diff options
| author | gingerBill <bill@gingerbill.org> | 2023-04-05 16:30:08 +0100 |
|---|---|---|
| committer | gingerBill <bill@gingerbill.org> | 2023-04-05 16:30:08 +0100 |
| commit | 4dcf253330f47d7bb5b52364a113945842ca490a (patch) | |
| tree | d6b8abb9af1ef7eba4b03bee6f57ad23ac1b8151 | |
| parent | 012f386057964c9afde4e948bc18d9b8b0b7b8e5 (diff) | |
Add `vendor:lua/5.3`
| -rw-r--r-- | vendor/lua/5.3/include/lauxlib.h | 264 | ||||
| -rw-r--r-- | vendor/lua/5.3/include/lua.h | 485 | ||||
| -rw-r--r-- | vendor/lua/5.3/include/lua.hpp | 9 | ||||
| -rw-r--r-- | vendor/lua/5.3/include/luaconf.h | 792 | ||||
| -rw-r--r-- | vendor/lua/5.3/include/lualib.h | 61 | ||||
| -rw-r--r-- | vendor/lua/5.3/linux/liblua53.a | bin | 0 -> 463532 bytes | |||
| -rw-r--r-- | vendor/lua/5.3/linux/liblua53.so | bin | 0 -> 273536 bytes | |||
| -rw-r--r-- | vendor/lua/5.3/lua.odin | 759 | ||||
| -rw-r--r-- | vendor/lua/5.3/windows/lua53.dll | bin | 0 -> 302592 bytes | |||
| -rw-r--r-- | vendor/lua/5.3/windows/lua53dll.lib | bin | 0 -> 28930 bytes |
10 files changed, 2370 insertions, 0 deletions
diff --git a/vendor/lua/5.3/include/lauxlib.h b/vendor/lua/5.3/include/lauxlib.h new file mode 100644 index 000000000..9857d3a83 --- /dev/null +++ b/vendor/lua/5.3/include/lauxlib.h @@ -0,0 +1,264 @@ +/* +** $Id: lauxlib.h,v 1.131.1.1 2017/04/19 17:20:42 roberto Exp $ +** Auxiliary functions for building Lua libraries +** See Copyright Notice in lua.h +*/ + + +#ifndef lauxlib_h +#define lauxlib_h + + +#include <stddef.h> +#include <stdio.h> + +#include "lua.h" + + + +/* extra error code for 'luaL_loadfilex' */ +#define LUA_ERRFILE (LUA_ERRERR+1) + + +/* key, in the registry, for table of loaded modules */ +#define LUA_LOADED_TABLE "_LOADED" + + +/* key, in the registry, for table of preloaded loaders */ +#define LUA_PRELOAD_TABLE "_PRELOAD" + + +typedef struct luaL_Reg { + const char *name; + lua_CFunction func; +} luaL_Reg; + + +#define LUAL_NUMSIZES (sizeof(lua_Integer)*16 + sizeof(lua_Number)) + +LUALIB_API void (luaL_checkversion_) (lua_State *L, lua_Number ver, size_t sz); +#define luaL_checkversion(L) \ + luaL_checkversion_(L, LUA_VERSION_NUM, LUAL_NUMSIZES) + +LUALIB_API int (luaL_getmetafield) (lua_State *L, int obj, const char *e); +LUALIB_API int (luaL_callmeta) (lua_State *L, int obj, const char *e); +LUALIB_API const char *(luaL_tolstring) (lua_State *L, int idx, size_t *len); +LUALIB_API int (luaL_argerror) (lua_State *L, int arg, const char *extramsg); +LUALIB_API const char *(luaL_checklstring) (lua_State *L, int arg, + size_t *l); +LUALIB_API const char *(luaL_optlstring) (lua_State *L, int arg, + const char *def, size_t *l); +LUALIB_API lua_Number (luaL_checknumber) (lua_State *L, int arg); +LUALIB_API lua_Number (luaL_optnumber) (lua_State *L, int arg, lua_Number def); + +LUALIB_API lua_Integer (luaL_checkinteger) (lua_State *L, int arg); +LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int arg, + lua_Integer def); + +LUALIB_API void (luaL_checkstack) (lua_State *L, int sz, const char *msg); +LUALIB_API void (luaL_checktype) (lua_State *L, int arg, int t); +LUALIB_API void (luaL_checkany) (lua_State *L, int arg); + +LUALIB_API int (luaL_newmetatable) (lua_State *L, const char *tname); +LUALIB_API void (luaL_setmetatable) (lua_State *L, const char *tname); +LUALIB_API void *(luaL_testudata) (lua_State *L, int ud, const char *tname); +LUALIB_API void *(luaL_checkudata) (lua_State *L, int ud, const char *tname); + +LUALIB_API void (luaL_where) (lua_State *L, int lvl); +LUALIB_API int (luaL_error) (lua_State *L, const char *fmt, ...); + +LUALIB_API int (luaL_checkoption) (lua_State *L, int arg, const char *def, + const char *const lst[]); + +LUALIB_API int (luaL_fileresult) (lua_State *L, int stat, const char *fname); +LUALIB_API int (luaL_execresult) (lua_State *L, int stat); + +/* predefined references */ +#define LUA_NOREF (-2) +#define LUA_REFNIL (-1) + +LUALIB_API int (luaL_ref) (lua_State *L, int t); +LUALIB_API void (luaL_unref) (lua_State *L, int t, int ref); + +LUALIB_API int (luaL_loadfilex) (lua_State *L, const char *filename, + const char *mode); + +#define luaL_loadfile(L,f) luaL_loadfilex(L,f,NULL) + +LUALIB_API int (luaL_loadbufferx) (lua_State *L, const char *buff, size_t sz, + const char *name, const char *mode); +LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s); + +LUALIB_API lua_State *(luaL_newstate) (void); + +LUALIB_API lua_Integer (luaL_len) (lua_State *L, int idx); + +LUALIB_API const char *(luaL_gsub) (lua_State *L, const char *s, const char *p, + const char *r); + +LUALIB_API void (luaL_setfuncs) (lua_State *L, const luaL_Reg *l, int nup); + +LUALIB_API int (luaL_getsubtable) (lua_State *L, int idx, const char *fname); + +LUALIB_API void (luaL_traceback) (lua_State *L, lua_State *L1, + const char *msg, int level); + +LUALIB_API void (luaL_requiref) (lua_State *L, const char *modname, + lua_CFunction openf, int glb); + +/* +** =============================================================== +** some useful macros +** =============================================================== +*/ + + +#define luaL_newlibtable(L,l) \ + lua_createtable(L, 0, sizeof(l)/sizeof((l)[0]) - 1) + +#define luaL_newlib(L,l) \ + (luaL_checkversion(L), luaL_newlibtable(L,l), luaL_setfuncs(L,l,0)) + +#define luaL_argcheck(L, cond,arg,extramsg) \ + ((void)((cond) || luaL_argerror(L, (arg), (extramsg)))) +#define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL)) +#define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL)) + +#define luaL_typename(L,i) lua_typename(L, lua_type(L,(i))) + +#define luaL_dofile(L, fn) \ + (luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0)) + +#define luaL_dostring(L, s) \ + (luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0)) + +#define luaL_getmetatable(L,n) (lua_getfield(L, LUA_REGISTRYINDEX, (n))) + +#define luaL_opt(L,f,n,d) (lua_isnoneornil(L,(n)) ? (d) : f(L,(n))) + +#define luaL_loadbuffer(L,s,sz,n) luaL_loadbufferx(L,s,sz,n,NULL) + + +/* +** {====================================================== +** Generic Buffer manipulation +** ======================================================= +*/ + +typedef struct luaL_Buffer { + char *b; /* buffer address */ + size_t size; /* buffer size */ + size_t n; /* number of characters in buffer */ + lua_State *L; + char initb[LUAL_BUFFERSIZE]; /* initial buffer */ +} luaL_Buffer; + + +#define luaL_addchar(B,c) \ + ((void)((B)->n < (B)->size || luaL_prepbuffsize((B), 1)), \ + ((B)->b[(B)->n++] = (c))) + +#define luaL_addsize(B,s) ((B)->n += (s)) + +LUALIB_API void (luaL_buffinit) (lua_State *L, luaL_Buffer *B); +LUALIB_API char *(luaL_prepbuffsize) (luaL_Buffer *B, size_t sz); +LUALIB_API void (luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l); +LUALIB_API void (luaL_addstring) (luaL_Buffer *B, const char *s); +LUALIB_API void (luaL_addvalue) (luaL_Buffer *B); +LUALIB_API void (luaL_pushresult) (luaL_Buffer *B); +LUALIB_API void (luaL_pushresultsize) (luaL_Buffer *B, size_t sz); +LUALIB_API char *(luaL_buffinitsize) (lua_State *L, luaL_Buffer *B, size_t sz); + +#define luaL_prepbuffer(B) luaL_prepbuffsize(B, LUAL_BUFFERSIZE) + +/* }====================================================== */ + + + +/* +** {====================================================== +** File handles for IO library +** ======================================================= +*/ + +/* +** A file handle is a userdata with metatable 'LUA_FILEHANDLE' and +** initial structure 'luaL_Stream' (it may contain other fields +** after that initial structure). +*/ + +#define LUA_FILEHANDLE "FILE*" + + +typedef struct luaL_Stream { + FILE *f; /* stream (NULL for incompletely created streams) */ + lua_CFunction closef; /* to close stream (NULL for closed streams) */ +} luaL_Stream; + +/* }====================================================== */ + + + +/* compatibility with old module system */ +#if defined(LUA_COMPAT_MODULE) + +LUALIB_API void (luaL_pushmodule) (lua_State *L, const char *modname, + int sizehint); +LUALIB_API void (luaL_openlib) (lua_State *L, const char *libname, + const luaL_Reg *l, int nup); + +#define luaL_register(L,n,l) (luaL_openlib(L,(n),(l),0)) + +#endif + + +/* +** {================================================================== +** "Abstraction Layer" for basic report of messages and errors +** =================================================================== +*/ + +/* print a string */ +#if !defined(lua_writestring) +#define lua_writestring(s,l) fwrite((s), sizeof(char), (l), stdout) +#endif + +/* print a newline and flush the output */ +#if !defined(lua_writeline) +#define lua_writeline() (lua_writestring("\n", 1), fflush(stdout)) +#endif + +/* print an error message */ +#if !defined(lua_writestringerror) +#define lua_writestringerror(s,p) \ + (fprintf(stderr, (s), (p)), fflush(stderr)) +#endif + +/* }================================================================== */ + + +/* +** {============================================================ +** Compatibility with deprecated conversions +** ============================================================= +*/ +#if defined(LUA_COMPAT_APIINTCASTS) + +#define luaL_checkunsigned(L,a) ((lua_Unsigned)luaL_checkinteger(L,a)) +#define luaL_optunsigned(L,a,d) \ + ((lua_Unsigned)luaL_optinteger(L,a,(lua_Integer)(d))) + +#define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n))) +#define luaL_optint(L,n,d) ((int)luaL_optinteger(L, (n), (d))) + +#define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n))) +#define luaL_optlong(L,n,d) ((long)luaL_optinteger(L, (n), (d))) + +#endif +/* }============================================================ */ + + + +#endif + + diff --git a/vendor/lua/5.3/include/lua.h b/vendor/lua/5.3/include/lua.h new file mode 100644 index 000000000..9394c5ef8 --- /dev/null +++ b/vendor/lua/5.3/include/lua.h @@ -0,0 +1,485 @@ +/* +** Lua - A Scripting Language +** Lua.org, PUC-Rio, Brazil (http://www.lua.org) +** See Copyright Notice at the end of this file +*/ + + +#ifndef lua_h +#define lua_h + +#include <stdarg.h> +#include <stddef.h> + + +#include "luaconf.h" + + +#define LUA_VERSION_MAJOR "5" +#define LUA_VERSION_MINOR "3" +#define LUA_VERSION_NUM 503 +#define LUA_VERSION_RELEASE "6" + +#define LUA_VERSION "Lua " LUA_VERSION_MAJOR "." LUA_VERSION_MINOR +#define LUA_RELEASE LUA_VERSION "." LUA_VERSION_RELEASE +#define LUA_COPYRIGHT LUA_RELEASE " Copyright (C) 1994-2020 Lua.org, PUC-Rio" +#define LUA_AUTHORS "R. Ierusalimschy, L. H. de Figueiredo, W. Celes" + + +/* mark for precompiled code ('<esc>Lua') */ +#define LUA_SIGNATURE "\x1bLua" + +/* option for multiple returns in 'lua_pcall' and 'lua_call' */ +#define LUA_MULTRET (-1) + + +/* +** Pseudo-indices +** (-LUAI_MAXSTACK is the minimum valid index; we keep some free empty +** space after that to help overflow detection) +*/ +#define LUA_REGISTRYINDEX (-LUAI_MAXSTACK - 1000) +#define lua_upvalueindex(i) (LUA_REGISTRYINDEX - (i)) + + +/* thread status */ +#define LUA_OK 0 +#define LUA_YIELD 1 +#define LUA_ERRRUN 2 +#define LUA_ERRSYNTAX 3 +#define LUA_ERRMEM 4 +#define LUA_ERRGCMM 5 +#define LUA_ERRERR 6 + + +typedef struct lua_State lua_State; + + +/* +** basic types +*/ +#define LUA_TNONE (-1) + +#define LUA_TNIL 0 +#define LUA_TBOOLEAN 1 +#define LUA_TLIGHTUSERDATA 2 +#define LUA_TNUMBER 3 +#define LUA_TSTRING 4 +#define LUA_TTABLE 5 +#define LUA_TFUNCTION 6 +#define LUA_TUSERDATA 7 +#define LUA_TTHREAD 8 + +#define LUA_NUMTAGS 9 + + + +/* minimum Lua stack available to a C function */ +#define LUA_MINSTACK 20 + + +/* predefined values in the registry */ +#define LUA_RIDX_MAINTHREAD 1 +#define LUA_RIDX_GLOBALS 2 +#define LUA_RIDX_LAST LUA_RIDX_GLOBALS + + +/* type of numbers in Lua */ +typedef LUA_NUMBER lua_Number; + + +/* type for integer functions */ +typedef LUA_INTEGER lua_Integer; + +/* unsigned integer type */ +typedef LUA_UNSIGNED lua_Unsigned; + +/* type for continuation-function contexts */ +typedef LUA_KCONTEXT lua_KContext; + + +/* +** Type for C functions registered with Lua +*/ +typedef int (*lua_CFunction) (lua_State *L); + +/* +** Type for continuation functions +*/ +typedef int (*lua_KFunction) (lua_State *L, int status, lua_KContext ctx); + + +/* +** Type for functions that read/write blocks when loading/dumping Lua chunks +*/ +typedef const char * (*lua_Reader) (lua_State *L, void *ud, size_t *sz); + +typedef int (*lua_Writer) (lua_State *L, const void *p, size_t sz, void *ud); + + +/* +** Type for memory-allocation functions +*/ +typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize); + + + +/* +** generic extra include file +*/ +#if defined(LUA_USER_H) +#include LUA_USER_H +#endif + + +/* +** RCS ident string +*/ +extern const char lua_ident[]; + + +/* +** state manipulation +*/ +LUA_API lua_State *(lua_newstate) (lua_Alloc f, void *ud); +LUA_API void (lua_close) (lua_State *L); +LUA_API lua_State *(lua_newthread) (lua_State *L); + +LUA_API lua_CFunction (lua_atpanic) (lua_State *L, lua_CFunction panicf); + + +LUA_API const lua_Number *(lua_version) (lua_State *L); + + +/* +** basic stack manipulation +*/ +LUA_API int (lua_absindex) (lua_State *L, int idx); +LUA_API int (lua_gettop) (lua_State *L); +LUA_API void (lua_settop) (lua_State *L, int idx); +LUA_API void (lua_pushvalue) (lua_State *L, int idx); +LUA_API void (lua_rotate) (lua_State *L, int idx, int n); +LUA_API void (lua_copy) (lua_State *L, int fromidx, int toidx); +LUA_API int (lua_checkstack) (lua_State *L, int n); + +LUA_API void (lua_xmove) (lua_State *from, lua_State *to, int n); + + +/* +** access functions (stack -> C) +*/ + +LUA_API int (lua_isnumber) (lua_State *L, int idx); +LUA_API int (lua_isstring) (lua_State *L, int idx); +LUA_API int (lua_iscfunction) (lua_State *L, int idx); +LUA_API int (lua_isinteger) (lua_State *L, int idx); +LUA_API int (lua_isuserdata) (lua_State *L, int idx); +LUA_API int (lua_type) (lua_State *L, int idx); +LUA_API const char *(lua_typename) (lua_State *L, int tp); + +LUA_API lua_Number (lua_tonumberx) (lua_State *L, int idx, int *isnum); +LUA_API lua_Integer (lua_tointegerx) (lua_State *L, int idx, int *isnum); +LUA_API int (lua_toboolean) (lua_State *L, int idx); +LUA_API const char *(lua_tolstring) (lua_State *L, int idx, size_t *len); +LUA_API size_t (lua_rawlen) (lua_State *L, int idx); +LUA_API lua_CFunction (lua_tocfunction) (lua_State *L, int idx); +LUA_API void *(lua_touserdata) (lua_State *L, int idx); +LUA_API lua_State *(lua_tothread) (lua_State *L, int idx); +LUA_API const void *(lua_topointer) (lua_State *L, int idx); + + +/* +** Comparison and arithmetic functions +*/ + +#define LUA_OPADD 0 /* ORDER TM, ORDER OP */ +#define LUA_OPSUB 1 +#define LUA_OPMUL 2 +#define LUA_OPMOD 3 +#define LUA_OPPOW 4 +#define LUA_OPDIV 5 +#define LUA_OPIDIV 6 +#define LUA_OPBAND 7 +#define LUA_OPBOR 8 +#define LUA_OPBXOR 9 +#define LUA_OPSHL 10 +#define LUA_OPSHR 11 +#define LUA_OPUNM 12 +#define LUA_OPBNOT 13 + +LUA_API void (lua_arith) (lua_State *L, int op); + +#define LUA_OPEQ 0 +#define LUA_OPLT 1 +#define LUA_OPLE 2 + +LUA_API int (lua_rawequal) (lua_State *L, int idx1, int idx2); +LUA_API int (lua_compare) (lua_State *L, int idx1, int idx2, int op); + + +/* +** push functions (C -> stack) +*/ +LUA_API void (lua_pushnil) (lua_State *L); +LUA_API void (lua_pushnumber) (lua_State *L, lua_Number n); +LUA_API void (lua_pushinteger) (lua_State *L, lua_Integer n); +LUA_API const char *(lua_pushlstring) (lua_State *L, const char *s, size_t len); +LUA_API const char *(lua_pushstring) (lua_State *L, const char *s); +LUA_API const char *(lua_pushvfstring) (lua_State *L, const char *fmt, + va_list argp); +LUA_API const char *(lua_pushfstring) (lua_State *L, const char *fmt, ...); +LUA_API void (lua_pushcclosure) (lua_State *L, lua_CFunction fn, int n); +LUA_API void (lua_pushboolean) (lua_State *L, int b); +LUA_API void (lua_pushlightuserdata) (lua_State *L, void *p); +LUA_API int (lua_pushthread) (lua_State *L); + + +/* +** get functions (Lua -> stack) +*/ +LUA_API int (lua_getglobal) (lua_State *L, const char *name); +LUA_API int (lua_gettable) (lua_State *L, int idx); +LUA_API int (lua_getfield) (lua_State *L, int idx, const char *k); +LUA_API int (lua_geti) (lua_State *L, int idx, lua_Integer n); +LUA_API int (lua_rawget) (lua_State *L, int idx); +LUA_API int (lua_rawgeti) (lua_State *L, int idx, lua_Integer n); +LUA_API int (lua_rawgetp) (lua_State *L, int idx, const void *p); + +LUA_API void (lua_createtable) (lua_State *L, int narr, int nrec); +LUA_API void *(lua_newuserdata) (lua_State *L, size_t sz); +LUA_API int (lua_getmetatable) (lua_State *L, int objindex); +LUA_API int (lua_getuservalue) (lua_State *L, int idx); + + +/* +** set functions (stack -> Lua) +*/ +LUA_API void (lua_setglobal) (lua_State *L, const char *name); +LUA_API void (lua_settable) (lua_State *L, int idx); +LUA_API void (lua_setfield) (lua_State *L, int idx, const char *k); +LUA_API void (lua_seti) (lua_State *L, int idx, lua_Integer n); +LUA_API void (lua_rawset) (lua_State *L, int idx); +LUA_API void (lua_rawseti) (lua_State *L, int idx, lua_Integer n); +LUA_API void (lua_rawsetp) (lua_State *L, int idx, const void *p); +LUA_API int (lua_setmetatable) (lua_State *L, int objindex); +LUA_API void (lua_setuservalue) (lua_State *L, int idx); + + +/* +** 'load' and 'call' functions (load and run Lua code) +*/ +LUA_API void (lua_callk) (lua_State *L, int nargs, int nresults, + lua_KContext ctx, lua_KFunction k); +#define lua_call(L,n,r) lua_callk(L, (n), (r), 0, NULL) + +LUA_API int (lua_pcallk) (lua_State *L, int nargs, int nresults, int errfunc, + lua_KContext ctx, lua_KFunction k); +#define lua_pcall(L,n,r,f) lua_pcallk(L, (n), (r), (f), 0, NULL) + +LUA_API int (lua_load) (lua_State *L, lua_Reader