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* sokol_debugtext.h: CPC and C64 fonts, plus bugfixingAndre Weissflog2020-05-192-14/+560
* sokol_debugtext.h: fix embedded GLSL shaderAndre Weissflog2020-05-181-1/+1
* sokol_debugtext.h: rendering and some API changesAndre Weissflog2020-05-181-60/+119
* sokol_debugtext.h: write glyph verticesAndre Weissflog2020-05-171-24/+111
* simplify ROM-font-extraction scriptAndre Weissflog2020-05-151-5/+1
* sokol_debugtext.h: more wipAndre Weissflog2020-05-121-21/+185
* sokol_debugtext.h start with font data extractionAndre Weissflog2020-05-102-23/+892
* more sokol_debugtext.h wipAndre Weissflog2020-05-091-43/+230
* sokol_gl.h: code cleanup and destroy all pipeline object at shutdownAndre Weissflog2020-05-091-7/+15
* a bit more wip on sokol_debugtext.hAndre Weissflog2020-05-081-17/+81
* sokol_gl.h: fix a minor code smellAndre Weissflog2020-05-081-1/+1
* sokol_debugtext.h wipAndre Weissflog2020-05-071-14/+15
* a bit more WIP on sokol_debugtext.hAndre Weissflog2020-05-041-3/+275
* start with sokol_debugtext.h utility headerAndre Weissflog2020-05-031-0/+220
* sokol_gfx_imgui.h: print sampler type in sg_shader_descAndre Weissflog2020-04-191-1/+13
* sokol_gl.h: fix subtle bug in the "merge draw call optimization"Andre Weissflog2020-04-051-4/+4
* sokol_fontstash.h: add wgpu shadersAndre Weissflog2020-03-291-1/+224
* sokol_gl.h: add wgpu shader blobAndre Weissflog2020-03-291-2/+222
* sokol_imgui.h: add wgpu shader bytecodeAndre Weissflog2020-03-191-2/+202
* merge from masterAndre Weissflog2020-03-191-4/+6
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| * sokol_imgui.h: fixed gcc 9 warning ignored-qualifiersBorislav Stanimirov2020-02-181-2/+2
| * sokol_imgui.h: fix compilation with SOKOL_IMGUI_NO_SOKOL_APPAndre Weissflog2020-02-021-2/+4
* | prepare sokol_imgui.h for wgpuAndre Weissflog2020-03-191-2/+6
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* Fix typos.Bruce Mitchener2020-01-301-1/+1
* sokol_imgui.h: allow draw commands without verticesAndre Weissflog2020-01-241-2/+8
* sokol_imgui.h: reapply state after calling ImGui user draw callbackAndre Weissflog2020-01-221-0/+5
* sokol_gfx_imgui.h: fix UI-renderable check.Andre Weissflog2019-12-121-1/+1
* sokol_imgui.h: warning fixesincrediblejr2019-12-061-4/+6
* Initial clipboard support (#237)Andre Weissflog2019-12-021-14/+121
* sokol_imgui.h: also check WantCaptureMouse when returning from input handlerAndre Weissflog2019-11-161-1/+1
* sokol_imgui.h: don't forward 'special keys' as character codes to imguiAndre Weissflog2019-11-091-5/+11
* sokoL_gfx_imgui.h: add missing vertex formatsAndre Weissflog2019-11-091-0/+2
* sokol_imgui.h: support VtxOffset for rendering large meshesAndre Weissflog2019-10-301-5/+8
* sokol_imgui.h: fix for cimgui 1.73Andre Weissflog2019-09-251-2/+2
* sokol_gfx GL: clamp-to-border supportAndre Weissflog2019-09-071-1/+1
* sokol_gfx.h Metal: initial border color support for macOSAndre Weissflog2019-09-061-0/+12
* replace pragma once with include guards in the util headers too (see #205 and...Andre Weissflog2019-09-024-5/+11
* sokol_gl.h: explain the draw command merging in the documentation headerAndre Weissflog2019-09-021-2/+23
* sokol_gfx_imgui.h: fix documenetion for merge with sokol_gfx_cimgui.hAndre Weissflog2019-08-312-8/+14
* fix sokol_gfx_imgui.h in C modeAndre Weissflog2019-08-312-3466/+1
* start merging sokol_gfx_cimgui.h into sokol_gfx_imgui.hAndre Weissflog2019-08-301-279/+366
* sokol_gfx GL: query GL_MAX_VERTEX_ATTRIBS (fixes #198)Andre Weissflog2019-08-291-0/+1
* MSVC compile fixesAndre Weissflog2019-08-281-5/+10
* merge sokol_cimgui.h into sokol_imgui.hAndre Weissflog2019-08-284-1127/+189
* mention sokol_fontstash.h in util/README.mdAndre Weissflog2019-08-261-1/+3
* sokol_fontstash.h: add documentationAndre Weissflog2019-08-261-274/+358
* sokol_fontstash.h: fix embedded D3D11 shaderAndre Weissflog2019-08-261-308/+277
* sokol_fontstash.h: fix GL shadersAndre Weissflog2019-08-251-2/+2
* sokol_gl.h: bugfix, wrong texture applied when texturing disabledAndre Weissflog2019-08-251-2/+3
* sokol_gl.h: merge a draw command with last one if possibleAndre Weissflog2019-08-251-10/+42