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authorGinger Bill <bill@gingerbill.org>2017-02-11 21:20:57 +0000
committerGinger Bill <bill@gingerbill.org>2017-02-11 21:20:57 +0000
commite1fdd675cebc6e6dad50a359d8908c779a6d69b5 (patch)
tree76c5d3a0c34e2ea3c2100545a683ef3b2e797425 /core/opengl.odin
parent4306345ff10e9f8225b156633aa986fee3f97987 (diff)
v0.1.0v0.1.0
Added: * Dynamic Arrays `[...]Type` * Dynamic Maps `map[Key]Value` * Dynamic array and map literals * Custom struct alignemnt `struct #align 8 { bar: i8 }` * Allow `_` in numbers * Variadic `append` * fmt.sprint* * Entities prefixes with an underscore do not get exported on imports * Overloaded `free` for pointers, slices, strings, dynamic arrays, and dynamic maps * enum types have an implict `names` field, a []string of all the names in that enum Removed: * Maybe/option types * immutable variables * Remove `type` keyword and other "reserved" keywords * `compile_assert` and `assert`return the value of the condition for semantic reasons Changed: * thread_local -> #thread_local * #include -> #load * Files only get checked if they are actually used * match x in y {} // For type match statements * Version numbering now starts from 0.1.0 and uses the convention: - major.minor.patch Fixes: * Many fmt.* fixes To come very Soon™: * Linux and OS X builds (unofficial ones do exist already)
Diffstat (limited to 'core/opengl.odin')
-rw-r--r--core/opengl.odin2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/opengl.odin b/core/opengl.odin
index 44ebc26c5..e76e63f06 100644
--- a/core/opengl.odin
+++ b/core/opengl.odin
@@ -1,6 +1,6 @@
#foreign_system_library lib "opengl32.lib" when ODIN_OS == "windows";
#import win32 "sys/windows.odin" when ODIN_OS == "windows";
-#include "opengl_constants.odin";
+#load "opengl_constants.odin";
Clear :: proc(mask: u32) #foreign lib "glClear";
ClearColor :: proc(r, g, b, a: f32) #foreign lib "glClearColor";