reader, void *dt, + const char *chunkname, const char *mode); + +LUA_API int (lua_dump) (lua_State *L, lua_Writer writer, void *data, int strip); + + +/* +** coroutine functions +*/ +LUA_API int (lua_yieldk) (lua_State *L, int nresults, lua_KContext ctx, + lua_KFunction k); +LUA_API int (lua_resume) (lua_State *L, lua_State *from, int narg); +LUA_API int (lua_status) (lua_State *L); +LUA_API int (lua_isyieldable) (lua_State *L); + +#define lua_yield(L,n) lua_yieldk(L, (n), 0, NULL) + + +/* +** garbage-collection function and options +*/ + +#define LUA_GCSTOP 0 +#define LUA_GCRESTART 1 +#define LUA_GCCOLLECT 2 +#define LUA_GCCOUNT 3 +#define LUA_GCCOUNTB 4 +#define LUA_GCSTEP 5 +#define LUA_GCSETPAUSE 6 +#define LUA_GCSETSTEPMUL 7 +#define LUA_GCISRUNNING 9 + +LUA_API int (lua_gc) (lua_State *L, int what, int data); + + +/* +** miscellaneous functions +*/ + +LUA_API int (lua_error) (lua_State *L); + +LUA_API int (lua_next) (lua_State *L, int idx); + +LUA_API void (lua_concat) (lua_State *L, int n); +LUA_API void (lua_len) (lua_State *L, int idx); + +LUA_API size_t (lua_stringtonumber) (lua_State *L, const char *s); + +LUA_API lua_Alloc (lua_getallocf) (lua_State *L, void **ud); +LUA_API void (lua_setallocf) (lua_State *L, lua_Alloc f, void *ud); + + + +/* +** {============================================================== +** some useful macros +** =============================================================== +*/ + +#define lua_getextraspace(L) ((void *)((char *)(L) - LUA_EXTRASPACE)) + +#define lua_tonumber(L,i) lua_tonumberx(L,(i),NULL) +#define lua_tointeger(L,i) lua_tointegerx(L,(i),NULL) + +#define lua_pop(L,n) lua_settop(L, -(n)-1) + +#define lua_newtable(L) lua_createtable(L, 0, 0) + +#define lua_register(L,n,f) (lua_pushcfunction(L, (f)), lua_setglobal(L, (n))) + +#define lua_pushcfunction(L,f) lua_pushcclosure(L, (f), 0) + +#define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION) +#define lua_istable(L,n) (lua_type(L, (n)) == LUA_TTABLE) +#define lua_islightuserdata(L,n) (lua_type(L, (n)) == LUA_TLIGHTUSERDATA) +#define lua_isnil(L,n) (lua_type(L, (n)) == LUA_TNIL) +#define lua_isboolean(L,n) (lua_type(L, (n)) == LUA_TBOOLEAN) +#define lua_isthread(L,n) (lua_type(L, (n)) == LUA_TTHREAD) +#define lua_isnone(L,n) (lua_type(L, (n)) == LUA_TNONE) +#define lua_isnoneornil(L, n) (lua_type(L, (n)) <= 0) + +#define lua_pushliteral(L, s) lua_pushstring(L, "" s) + +#define lua_pushglobaltable(L) \ + ((void)lua_rawgeti(L, LUA_REGISTRYINDEX, LUA_RIDX_GLOBALS)) + +#define lua_tostring(L,i) lua_tolstring(L, (i), NULL) + + +#define lua_insert(L,idx) lua_rotate(L, (idx), 1) + +#define lua_remove(L,idx) (lua_rotate(L, (idx), -1), lua_pop(L, 1)) + +#define lua_replace(L,idx) (lua_copy(L, -1, (idx)), lua_pop(L, 1)) + +/* }============================================================== */ + + +/* +** {============================================================== +** compatibility macros for unsigned conversions +** =============================================================== +*/ +#if defined(LUA_COMPAT_APIINTCASTS) + +#define lua_pushunsigned(L,n) lua_pushinteger(L, (lua_Integer)(n)) +#define lua_tounsignedx(L,i,is) ((lua_Unsigned)lua_tointegerx(L,i,is)) +#define lua_tounsigned(L,i) lua_tounsignedx(L,(i),NULL) + +#endif +/* }============================================================== */ + +/* +** {====================================================================== +** Debug API +** ======================================================================= +*/ + + +/* +** Event codes +*/ +#define LUA_HOOKCALL 0 +#define LUA_HOOKRET 1 +#define LUA_HOOKLINE 2 +#define LUA_HOOKCOUNT 3 +#define LUA_HOOKTAILCALL 4 + + +/* +** Event masks +*/ +#define LUA_MASKCALL (1 << LUA_HOOKCALL) +#define LUA_MASKRET (1 << LUA_HOOKRET) +#define LUA_MASKLINE (1 << LUA_HOOKLINE) +#define LUA_MASKCOUNT (1 << LUA_HOOKCOUNT) + +typedef struct lua_Debug lua_Debug; /* activation record */ + + +/* Functions to be called by the debugger in specific events */ +typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar); + + +LUA_API int (lua_getstack) (lua_State *L, int level, lua_Debug *ar); +LUA_API int (lua_getinfo) (lua_State *L, const char *what, lua_Debug *ar); +LUA_API const char *(lua_getlocal) (lua_State *L, const lua_Debug *ar, int n); +LUA_API const char *(lua_setlocal) (lua_State *L, const lua_Debug *ar, int n); +LUA_API const char *(lua_getupvalue) (lua_State *L, int funcindex, int n); +LUA_API const char *(lua_setupvalue) (lua_State *L, int funcindex, int n); + +LUA_API void *(lua_upvalueid) (lua_State *L, int fidx, int n); +LUA_API void (lua_upvaluejoin) (lua_State *L, int fidx1, int n1, + int fidx2, int n2); + +LUA_API void (lua_sethook) (lua_State *L, lua_Hook func, int mask, int count); +LUA_API lua_Hook (lua_gethook) (lua_State *L); +LUA_API int (lua_gethookmask) (lua_State *L); +LUA_API int (lua_gethookcount) (lua_State *L); + + +struct lua_Debug { + int event; + const char *name; /* (n) */ + const char *namewhat; /* (n) 'global', 'local', 'field', 'method' */ + const char *what; /* (S) 'Lua', 'C', 'main', 'tail' */ + const char *source; /* (S) */ + int currentline; /* (l) */ + int linedefined; /* (S) */ + int lastlinedefined; /* (S) */ + unsigned char nups; /* (u) number of upvalues */ + unsigned char nparams;/* (u) number of parameters */ + char isvararg; /* (u) */ + char istailcall; /* (t) */ + char short_src[LUA_IDSIZE]; /* (S) */ + /* private part */ + struct CallInfo *i_ci; /* active function */ +}; + +/* }====================================================================== */ + + +/****************************************************************************** +* Copyright (C) 1994-2020 Lua.org, PUC-Rio. +* +* Permission is hereby granted, free of charge, to any person obtaining +* a copy of this software and associated documentation files (the +* "Software"), to deal in the Software without restriction, including +* without limitation the rights to use, copy, modify, merge, publish, +* distribute, sublicense, and/or sell copies of the Software, and to +* permit persons to whom the Software is furnished to do so, subject to +* the following conditions: +* +* The above copyright notice and this permission notice shall be +* included in all copies or substantial portions of the Software. +* +* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +******************************************************************************/ + + +#endif diff --git a/vendor/lua/5.3/include/lua.hpp b/vendor/lua/5.3/include/lua.hpp new file mode 100644 index 000000000..ec417f594 --- /dev/null +++ b/vendor/lua/5.3/include/lua.hpp @@ -0,0 +1,9 @@ +// lua.hpp +// Lua header files for C++ +// <<extern "C">> not supplied automatically because Lua also compiles as C++ + +extern "C" { +#include "lua.h" +#include "lualib.h" +#include "lauxlib.h" +} diff --git a/vendor/lua/5.3/include/luaconf.h b/vendor/lua/5.3/include/luaconf.h new file mode 100644 index 000000000..f95555689 --- /dev/null +++ b/vendor/lua/5.3/include/luaconf.h @@ -0,0 +1,792 @@ +/* +** $Id: luaconf.h,v 1.259.1.1 2017/04/19 17:29:57 roberto Exp $ +** Configuration file for Lua +** See Copyright Notice in lua.h +*/ + + +#ifndef luaconf_h +#define luaconf_h + +#include <limits.h> +#include <stddef.h> + + +/* +** =================================================================== +** Search for "@@" to find all configurable definitions. +** =================================================================== +*/ + + +/* +** {==================================================================== +** System Configuration: macros to adapt (if needed) Lua to some +** particular platform, for instance compiling it with 32-bit numbers or +** restricting it to C89. +** ===================================================================== +*/ + +/* +@@ LUA_32BITS enables Lua with 32-bit integers and 32-bit floats. You +** can also define LUA_32BITS in the make file, but changing here you +** ensure that all software connected to Lua will be compiled with the +** same configuration. +*/ +/* #define LUA_32BITS */ + + +/* +@@ LUA_USE_C89 controls the use of non-ISO-C89 features. +** Define it if you want Lua to avoid the use of a few C99 features +** or Windows-specific features on Windows. +*/ +/* #define LUA_USE_C89 */ + + +/* +** By default, Lua on Windows use (some) specific Windows features +*/ +#if !defined(LUA_USE_C89) && defined(_WIN32) && !defined(_WIN32_WCE) +#define LUA_USE_WINDOWS /* enable goodies for regular Windows */ +#endif + + +#if defined(LUA_USE_WINDOWS) +#define LUA_DL_DLL /* enable support for DLL */ +#define LUA_USE_C89 /* broadly, Windows is C89 */ +#endif + + +#if defined(LUA_USE_LINUX) +#define LUA_USE_POSIX +#define LUA_USE_DLOPEN /* needs an extra library: -ldl */ +#define LUA_USE_READLINE /* needs some extra libraries */ +#endif + + +#if defined(LUA_USE_MACOSX) +#define