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authorgingerBill <gingerBill@users.noreply.github.com>2025-10-28 14:38:25 +0000
committergingerBill <gingerBill@users.noreply.github.com>2025-10-28 14:38:25 +0000
commit842cfee0f3eacbef5fa5f0dbd392a500ebad93ae (patch)
tree8400e8366c4f4456a52ab4f5519922038695890a /base
parentd390ae2f97fbfe7fd582574e6db923d6992e9c6a (diff)
Change Odin's LICENSE to zlib from BSD 3-clause
This change was made in order to allow things produced with Odin and using Odin's core library, to not require the LICENSE to also be distributed alongside the binary form.
Diffstat (limited to 'base')
-rw-r--r--base/runtime/dynamic_map_internal.odin2
1 files changed, 0 insertions, 2 deletions
diff --git a/base/runtime/dynamic_map_internal.odin b/base/runtime/dynamic_map_internal.odin
index e288d1f53..298b586f5 100644
--- a/base/runtime/dynamic_map_internal.odin
+++ b/base/runtime/dynamic_map_internal.odin
@@ -6,8 +6,6 @@ _ :: intrinsics
// High performance, cache-friendly, open-addressed Robin Hood hashing hash map
// data structure with various optimizations for Odin.
//
-// Copyright 2022 (c) Dale Weiler
-//
// The core of the hash map data structure is the Raw_Map struct which is a
// type-erased representation of the map. This type-erased representation is
// used in two ways: static and dynamic. When static type information is known,