025-04-121-3/+8
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* fix clang warnings on windowsAndre Weissflog2025-03-281-1/+1
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* add -Wextra-semi to CI tests and fix resulting warningsAndre Weissflog2025-01-301-1/+1
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* sokol_nuklear.h: wrap sokol_app.h mouse cursor calls into ↵Andre Weissflog2024-11-131-0/+2
| | | | SOKOL_NUKLEAR_NO_SOKOL_APP checks
* sokoL_nuklear.h: move sokol-app cursor update from event handler to snk_render()Andre Weissflog2024-11-131-19/+21
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* sokol_nuklear.h: enable setting mouse cursorzeozeozeo2024-11-131-0/+25
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* Merge branch 'master' into issue1037_bindings_cleanupAndre Weissflog2024-10-251-0/+2
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| * Update sokol_nuklear.hDavid Lannan2024-10-241-1/+1
| | | | | | Fixed incorrect parameter passing.
| * Added command to enable cursors with default font.David Lannan2024-10-231-0/+2
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* | sokol_nuklear.h: update d3d11 shader blobsAndre Weissflog2024-10-151-1/+82
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* | fix sokol_nuklear.h for bindings cleanup (except hlsl)Andre Weissflog2024-10-141-619/+1005
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* update embedded shaders for changed wgpu bind slots and glsl v410Andre Weissflog2024-04-151-45/+49
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* replace SOKOL_GLCORE33 with SOKOL_GLCOREAndre Weissflog2024-03-101-4/+4
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* Typo fixes.Bruce Mitchener2024-02-081-1/+1
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* sokol_nuklear.h: change snk_handle_event to return a bool if handledAdam Patterson2023-12-201-3/+8
| | | | | | | This method was recommended by @vurtun: https://github.com/vurtun/nuklear/issues/189#issuecomment-236587263 This is an older comment but the functionality works as expected.
* Merge branch 'master' into sgfx-wgpuAndre Weissflog2023-10-031-9/+9
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| * rename custom allocator callbacks to alloc_fn/free_fnAndre Weissflog2023-09-251-9/+9
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* | sokol_nuklear.h: fix embedded wgsl shadersAndre Weissflog2023-09-031-178/+112
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* | sg_sampler_type renaming fixesAndre Weissflog2023-08-311-1/+1
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* sokol_nuklear.h: update documentationAndre Weissflog2023-07-261-9/+123
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* sokol_nuklear.h: initial image/sampler object implementationAndre Weissflog2023-07-241-44/+540
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* sokol_nuklear.h: fix example code in docsAndre Weissflog2023-07-161-1/+1
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* sokol_imgui.h, sokol_nuklear.h: remove sampler state from textureAndre Weissflog2023-06-241-17/+9
| | | | | | | | handles. On platforms with 32-bit pointers (e.g. WASM), the default Dear ImGui and Nuklear texture handles are not wide enough to store both a sokol-gfx image and sampler handle.
* sokol_nuklear.h: fix embedded glsl shader nameAndre Weissflog2023-06-241-1/+1
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* sokol_nuklear.h: update embedded hlsl4 shadersAndre Weissflog2023-06-231-78/+34
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* sokol_nuklear.h: fixes for separate image/sampler, new helper function ↵Andre Weissflog2023-06-191-729/+720
| | | | snk_nkhandle()
* Remove GLES2/WebGL1 support. (#821)Andre Weissflog2023-04-301-42/+46
| | | | | | | | | | | | | notable changes: - depth/stencil images are now regular gl textures - SG_PIXELFORMAT_DEPTH now resolves to GL_DEPTH_COMPONENT32F - sg_gl_context_desc and sg_desc.gl removed - in sg_begin_pass() only use glClearBuffer functions - in sg_end_pass() MSAA resolve now does glInvalidateFramebuffer() on the MSAA buffer - sg_features: instancing, multiple_render_targets, msaa_render_targets, imagetype_3d, imagetype_array removed - sapp_desc.gl_force_gles2 removed - sapp_gles2() function removed - any GLES3-to-GLES2 fallbacks removed
* simplify logging preprocessor macrosAndre Weissflog2022-10-221-1/+1
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* sokol_nuklear.h: fix sg_image handling (fixes #656)Andre Weissflog2022-04-251-1/+8
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* sokol_nuklear.h: remove NK_ALIGNOF macro, which causes an UB warning in ↵Andre Weissflog2021-08-201-1/+1
| | | | recent clang
* sokol_nuklear.h, sokol_imgui.h: cleanup no-sokol-app vs dummy-backend confusionAndre Weissflog2021-04-061-6/+8
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* sokol_nuklear.h: fix an unused warning with SOKOL_NUKLEAR_NO_SOKOL_APPAndre Weissflog2021-04-061-1/+1
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* fix compilation with dummy backend in various util headersAndre Weissflog2021-04-061-2/+2
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* sokol_nuklear.h: coding styleAndre Weissflog2021-02-131-4/+4
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* sokol_nuklear.h: use C99 designated init for sg_shader_desc initAndre Weissflog2021-02-131-56/+70
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* sokol_nuklear.h: fix a clang analyzer warning (non-critical)Andre Weissflog2021-02-131-1/+2
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* sokol_nuklear.h: add a note about the implementation not supporting to be ↵Andre Weissflog2021-02-131-0/+4
| | | | compiled in C++
* sokol_nuklear.h: oops, don't memleak on vertex/index-buffer-overflowAndre Weissflog2021-02-131-35/+34
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* sokol_nuklear.h: add an overflow check for vertex- and index-bufferAndre Weissflog2021-02-131-3/+21
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* fix gcc warningsAndre Weissflog2021-02-121-1/+1
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* sokol_nuklear.h: fix D3D11 shader init and MSVC warningsAndre Weissflog2021-02-121-25/+21
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* sokol_nuklear.h fixesAndre Weissflog2021-02-121-8/+5
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* sokol_nuklear.h: update for sokol-gfx API changes, fix sign-conversion warningsAndre Weissflog2021-02-111-29/+30
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* sokol_nuklear.h: initial commitWarren Merrifield2021-02-011-0/+2136