LUA_USE_POSIX +#define LUA_USE_DLOPEN /* MacOS does not need -ldl */ +#define LUA_USE_READLINE /* needs an extra library: -lreadline */ +#endif + + +/* +@@ LUA_C89_NUMBERS ensures that Lua uses the largest types available for +** C89 ('long' and 'double'); Windows always has '__int64', so it does +** not need to use this case. +*/ +#if defined(LUA_USE_C89) && !defined(LUA_USE_WINDOWS) +#define LUA_C89_NUMBERS +#endif + + + +/* +@@ LUAI_BITSINT defines the (minimum) number of bits in an 'int'. +*/ +/* avoid undefined shifts */ +#if ((INT_MAX >> 15) >> 15) >= 1 +#define LUAI_BITSINT 32 +#else +/* 'int' always must have at least 16 bits */ +#define LUAI_BITSINT 16 +#endif + + +/* +@@ LUA_INT_TYPE defines the type for Lua integers. +@@ LUA_FLOAT_TYPE defines the type for Lua floats. +** Lua should work fine with any mix of these options (if supported +** by your C compiler). The usual configurations are 64-bit integers +** and 'double' (the default), 32-bit integers and 'float' (for +** restricted platforms), and 'long'/'double' (for C compilers not +** compliant with C99, which may not have support for 'long long'). +*/ + +/* predefined options for LUA_INT_TYPE */ +#define LUA_INT_INT 1 +#define LUA_INT_LONG 2 +#define LUA_INT_LONGLONG 3 + +/* predefined options for LUA_FLOAT_TYPE */ +#define LUA_FLOAT_FLOAT 1 +#define LUA_FLOAT_DOUBLE 2 +#define LUA_FLOAT_LONGDOUBLE 3 + +#if defined(LUA_32BITS) /* { */ +/* +** 32-bit integers and 'float' +*/ +#if LUAI_BITSINT >= 32 /* use 'int' if big enough */ +#define LUA_INT_TYPE LUA_INT_INT +#else /* otherwise use 'long' */ +#define LUA_INT_TYPE LUA_INT_LONG +#endif +#define LUA_FLOAT_TYPE LUA_FLOAT_FLOAT + +#elif defined(LUA_C89_NUMBERS) /* }{ */ +/* +** largest types available for C89 ('long' and 'double') +*/ +#define LUA_INT_TYPE LUA_INT_LONG +#define LUA_FLOAT_TYPE LUA_FLOAT_DOUBLE + +#endif /* } */ + + +/* +** default configuration for 64-bit Lua ('long long' and 'double') +*/ +#if !defined(LUA_INT_TYPE) +#define LUA_INT_TYPE LUA_INT_LONGLONG +#endif + +#if !defined(LUA_FLOAT_TYPE) +#define LUA_FLOAT_TYPE LUA_FLOAT_DOUBLE +#endif + +/* }================================================================== */ + + + + +/* +** {================================================================== +** Configuration for Paths. +** =================================================================== +*/ + +/* +** LUA_PATH_SEP is the character that separates templates in a path. +** LUA_PATH_MARK is the string that marks the substitution points in a +** template. +** LUA_EXEC_DIR in a Windows path is replaced by the executable's +** directory. +*/ +#define LUA_PATH_SEP ";" +#define LUA_PATH_MARK "?" +#define LUA_EXEC_DIR "!" + + +/* +@@ LUA_PATH_DEFAULT is the default path that Lua uses to look for +** Lua libraries. +@@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for +** C libraries. +** CHANGE them if your machine has a non-conventional directory +** hierarchy or if you want to install your libraries in +** non-conventional directories. +*/ +#define LUA_VDIR LUA_VERSION_MAJOR "." LUA_VERSION_MINOR +#if defined(_WIN32) /* { */ +/* +** In Windows, any exclamation mark ('!') in the path is replaced by the +** path of the directory of the executable file of the current process. +*/ +#define LUA_LDIR "!\\lua\\" +#define LUA_CDIR "!\\" +#define LUA_SHRDIR "!\\..\\share\\lua\\" LUA_VDIR "\\" +#define LUA_PATH_DEFAULT \ + LUA_LDIR"?.lua;" LUA_LDIR"?\\init.lua;" \ + LUA_CDIR"?.lua;" LUA_CDIR"?\\init.lua;" \ + LUA_SHRDIR"?.lua;" LUA_SHRDIR"?\\init.lua;" \ + ".\\?.lua;" ".\\?\\init.lua" +#define LUA_CPATH_DEFAULT \ + LUA_CDIR"?.dll;" \ + LUA_CDIR"..\\lib\\lua\\" LUA_VDIR "\\?.dll;" \ + LUA_CDIR"loadall.dll;" ".\\?.dll;" \ + LUA_CDIR"?53.dll;" ".\\?53.dll" + +#else /* }{ */ + +#define LUA_ROOT "/usr/local/" +#define LUA_LDIR LUA_ROOT "share/lua/" LUA_VDIR "/" +#define LUA_CDIR LUA_ROOT "lib/lua/" LUA_VDIR "/" +#define LUA_PATH_DEFAULT \ + LUA_LDIR"?.lua;" LUA_LDIR"?/init.lua;" \ + LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua;" \ + "./?.lua;" "./?/init.lua" +#define LUA_CPATH_DEFAULT \ + LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so;" \ + LUA_CDIR"lib?53.so;" "./lib?53.so" +#endif /* } */ + + +/* +@@ LUA_DIRSEP is the directory separator (for submodules). +** CHANGE it if your machine does not use "/" as the directory separator +** and is not Windows. (On Windows Lua automatically uses "\".) +*/ +#if defined(_WIN32) +#define LUA_DIRSEP "\\" +#else +#define LUA_DIRSEP "/" +#endif + +/* }================================================================== */ + + +/* +** {================================================================== +** Marks for exported symbols in the C code +** =================================================================== +*/ + +/* +@@ LUA_API is a mark for all core API functions. +@@ LUALIB_API is a mark for all auxiliary library functions. +@@ LUAMOD_API is a mark for all standard library opening functions. +** CHANGE them if you need to define those functions in some special way. +** For instance, if you want to create one Windows DLL with the core and +** the libraries, you may want to use the following definition (define +** LUA_BUILD_AS_DLL to get it). +*/ +#if defined(LUA_BUILD_AS_DLL) /* { */ + +#if defined(LUA_CORE) || defined(LUA_LIB) /* { */ +#define LUA_API __declspec(dllexport) +#else /* }{ */ +#define LUA_API __declspec(dllimport) +#endif /* } */ + +#else /* }{ */ + +#define LUA_API extern + +#endif /* } */ + + +/* more often than not the libs go together with the core */ +#define LUALIB_API LUA_API +#define LUAMOD_API LUALIB_API + + +/* +@@ LUAI_FUNC is a mark for all extern functions that are not to be +** exported to outside modules. +@@ LUAI_DDEF and LUAI_DDEC are marks for all extern (const) variables +** that are not to be exported to outside modules (LUAI_DDEF for +** definitions and LUAI_DDEC for declarations). +** CHANGE them if you need to mark them in some special way. Elf/gcc +** (versions 3.2 and later) mark them as "hidden" to optimize access +** when Lua is compiled as a shared library. Not all elf targets support +** this attribute. Unfortunately, gcc does not offer a way to check +** whether the target offers that support, and those without support +** give a warning about it. To avoid these warnings, change to the +** default definition. +*/ +#if defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \ + defined(__ELF__) /* { */ +#define LUAI_FUNC __attribute__((visibility("hidden"))) extern +#else /* }{ */ +#define LUAI_FUNC extern +#endif /* } */ + +#define LUAI_DDEC LUAI_FUNC +#define LUAI_DDEF /* empty */ + +/* }================================================================== */ + + +/* +** {================================================================== +** Compatibility with previous versions +** =================================================================== +*/ + +/* +@@ LUA_COMPAT_5_2 controls other macros for compatibility with Lua 5.2. +@@ LUA_COMPAT_5_1 controls other macros for compatibility with Lua 5.1. +** You can define it to get all options, or change specific options +** to fit your specific needs. +*/ +#if defined(LUA_COMPAT_5_2) /* { */ + +/* +@@ LUA_COMPAT_MATHLIB controls the presence of several deprecated +** functions in the mathematical library. +*/ +#define LUA_COMPAT_MATHLIB + +/* +@@ LUA_COMPAT_BITLIB controls the presence of library 'bit32'. +*/ +#define LUA_COMPAT_BITLIB + +/* +@@ LUA_COMPAT_IPAIRS controls the effectiveness of the __ipairs metamethod. +*/ +#define LUA_COMPAT_IPAIRS + +/* +@@ LUA_COMPAT_APIINTCASTS controls the presence of macros for +** manipulating other integer types (lua_pushunsigned, lua_tounsigned, +** luaL_checkint, luaL_checklong, etc.) +*/ +#define LUA_COMPAT_APIINTCASTS + +#endif /* } */ + + +#if defined(LUA_COMPAT_5_1) /* { */ + +/* Incompatibilities from 5.2 -> 5.3 */ +#define LUA_COMPAT_MATHLIB +#define LUA_COMPAT_APIINTCASTS + +/* +@@ LUA_COMPAT_UNPACK controls the presence of global 'unpack'. +** You can replace it with 'table.unpack'. +*/ +#define LUA_COMPAT_UNPACK + +/* +@@ LUA_COMPAT_LOADERS controls the presence of table 'package.loaders'. +** You can replace it with 'package.searchers'. +*/ +#define LUA_COMPAT_LOADERS + +/* +@@ macro 'lua_cpcall' emulates deprecated function lua_cpcall. +** You can call your C function directly (with light C functions). +*/ +#define lua_cpcall(L,f,u) \ + (lua_pushcfunction(L, (f)), \ + lua_pushlightuserdata(L,(u)), \ + lua_pcall(L,1,0,0)) + + +/* +@@ LUA_COMPAT_LOG10 defines the function 'log10' in the math library. +** You can rewrite 'log10(x)' as 'log(x, 10)'. +*/ +#define LUA_COMPAT_LOG10 + +/* +@@ LUA_COMPAT_LOADSTRING defines the function 'loadstring' in the base +** library. You can rewrite 'loadstring(s)' as 'load(s)'. +*/ +#define LUA_COMPAT_LOADSTRING + +/* +@@ LUA_COMPAT_MAXN defines the function 'maxn' in the table library. +*/ +#define LUA_COMPAT_MAXN + +/* +@@ The following macros supply trivial compatibility for some +** changes in the API. The macros themselves document how to +** change your code to avoid using them. +*/ +#define lua_strlen(L,i) lua_rawlen(L, (i)) + +#define lua_objlen(L,i) lua_rawlen(L, (i)) + +#define lua_equal(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPEQ) +#define lua_lessthan(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPLT) + +/* +@@ LUA_COMPAT_MODULE controls compatibility with previous +** module functions 'module' (Lua) and 'luaL_register' (C). +*/ +#define LUA_COMPAT_MODULE + +#endif /* } */ + + +/* +@@ LUA_COMPAT_FLOATSTRING makes Lua format integral floats without a +@@ a float mark ('.0'). +** This macro is not on by default even in compatibility mode, +** because this is not really an incompatibility. +*/ +/* #define LUA_COMPAT_FLOATSTRING */ + +/* }================================================================== */ + + + +/* +** {================================================================== +** Configuration for Numbers. +** Change these definitions if no predefined LUA_FLOAT_* / LUA_INT_* +** satisfy your needs. +** =================================================================== +*/ + +/* +@@ LUA_NUMBER is the floating-point type used by Lua. +@@ LUAI_UACNUMBER is the result of a 'default argument promotion' +@@ over a floating number. +@@ l_mathlim(x) corrects limit name 'x' to the proper float type +** by prefixing it with one of FLT/DBL/LDBL. +@@ LUA_NUMBER_FRMLEN is the length modifier for writing floats. +@@ LUA_NUMBER_FMT is the format for writing floats. +@@ lua_number2str converts a float to a string. +@@ l_mathop allows the addition of an 'l' or 'f' to all math operations. +@@ l_floor takes the floor of a float. +@@ lua_str2number converts a decimal numeric string to a number. +*/ + + +/* The following definitions are good for most cases here */ + +#define l_floor(x) (l_mathop(floor)(x)) + +#define lua_number2str(s,sz,n) \ + l_sprintf((s), sz, LUA_NUMBER_FMT, (LUAI_UACNUMBER)(n)) + +/* +@@ lua_numbertointeger converts a float number to an integer, or +** returns 0 if float is not within the range of a lua_Integer. +** (The range comparisons are tricky because of rounding. The tests +** here assume a two-complement representation, where MININTEGER always +** has an exact representation as a float; MAXINTEGER may not have one, +** and therefore its conversion to float may have an ill-defined value.) +*/ +#define lua_numbertointeger(n,p) \ + ((n) >= (LUA_NUMBER)(LUA_MININTEGER) && \ + (n) < -(LUA_NUMBER)(LUA_MININTEGER) && \ + (*(p) = (LUA_INTEGER)(n), 1)) + + +/* now the variable definitions */ + +#if LUA_FLOAT_TYPE == LUA_FLOAT_FLOAT /* { single float */ + +#define LUA_NUMBER float + +#define l_mathlim(n) (FLT_##n) + +#define LUAI_UACNUMBER double + +#define LUA_NUMBER_FRMLEN "" +#define LUA_NUMBER_FMT "%.7g" + +#define l_mathop(op) op##f + +#define lua_str2number(s,p) strtof((s), (p)) + + +#elif LUA_FLOAT_TYPE == LUA_FLOAT_LONGDOUBLE /* }{ long double */ + +#define LUA_NUMBER long double + +#define l_mathlim(n) (LDBL_##n) + +#define LUAI_UACNUMBER long double + +#define LUA_NUMBER_FRMLEN "L" +#define LUA_NUMBER_FMT "%.19Lg" + +#define l_mathop(op) op##l + +#define lua_str2number(s,p) strtold((s), (p)) + +#elif LUA_FLOAT_TYPE == LUA_FLOAT_DOUBLE /* }{ double */ + +#define LUA_NUMBER double + +#define l_mathlim(n) (DBL_##n) + +#define LUAI_UACNUMBER double + +#define LUA_NUMBER_FRMLEN "" +#define LUA_NUMBER_FMT "%.14g" + +#define l_mathop(op) op + +#define lua_str2number(s,p) strtod((s), (p)) + +#else /* }{ */ + +#error "numeric float type not defined" + +#endif /* } */ + + + +/* +@@ LUA_INTEGER is the integer type used by Lua. +** +@@ LUA_UNSIGNED is the unsigned version of LUA_INTEGER. +** +@@ LUAI_UACINT is the result of a 'default argument promotion' +@@ over a lUA_INTEGER. +@@ LUA_INTEGER_FRMLEN is the length modifier for reading/writing integers. +@@ LUA_INTEGER_FMT is the format for writing integers. +@@ LUA_MAXINTEGER is the maximum value for a LUA_INTEGER. +@@ LUA_MININTEGER is the minimum value for a LUA_INTEGER. +@@ lua_integer2str converts an integer to a string. +*/ + + +/* The following definitions are good for most cases here */ + +#define LUA_INTEGER_FMT "%" LUA_INTEGER_FRMLEN "d" + +#define LUAI_UACINT LUA_INTEGER + +#define lua_integer2str(s,sz,n) \ + l_sprintf((s), sz, LUA_INTEGER_FMT, (LUAI_UACINT)(n)) + +/* +** use LUAI_UACINT here to avoid problems with promotions (which +** can turn a comparison between unsigneds into a signed comparison) +*/ +#define LUA_UNSIGNED unsigned LUAI_UACINT + + +/* now the variable definitions */ + +#if LUA_INT_TYPE == LUA_INT_INT /* { int */ + +#define LUA_INTEGER int +#define LUA_INTEGER_FRMLEN "" + +#define LUA_MAXINTEGER INT_MAX +#define LUA_MININTEGER INT_MIN + +#elif LUA_INT_TYPE == LUA_INT_LONG /* }{ long */ + +#define LUA_INTEGER long +#define LUA_INTEGER_FRMLEN "l" + +#define LUA_MAXINTEGER LONG_MAX +#define LUA_MININTEGER LONG_MIN + +#elif LUA_INT_TYPE == LUA_INT_LONGLONG /* }{ long long */ + +/* use presence of macro LLONG_MAX as proxy for C99 compliance */ +#if defined(LLONG_MAX) /* { */ +/* use ISO C99 stuff */ + +#define LUA_INTEGER long long +#define LUA_INTEGER_FRMLEN "ll" + +#define LUA_MAXINTEGER LLONG_MAX +#define LUA_MININTEGER LLONG_MIN + +#elif defined(LUA_USE_WINDOWS) /* }{ */ +/* in Windows, can use specific Windows types */ + +#define LUA_INTEGER __int64 +#define LUA_INTEGER_FRMLEN "I64" + +#define LUA_MAXINTEGER _I64_MAX +#define LUA_MININTEGER _I64_MIN + +#else /* }{ */ + +#error "Compiler does not support 'long long'. Use option '-DLUA_32BITS' \ + or '-DLUA_C89_NUMBERS' (see file 'luaconf.h' for details)" + +#endif /* } */ + +#else /* }{ */ + +#error "numeric integer type not defined" + +#endif /* } */ + +/* }================================================================== */ + + +/* +** {================================================================== +** Dependencies with C99 and other C details +** =================================================================== +*/ + +/* +@@ l_sprintf is equivalent to 'snprintf' or 'sprintf' in C89. +** (All uses in Lua have only one format item.) +*/ +#if !defined(LUA_USE_C89) +#define l_sprintf(s,sz,f,i) snprintf(s,sz,f,i) +#else +#define l_sprintf(s,sz,f,i) ((void)(sz), sprintf(s,f,i)) +#endif + + +/* +@@ lua_strx2number converts an hexadecimal numeric string to a number. +** In C99, 'strtod' does that conversion. Otherwise, you can +** leave 'lua_strx2number' undefined and Lua will provide its own +** implementation. +*/ +#if !defined(LUA_USE_C89) +#define lua_strx2number(s,p) lua_str2number(s,p) +#endif + + +/* +@@ lua_pointer2str converts a pointer to a readable string in a +** non-specified way. +*/ +#define lua_pointer2str(buff,sz,p) l_sprintf(buff,sz,"%p",p) + + +/* +@@ lua_number2strx converts a float to an hexadecimal numeric string. +** In C99, 'sprintf' (with format specifiers '%a'/'%A') does that. +** Otherwise, you can leave 'lua_number2strx' undefined and Lua will +** provide its own implementation. +*/ +#if !defined(LUA_USE_C89) +#define lua_number2strx(L,b,sz,f,n) \ + ((void)L, l_sprintf(b,sz,f,(LUAI_UACNUMBER)(n))) +#endif + + +/* +** 'strtof' and 'opf' variants for math functions are not valid in +** C89. Otherwise, the macro 'HUGE_VALF' is a good proxy for testing the +** availability of these variants. ('math.h' is already included in +** all files that use these macros.) +*/ +#if defined(LUA_USE_C89) || (defined(HUGE_VAL) && !defined(HUGE_VALF)) +#undef l_mathop /* variants not available */ +#undef lua_str2number +#define l_mathop(op) (lua_Number)op /* no variant */ +#define lua_str2number(s,p) ((lua_Number)strtod((s), (p))) +#endif + + +/* +@@ LUA_KCONTEXT is the type of the context ('ctx') for continuation +** functions. It must be a numerical type; Lua will use 'intptr_t' if +** available, otherwise it will use 'ptrdiff_t' (the nearest thing to +** 'intptr_t' in C89) +*/ +#define LUA_KCONTEXT ptrdiff_t + +#if !defined(LUA_USE_C89) && defined(__STDC_VERSION__) && \ + __STDC_VERSION__ >= 199901L +#include <stdint.h> +#if defined(INTPTR_MAX) /* even in C99 this type is optional */ +#undef LUA_KCONTEXT +#define LUA_KCONTEXT intptr_t +#endif +#endif + + +/* +@@ lua_getlocaledecpoint gets the locale "radix character" (decimal point). +** Change that if you do not want to use C locales. (Code using this +** macro must include header 'locale.h'.) +*/ +#if !defined(lua_getlocaledecpoint) +#define lua_getlocaledecpoint() (localeconv()->decimal_point[0]) +#endif + +/* }================================================================== */ + + +/* +** {================================================================== +** Language Variations +** ===================================================================== +*/ + +/* +@@ LUA_NOCVTN2S/LUA_NOCVTS2N control how Lua performs some +** coercions. Define LUA_NOCVTN2S to turn off automatic coercion from +** numbers to strings. Define LUA_NOCVTS2N to turn off automatic +** coercion from strings to numbers. +*/ +/* #define LUA_NOCVTN2S */ +/* #define LUA_NOCVTS2N */ + + +/* +@@ LUA_USE_APICHECK turns on several consistency checks on the C API. +** Define it as a help when debugging C code. +*/ +#if defined(LUA_USE_APICHECK) +#include <assert.h> +#define luai_apicheck(l,e) assert(e) +#endif + +/* }================================================================== */ + + +/* +** {================================================================== +** Macros that affect the API and must be stable (that is, must be the +** same when you compile Lua and when you compile code that links to +** Lua). You probably do not want/need to change them. +** ===================================================================== +*/ + +/* +@@ LUAI_MAXSTACK limits the size of the Lua stack. +** CHANGE it if you need a different limit. This limit is arbitrary; +** its only purpose is to stop Lua from consuming unlimited stack +** space (and to reserve some numbers for pseudo-indices). +*/ +#if LUAI_BITSINT >= 32 +#define LUAI_MAXSTACK 1000000 +#else +#define LUAI_MAXSTACK 15000 +#endif + + +/* +@@ LUA_EXTRASPACE defines the size of a raw memory area associated with +** a Lua state with very fast access. +** CHANGE it if you need a different size. +*/ +#define LUA_EXTRASPACE (sizeof(void *)) + + +/* +@@ LUA_IDSIZE gives the maximum size for the description of the source +@@ of a function in debug information. +** CHANGE it if you want a different size. +*/ +#define LUA_IDSIZE 60 + + +/* +@@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system. +** CHANGE it if it uses too much C-stack space. (For long double, +** 'string.format("%.99f", -1e4932)' needs 5034 bytes, so a +** smaller buffer would force a memory allocation for each call to +** 'string.format'.) +*/ +#if LUA_FLOAT_TYPE == LUA_FLOAT_LONGDOUBLE +#define LUAL_BUFFERSIZE 8192 +#else +#define LUAL_BUFFERSIZE ((int)(0x80 * sizeof(void*) * sizeof(lua_Integer))) +#endif + +/* }================================================================== */ + + +/* +@@ LUA_QL describes how error messages quote program elements. +** Lua does not use these macros anymore; they are here for +** compatibility only. +*/ +#define LUA_QL(x) "'" x "'" +#define LUA_QS LUA_QL("%s") + + + + +/* =================================================================== */ + +/* +** Local configuration. You can use this space to add your redefinitions +** without modifying the main part of the file. +*/ + + + + + +#endif + diff --git a/vendor/lua/5.3/include/lualib.h b/vendor/lua/5.3/include/lualib.h new file mode 100644 index 000000000..f5304aa0d --- /dev/null +++ b/vendor/lua/5.3/include/lualib.h @@ -0,0 +1,61 @@ +/* +** $Id: lualib.h,v 1.45.1.1 2017/04/19 17:20:42 roberto Exp $ +** Lua standard libraries +** See Copyright Notice in lua.h +*/ + + +#ifndef lualib_h +#define lualib_h + +#include "lua.h" + + +/* version suffix for environment variable names */ +#define LUA_VERSUFFIX "_" LUA_VERSION_MAJOR "_" LUA_VERSION_MINOR + + +LUAMOD_API int (luaopen_base) (lua_State *L); + +#define LUA_COLIBNAME "coroutine" +LUAMOD_API int (luaopen_coroutine) (lua_State *L); + +#define LUA_TABLIBNAME "table" +LUAMOD_API int (luaopen_table) (lua_State *L); + +#define LUA_IOLIBNAME "io" +LUAMOD_API int (luaopen_io) (lua_State *L); + +#define LUA_OSLIBNAME "os" +LUAMOD_API int (luaopen_os) (lua_State *L); + +#define LUA_STRLIBNAME "string" +LUAMOD_API int (luaopen_string) (lua_State *L); + +#define LUA_UTF8LIBNAME "utf8" +LUAMOD_API int (luaopen_utf8) (lua_State *L); + +#define LUA_BITLIBNAME "bit32" +LUAMOD_API int (luaopen_bit32) (lua_State *L); + +#define LUA_MATHLIBNAME "math" +LUAMOD_API int (luaopen_math) (lua_State *L); + +#define LUA_DBLIBNAME "debug" +LUAMOD_API int (luaopen_debug) (lua_State *L); + +#define LUA_LOADLIBNAME "package" +LUAMOD_API int (luaopen_package) (lua_State *L); + + +/* open all previous libraries */ +LUALIB_API void (luaL_openlibs) (lua_State *L); + + + +#if !defined(lua_assert) +#define lua_assert(x) ((void)0) +#endif + + +#endif diff --git a/vendor/lua/5.3/linux/liblua53.a b/vendor/lua/5.3/linux/liblua53.a Binary files differnew file mode 100644 index 000000000..67b462b1b --- /dev/null +++ b/vendor/lua/5.3/linux/liblua53.a diff --git a/vendor/lua/5.3/linux/liblua53.so b/vendor/lua/5.3/linux/liblua53.so Binary files differnew file mode 100644 index 000000000..83c5fbd68 --- /dev/null +++ b/vendor/lua/5.3/linux/liblua53.so diff --git a/vendor/lua/5.3/lua.odin b/vendor/lua/5.3/lua.odin new file mode 100644 index 000000000..d7884e852 --- /dev/null +++ b/vendor/lua/5.3/lua.odin @@ -0,0 +1,759 @@ +package lua_5_3 + +import "core:intrinsics" +import "core:builtin" + +import c "core:c/libc" + +#assert(size_of(c.int) == size_of(b32)) + +when ODIN_OS == .Windows { + foreign import lib "windows/lua53dll.lib" +} else when ODIN_OS == .Linux { + foreign import lib "linux/liblua53.a" +} else { + #panic(`Unsupported platform of "vendor:lua/5.3"`) +} + +VERSION_MAJOR :: "5" +VERSION_MINOR :: "3" +VERSION_NUM :: 503 +VERSION_RELEASE :: "6" + +VERSION :: "Lua " + VERSION_MAJOR + "." + VERSION_MINOR +RELEASE :: VERSION + "." + VERSION_RELEASE +COPYRIGHT :: RELEASE + " Copyright (C) 1994-2020 Lua.org, PUC-Rio" +AUTHORS :: "R. Ierusalimschy, L. H. de Figueiredo, W. Celes" + + +/* mark for precompiled code ('<esc>Lua') */ +SIGNATURE :: "\x1bLua" + +/* option for multiple returns in 'lua_pcall' and 'lua_call' */ +MULTRET :: -1 + +REGISTRYINDEX :: -MAXSTACK - 1000 + + +/* +@@ LUAI_MAXSTACK limits the size of the Lua stack. +** CHANGE it if you need a different limit. This limit is arbitrary; +** its only purpose is to stop Lua from consuming unlimited stack +** space (and to reserve some numbers for pseudo-indices). +** (It must fit into max(size_t)/32.) +*/ +MAXSTACK :: 1000000 when size_of(rawptr) == 4 else 15000 + + +/* +@@ LUA_EXTRASPACE defines the size of a raw memory area associated with +** a Lua state with very fast access. +** CHANGE it if you need a different size. +*/ +EXTRASPACE :: size_of(rawptr) + + + +/* +@@ LUA_IDSIZE gives the maximum size for the description of the source +@@ of a function in debug information. +** CHANGE it if you want a different size. +*/ +IDSIZE :: 60 + + +/* +@@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system. +*/ +L_BUFFERSIZE :: c.int(16 * size_of(rawptr) * size_of(Number)) + + +MAXALIGNVAL :: max(align_of(Number), align_of(f64), align_of(rawptr), align_of(Integer), align_of(c.long)) + + +Status :: enum c.int { + OK = 0, + YIELD = 1, + ERRRUN = 2, + ERRSYNTAX = 3, + ERRMEM = 4, + ERRERR = 5, + ERRGCMM = 6, + ERRFILE = 7, +} + +/* thread status */ +OK :: Status.OK +YIELD :: Status.YIELD +ERRRUN :: Status.ERRRUN +ERRSYNTAX :: Status.ERRSYNTAX +ERRMEM :: Status.ERRMEM +ERRERR :: Status.ERRERR +ERRFILE :: Status.ERRFILE + +/* +** basic types +*/ + + +Type :: enum c.int { + NONE = -1, + + NIL = 0, + BOOLEAN = 1, + LIGHTUSERDATA = 2, + NUMBER = 3, + STRING = 4, + TABLE = 5, + FUNCTION = 6, + USERDATA = 7, + THREAD = 8, +} + +TNONE :: Type.NONE +TNIL :: Type.NIL +TBOOLEAN :: Type.BOOLEAN +TLIGHTUSERDATA :: Type.LIGHTUSERDATA +TNUMBER :: Type.NUMBER +TSTRING :: Type.STRING +TTABLE :: Type.TABLE +TFUNCTION :: Type.FUNCTION +TUSERDATA :: Type.USERDATA +TTHREAD :: Type.THREAD +NUMTYPES :: 9 + + + +ArithOp :: enum c.int { + ADD = 0, /* ORDER TM, ORDER OP */ + SUB = 1, + MUL = 2, + MOD = 3, + POW = 4, + DIV = 5, + IDIV = 6, + BAND = 7, + BOR = 8, + BXOR = 9, + SHL = 10, + SHR = 11, + UNM = 12, + BNOT = 13, +} + +CompareOp :: enum c.int { + EQ = 0, + LT = 1, + LE = 2, +} + +OPADD :: ArithOp.ADD +OPSUB :: ArithOp.SUB +OPMUL :: ArithOp.MUL +OPMOD :: ArithOp.MOD +OPPOW :: ArithOp.POW +OPDIV :: ArithOp.DIV +OPIDIV :: ArithOp.IDIV +OPBAND :: ArithOp.BAND +OPBOR :: ArithOp.BOR +OPBXOR :: ArithOp.BXOR +OPSHL :: ArithOp.SHL +OPSHR :: ArithOp.SHR +OPUNM :: ArithOp.UNM +OPBNOT :: ArithOp.BNOT + +OPEQ :: CompareOp.EQ +OPLT :: CompareOp.LT +OPLE :: CompareOp.LE + + +/* minimum Lua stack available to a C function */ +MINSTACK :: 20 + + +/* predefined values in the registry */ +RIDX_MAINTHREAD :: 1 +RIDX_GLOBALS :: 2 +RIDX_LAST :: RIDX_GLOBALS + + +/* type of numbers in Lua */ +Number :: distinct (f32 when size_of(uintptr) == 4 else f64) + + +/* type for integer functions */ +Integer :: distinct (i32 when size_of(uintptr) == 4 else i64) + +/* unsigned integer type */ +Unsigned :: distinct (u32 when size_of(uintptr) == 4 else u64) + +/* type for continuation-function contexts */ +KContext :: distinct int + + +/* +** Type for C functions registered with Lua +*/ +CFunction :: #type proc "c" (L: ^State) -> c.int + +/* +** Type for continuation functions +*/ +KFunction :: #type proc "c" (L: ^State, status: c.int, ctx: KContext) -> c.int + + +/* +** Type for functions that read/write blocks when loading/dumping Lua chunks +*/ +Reader :: #type proc "c" (L: ^State, ud: rawptr, sz: ^c.size_t) -> cstring +Writer :: #type proc "c" (L: ^State, p: rawptr, sz: ^c.size_t, ud: rawptr) -> c.int + + +/* +** Type for memory-allocation functions +*/ +Alloc :: #type proc "c" (ud: rawptr, ptr: rawptr, osize, nsize: c.size_t) -> rawptr + + +GCWhat :: enum c.int { + STOP = 0, + RESTART = 1, + COLLECT = 2, + COUNT = 3, + COUNTB = 4, + STEP = 5, + SETPAUSE = 6, + SETSTEPMUL = 7, + ISRUNNING = 9, +} +GCSTOP :: GCWhat.STOP +GCRESTART :: GCWhat.RESTART +GCCOLLECT :: GCWhat.COLLECT +GCCOUNT :: GCWhat.COUNT +GCCOUNTB :: GCWhat.COUNTB +GCSTEP :: GCWhat.STEP +GCSETPAUSE :: GCWhat.SETPAUSE +GCSETSTEPMUL :: GCWhat.SETSTEPMUL +GCISRUNNING :: GCWhat.ISRUNNING + + + +/* +** Event codes +*/ + +HookEvent :: enum c.int { + CALL = 0, + RET = 1, + LINE = 2, + COUNT = 3, + TAILCALL = 4, +} +HOOKCALL :: HookEvent.CALL +HOOKRET :: HookEvent.RET +HOOKLINE :: HookEvent.LINE +HOOKCOUNT :: HookEvent.COUNT +HOOKTAILCALL :: HookEvent.TAILCALL + + +/* +** Event masks +*/ +HookMask :: distinct bit_set[HookEvent; c.int] +MASKCALL :: HookMask{.CALL} +MASKRET :: HookMask{.RET} +MASKLINE :: HookMask{.LINE} +MASKCOUNT :: HookMask{.COUNT} + +/* activation record */ +Debug :: struct { + event: HookEvent, + name: cstring, /* (n) */ + namewhat: cstring, /* (n) 'global', 'local', 'field', 'method' */ + what: cstring, /* (S) 'Lua', 'C', 'main', 'tail' */ + source: cstring, /* (S) */ + currentline: c.int, /* (l) */ + linedefined: c.int, /* (S) */ + lastlinedefined: c.int, /* (S) */ + nups: u8, /* (u) number of upvalues */ + nparams: u8, /* (u) number of parameters */ + isvararg: bool, /* (u) */ + istailcall: bool, /* (t) */ + short_src: [IDSIZE]u8 `fmt:"s"`, /* (S) */ + /* private part */ + i_ci: rawptr, /* active function */ +} + + +/* Functions to be called by the debugger in specific events */ +Hook :: #type proc "c" (L: ^State, ar: ^Debug) + + +State :: struct {} // opaque data type + + +@(link_prefix="lua_") +@(default_calling_convention="c") +foreign lib { + /* + ** RCS ident string + */ + + ident: [^]u8 // TODO(bill): is this correct? + + + /* + ** state manipulation + */ + + newstate :: proc(f: Alloc, ud: rawptr) -> ^State --- + close :: proc(L: ^State) --- + newthread :: proc(L: ^State) -> ^State --- + + atpanic :: proc(L: ^State, panicf: CFunction) -> CFunction --- + + version :: proc(L: ^State) -> ^Number --- + + + /* + ** basic stack manipulation + */ + + absindex :: proc (L: ^State, idx: c.int) -> c.int --- + gettop :: proc (L: ^State) -> c.int --- + settop :: proc (L: ^State, idx: c.int) --- + pushvalue :: proc (L: ^State, idx: c.int) --- + rotate :: proc (L: ^State, idx: c.int, n: c.int) --- + copy :: proc (L: ^State, fromidx, toidx: c.int) --- + checkstack :: proc (L: ^State, n: c.int) -> c.int --- + + xmove :: proc(from, to: ^State, n: c.int) --- + + + /* + ** access functions (stack -> C) + */ + + isnumber :: proc(L: ^State, idx: c.int) -> b32 --- + isstring :: proc(L: ^State, idx: c.int) -> b32 --- + iscfunction :: proc(L: ^State, idx: c.int) -> b32 --- + isinteger :: proc(L: ^State, idx: c.int) -> b32 --- + isuserdata :: proc(L: ^State, idx: c.int) -> b32 --- + type :: proc(L: ^State, idx: c.int) -> Type --- + typename :: proc(L: ^State, tp: Type) -> cstring --- + + @(link_name="lua_tonumberx") + tonumber :: proc(L: ^State, idx: c.int, isnum: ^c.int = nil) -> Number --- + @(link_name="lua_tointegerx") + tointeger :: proc(L: ^State, idx: c.int, isnum: ^c.int = nil) -> Integer --- + toboolean :: proc(L: ^State, idx: c.int) -> b32 --- + tolstring :: proc(L: ^State, idx: c.int, len: ^c.size_t) -> cstring --- + rawlen :: proc(L: ^State, idx: c.int) -> c.size_t --- + tocfunction :: proc(L: ^State, idx: c.int) -> CFunction --- + touserdata :: proc(L: ^State, idx: c.int) -> rawptr --- + tothread :: proc(L: ^State, idx: c.int) -> ^State --- + topointer :: proc(L: ^State, idx: c.int) -> rawptr --- + + /* + ** Comparison and arithmetic functions + */ + + arith :: proc(L: ^State, op: ArithOp) --- + rawequal :: proc(L: ^State, idx1, idx2: c.int) -> b32 --- + compare :: proc(L: ^State, idx1, idx2: c.int, op: CompareOp) -> b32 --- + + /* + ** push functions (C -> stack) + */ + + pushnil :: proc(L: ^State) --- + pushnumber :: proc(L: ^State, n: Number) --- + pushinteger :: proc(L: ^State, n: Integer) --- + pushlstring :: proc(L: ^State, s: cstring, len: cstring) -> cstring --- + pushstring :: proc(L: ^State, s: cstring) -> cstring --- + pushvfstring :: proc(L: ^State, fmt: cstring, argp: c.va_list) -> cstring --- + pushfstring :: proc(L: ^State, fmt: cstring, #c_vararg args: ..any) -> cstring --- + pushcclosure :: proc(L: ^State, fn: CFunction, n: c.int) --- + pushboolean :: proc(L: ^State, b: b32) --- + pushlightuserdata :: proc(L: ^State, p: rawptr) --- + pushthread :: proc(L: ^State) -> Status --- + + /* + ** get functions (Lua -> stack) + */ + + getglobal :: proc(L: ^State, name: cstring) -> c.int --- + gettable :: proc(L: ^State, idx: c.int) -> c.int --- + getfield :: proc(L: ^State, idx: c.int, k: cstring) -> c.int --- + geti :: proc(L: ^State, idx: c.int, n: Integer) -> c.int --- + rawget :: proc(L: ^State, idx: c.int) -> c.int --- + rawgeti :: proc(L: ^State, idx: c.int, n: Integer) -> c.int --- + rawgetp :: proc(L: ^State, idx: c.int, p: rawptr) -> c.int --- + + createtable :: proc(L: ^State, narr, nrec: c.int) --- + newuserdata :: proc(L: ^State, sz: c.size_t) -> rawptr --- + getmetatable :: proc(L: ^State, objindex: c.int) -> c.int --- + getuservalue :: proc(L: ^State, idx: c.int) -> c.int --- + + + /* + ** set functions (stack -> Lua) + */ + + setglobal :: proc(L: ^State, name: cstring) --- + settable :: proc(L: ^State, idx: c.int) --- + setfield :: proc(L: ^State, idx: c.int, k: cstring) --- + seti :: proc(L: ^State, idx: c.int, n: Integer) --- + rawset :: proc(L: ^State, idx: c.int) --- + rawseti :: proc(L: ^State, idx: c.int, n: Integer) --- + rawsetp :: proc(L: ^State, idx: c.int, p: rawptr) --- + setmetatable :: proc(L: ^State, objindex: c.int) -> c.int --- + setuservalue :: proc(L: ^State, idx: c.int) -> c.int --- + + + /* + ** 'load' and 'call' functions (load and run Lua code) + */ + + @(link_name="lua_callk") + call :: proc(L: ^State, nargs, nresults: c.int, + ctx: KContext = 0, k: KFunction = nil) --- + + @(link_name="lua_pcallk") + pcall :: proc(L: ^State, nargs, nresults: c.int, errfunc: c.int, + ctx: KContext = 0, k: KFunction = nil) -> c.int --- + + load :: proc(L: ^State, reader: Reader, dt: rawptr, + chunkname, mode: cstring) -> Status --- + + dump :: proc(L: ^State, writer: Writer, data: rawptr, strip: b32) -> Status --- + + + /* + ** coroutine functions + */ + + @(link_name="lua_yieldk") + yield :: proc(L: ^State, nresults: c.int, ctx: KContext = 0, k: KFunction = nil) -> Status --- + resume :: proc(L: ^State, from: ^State, narg: c.int) -> Status --- + status :: proc(L: ^State) -> Status --- + isyieldable :: proc(L: ^State) -> b32 --- + + + /* + ** garbage-collection function and options + */ + + + + gc :: proc(L: ^State, what: GCWhat, data: c.int) -> c.int --- + + + /* + ** miscellaneous functions + */ + + error :: proc(L: ^State) -> Status --- + + next :: proc(L: ^State, idx: c.int) -> c.int --- + + concat :: proc(L: ^State, n: c.int) --- + len :: proc(L: ^State, idx: c.int) --- + + stringtonumber :: proc(L: ^State, s: cstring) -> c.size_t --- + + getallocf :: proc(L: State, ud: ^rawptr) -> Alloc --- + setallocf :: proc(L: ^State, f: Alloc, ud: rawptr) --- + + /* + ** {====================================================================== + ** Debug API + ** ======================================================================= + */ + + getstack :: proc(L: ^State, level: c.int, ar: ^Debug) -> c.int --- + getinfo :: proc(L: ^State, what: cstring, ar: ^Debug) -> c.int --- + getlocal :: proc(L: ^State, ar: ^Debug, n: c.int) -> cstring --- + setlocal :: proc(L: ^State, ar: ^Debug, n: c.int) -> cstring --- + getupvalue :: proc(L: ^State, funcindex: c.int, n: c.int) -> cstring --- + setupvalue :: proc(L: ^State, funcindex: c.int, n: c.int) -> cstring --- + + upvalueid :: proc(L: ^State, fidx, n: c.int) -> rawptr --- + upvaluejoin :: proc(L: ^State, fidx1, n1, fidx2, n2: c.int) --- + + sethook :: proc(L: ^State, func: Hook, mask: HookMask, count: c.int) --- + gethook :: proc(L: ^State) -> Hook --- + gethookmask :: proc(L: ^State) -> HookMask --- + gethookcount :: proc(L: ^State) -> c.int --- + + /* }============================================================== */ +} + + + +/* version suffix for environment variable names */ +VERSUFFIX :: "_" + VERSION_MAJOR + "_" + VERSION_MINOR + +COLIBNAME :: "coroutine" +TABLIBNAME :: "table" +IOLIBNAME :: "io" +OSLIBNAME :: "os" +STRLIBNAME :: "string" +UTF8LIBNAME :: "utf8" +BITLIBNAME :: "bit32" +MATHLIBNAME :: "math" +DBLIBNAME :: "debug" +LOADLIBNAME :: "package" + +@(link_prefix="lua") +@(default_calling_convention="c") +foreign lib { + open_base :: proc(L: ^State) -> c.int --- + open_coroutine :: proc(L: ^State) -> c.int --- + open_table :: proc(L: ^State) -> c.int --- + open_io :: proc(L: ^State) -> c.int --- + open_os :: proc(L: ^State) -> c.int --- + open_string :: proc(L: ^State) -> c.int --- + open_utf8 :: proc(L: ^State) -> c.int --- + open_bit32 :: proc(L: ^State) -> c.int --- + open_math :: proc(L: ^State) -> c.int --- + open_debug :: proc(L: ^State) -> c.int --- + open_package :: proc(L: ^State) -> c.int --- + + /* open all previous libraries */ + + L_openlibs :: proc(L: ^State) --- +} + + + +GNAME :: "_G" + +/* key, in the registry, for table of loaded modules */ +LOADED_TABLE :: "_LOADED" + + +/* key, in the registry, for table of preloaded loaders */ +PRELOAD_TABLE :: "_PRELOAD" + +L_Reg :: struct { + name: cstring, + func: CFunction, +} + +L_NUMSIZES :: size_of(Integer)*16 + size_of(Number) + + +/* predefined references */ +NOREF :: -2 +REFNIL :: -1 + + +@(link_prefix="lua") +@(default_calling_convention="c") +foreign lib { + @(link_name="luaL_checkversion_") + L_checkversion :: proc(L: ^State, ver: Number = VERSION_NUM, sz: c.size_t = L_NUMSIZES) --- + + + L_getmetafield :: proc(L: ^State, obj: c.int, e: cstring) -> c.int --- + L_callmeta :: proc(L: ^State, obj: c.int, e: cstring) -> c.int --- + @(link_name="luaL_tolstring") + L_tostring :: proc(L: ^State, idx: c.int, len: ^c.size_t = nil) -> cstring --- + L_argerror :: proc(L: ^State, arg: c.int, extramsg: cstring) -> c.int --- + @(link_name="luaL_checklstring") + L_checkstring :: proc(L: ^State, arg: c.int, l: ^c.size_t = nil) -> cstring --- + @(link_name="luaL_optlstring") + L_optstring :: proc(L: ^State, arg: c.int, def: cstring, l: ^c.size_t = nil) -> cstring --- + L_checknumber :: proc(L: ^State, arg: c.int) -> Number --- + L_optnumber :: proc(L: ^State, arg: c.int, def: Number) -> Number --- + + L_checkinteger :: proc(L: ^State, arg: c.int) -> Integer --- + L_optinteger :: proc(L: ^State, arg: c.int, def: Integer) -> Integer --- + + L_checkstack :: proc(L: ^State, sz: c.int, msg: cstring) --- + L_checktype :: proc(L: ^State, arg: c.int, t: c.int) --- + L_checkany :: proc(L: ^State, arg: c.int) --- + + L_newmetatable :: proc(L: ^State, tname: cstring) -> c.int --- + L_setmetatable :: proc(L: ^State, tname: cstring) --- + L_testudata :: proc(L: ^State, ud: c.int, tname: cstring) -> rawptr --- + L_checkudata :: proc(L: ^State, ud: c.int, tname: cstring) -> rawptr --- + + L_where :: proc(L: ^State, lvl: c.int) --- + L_error :: proc(L: ^State, fmt: cstring, #c_vararg args: ..any) -> Status --- + + L_checkoption :: proc(L: ^State, arg: c.int, def: cstring, lst: [^]cstring) -> c.int --- + + L_fileresult :: proc(L: ^State, stat: c.int, fname: cstring) -> c.int --- + L_execresult :: proc(L: ^State, stat: c.int) -> c.int --- + + + L_ref :: proc(L: ^State, t: c.int) -> c.int --- + L_unref :: proc(L: ^State, t: c.int, ref: c.int) --- + + @(link_name="luaL_loadfilex") + L_loadfile :: proc (L: ^State, filename: cstring, mode: cstring = nil) -> Status --- + + @(link_name="luaL_loadbufferx") + L_loadbuffer :: proc(L: ^State, buff: [^]byte, sz: c.size_t, name: cstring, mode: cstring = nil) -> Status --- + L_loadstring :: proc(L: ^State, s: cstring) -> Status --- + + L_newstate :: proc() -> ^State --- + + L_len :: proc(L: ^State, idx: c.int) -> Integer --- + + L_gsub :: proc(L: ^State, s, p, r: cstring) -> cstring --- + + L_setfuncs :: proc(L: ^State, l: [^]L_Reg, nup: c.int) --- + + L_getsubtable :: proc(L: ^State, idx: c.int, fname: cstring) -> c.int --- + + L_traceback :: proc(L: ^State, L1: ^State, msg: cstring, level: c.int) --- + + L_requiref :: proc(L: ^State, modname: cstring, openf: CFunction, glb: c.int) --- + +} +/* +** {====================================================== +** Generic Buffer manipulation +** ======================================================= +*/ + + +L_Buffer :: struct { + b: [^]byte, /* buffer address */ + size: c.size_t, /* buffer size */ + n: c.size_t, /* number of characters in buffer */ + L: ^State, + initb: [L_BUFFERSIZE]byte, /* initial buffer */ +} + +L_addchar :: #force_inline proc "c" (B: ^L_Buffer, c: byte) { + if B.n < B.size { + L_prepbuffsize(B, 1) + } + B.b[B.n] = c + B.n += 1 +} + +L_addsize :: #force_inline proc "c" (B: ^L_Buffer, s: c.size_t) -> c.size_t { + B.n += s + return B.n +} + +L_prepbuffer :: #force_inline proc "c" (B: ^L_Buffer) -> [^]byte { + return L_prepbuffsize(B, c.size_t(L_BUFFERSIZE)) +} + + +@(link_prefix="lua") +@(default_calling_convention="c") +foreign lib { + L_buffinit :: proc(L: ^State, B: ^L_Buffer) --- + L_prepbuffsize :: proc(B: ^L_Buffer, sz: c.size_t) -> [^]byte --- + L_addlstring :: proc(B: ^L_Buffer, s: cstring, l: c.size_t) --- + L_addstring :: proc(B: ^L_Buffer, s: cstring) --- + L_addvalue :: proc(B: ^L_Buffer) --- + L_pushresult :: proc(B: ^L_Buffer) --- + L_pushresultsize :: proc(B: ^L_Buffer, sz: c.size_t) --- + L_buffinitsize :: proc(L: ^State, B: ^L_Buffer, sz: c.size_t) -> [^]byte --- +} + + +/* }====================================================== */ + + + + +/* +** {============================================================== +** some useful macros +** =============================================================== +*/ + +getextraspace :: #force_inline proc "c" (L: ^State) -> rawptr { + return rawptr(([^]byte)(L)[-EXTRASPACE:]) +} +pop :: #force_inline proc "c" (L: ^State, n: c.int) { + settop(L, -n-1) +} +newtable :: #force_inline proc "c" (L: ^State) { + createtable(L, 0, 0) +} +register :: #force_inline proc "c" (L: ^State, n: cstring, f: CFunction) { + pushcfunction(L, f) + setglobal(L, n) +} + +pushcfunction :: #force_inline proc "c" (L: ^State, f: CFunction) { + pushcclosure(L, f, 0) +} + + +isfunction :: #force_inline proc "c" (L: ^State, n: c.int) -> bool { return type(L, n) == .FUNCTION } +istable :: #force_inline proc "c" (L: ^State, n: c.int) -> bool { return type(L, n) == .TABLE } +islightuserdata :: #force_inline proc "c" (L: ^State, n: c.int) -> bool { return type(L, n) == .LIGHTUSERDATA } +isnil :: #force_inline proc "c" (L: ^State, n: c.int) -> bool { return type(L, n) == .NIL } +isboolean :: #force_inline proc "c" (L: ^State, n: c.int) -> bool { return type(L, n) == .BOOLEAN } +isthread :: #force_inline proc "c" (L: ^State, n: c.int) -> bool { return type(L, n) == .THREAD } +isnone :: #force_inline proc "c" (L: ^State, n: c.int) -> bool { return type(L, n) == .NONE } +isnoneornil :: #force_inline proc "c" (L: ^State, n: c.int) -> bool { return type(L, n) <= .NIL } + + +pushliteral :: pushstring +pushglobaltable :: #force_inline proc "c" (L: ^State) { + rawgeti(L, REGISTRYINDEX, RIDX_GLOBALS) +} +tostring :: #force_inline proc "c" (L: ^State, i: c.int) -> cstring { + return tolstring(L, i, nil) +} +insert :: #force_inline proc "c" (L: ^State, idx: c.int) { + rotate(L, idx, 1) +} +remove :: #force_inline proc "c" (L: ^State, idx: c.int) { + rotate(L, idx, -1) + pop(L, 1) +} +replace :: #force_inline proc "c" (L: ^State, idx: c.int) { + copy(L, -1, idx) + pop(L, 1) +} + +L_newlibtable :: #force_inline proc "c" (L: ^State, l: []L_Reg) { + createtable(L, 0, c.int(builtin.len(l) - 1)) +} + +L_newlib :: proc(L: ^State, l: []L_Reg) { + L_checkversion(L) + L_newlibtable(L, l) + L_setfuncs(L, raw_data(l), 0) +} + +L_argcheck :: #force_inline proc "c" (L: ^State, cond: bool, arg: c.int, extramsg: cstring) { + if cond { + L_argerror(L, arg, extramsg) + } +} + +L_typename :: #force_inline proc "c" (L: ^State, i: c.int) -> cstring { + return typename(L, type(L, i)) +} +L_dofile :: #force_inline proc "c" (L: ^State, s: cstring) -> c.int { + err := L_loadfile(L, s) + return pcall(L, 0, MULTRET, 0) if err == nil else c.int(err) +} +L_dostring :: #force_inline proc "c" (L: ^State, s: cstring) -> c.int { + err := L_loadstring(L, s) + return pcall(L, 0, MULTRET, 0) if err == nil else c.int(err) +} +L_getmetatable :: #force_inline proc "c" (L: ^State, n: cstring) -> c.int { + return getfield(L, REGISTRYINDEX, n) +} +L_opt :: #force_inline proc "c" (L: ^State, f: $F, n: c.int, d: $T) -> T where intrinsics.type_is_proc(F) { + return d if isnoneornil(L, n) else f(L, n) +} + + + +/* }============================================================== */ diff --git a/vendor/lua/5.3/windows/lua53.dll b/vendor/lua/5.3/windows/lua53.dll Binary files differnew file mode 100644 index 000000000..fca1529ee --- /dev/null +++ b/vendor/lua/5.3/windows/lua53.dll diff --git a/vendor/lua/5.3/windows/lua53dll.lib b/vendor/lua/5.3/windows/lua53dll.lib Binary files differnew file mode 100644 index 000000000..5d204d37f --- /dev/null +++ b/vendor/lua/5.3/windows/lua53dll.lib |