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authorgingerBill <ginger.bill.22@gmail.com>2016-08-17 12:04:17 +0100
committergingerBill <ginger.bill.22@gmail.com>2016-08-17 12:04:17 +0100
commitc4fe2ace0595ae51f620aaada1807295e41cd6b5 (patch)
tree98f9c7dfc4d21e2e93687566a055deea4502bfa4 /examples
parent511f3744f695d52330651b17f1e3ef49c56b7c76 (diff)
Fix Scoping of proc type decls
Diffstat (limited to 'examples')
-rw-r--r--examples/main.ll684
-rw-r--r--examples/main.odin148
-rw-r--r--examples/stb_image.odin30
3 files changed, 543 insertions, 319 deletions
diff --git a/examples/main.ll b/examples/main.ll
index 7192921e4..6897f35aa 100644
--- a/examples/main.ll
+++ b/examples/main.ll
@@ -1,6 +1,7 @@
%.string = type {i8*, i64} ; Basic_string
%.rawptr = type i8* ; Basic_rawptr
+%Window = type {i64, i64, %WNDCLASSEXA, %.rawptr, %.rawptr, %.rawptr, %.rawptr, i8*}
%HANDLE = type %.rawptr
%HWND = type %.rawptr
%HDC = type %.rawptr
@@ -16,8 +17,8 @@
%POINT = type {i32, i32}
%BOOL = type i32
%WNDPROC = type %LRESULT (%HWND, i32, %WPARAM, %LPARAM)*
-%WNDCLASSEXA = type {i32, i32, %WNDPROC, i32, i32, %HINSTANCE, %HICON, %HCURSOR, %HBRUSH, i8*, i8*, %HICON}
-%MSG = type {%HWND, i32, %WPARAM, %LPARAM, i32, %POINT}
+%WNDCLASSEXA = type {i32, i32, %LRESULT (%HWND, i32, %WPARAM, %LPARAM)*, i32, i32, %.rawptr, %.rawptr, %.rawptr, %.rawptr, i8*, i8*, %.rawptr}
+%MSG = type {%.rawptr, i32, i64, i64, i32, %POINT}
%HGLRC = type %.rawptr
%PROC = type void ()*
%wglCreateContextAttribsARBType = type %HGLRC (%HDC, %.rawptr, i32*)*
@@ -92,253 +93,436 @@ if.done.-.2:
ret void
}
-define void @main() {
+define i8* @to_c_string(%.string %s) {
entry.-.0:
- call void @__$startup_runtime()
- %0 = alloca %HINSTANCE, align 8 ; instance
- store %HINSTANCE zeroinitializer, %HINSTANCE* %0
- %1 = call %HINSTANCE @GetModuleHandleA(i8* null)
- store %HINSTANCE %1, %HINSTANCE* %0
- %2 = alloca %.string, align 8 ; class_name
- store %.string zeroinitializer, %.string* %2
- %3 = getelementptr inbounds [19 x i8], [19 x i8]* @.str2, i64 0, i64 0
- %4 = alloca %.string, align 8
- store %.string zeroinitializer, %.string* %4
- %5 = getelementptr inbounds %.string, %.string* %4, i64 0, i32 0
- %6 = getelementptr inbounds %.string, %.string* %4, i64 0, i32 1
- store i8* %3, i8** %5
- store i64 19, i64* %6
- %7 = load %.string, %.string* %4, align 8
- store %.string %7, %.string* %2
- %8 = alloca %.string, align 8 ; title
+ %0 = alloca %.string, align 8 ; s
+ store %.string zeroinitializer, %.string* %0
+ store %.string %s, %.string* %0
+ %1 = alloca i8*, align 8 ; c_str
+ store i8* zeroinitializer, i8** %1
+ %2 = getelementptr inbounds %.string, %.string* %0, i64 0, i32 1
+ %3 = load i64, i64* %2, align 8
+ %4 = add i64 %3, 1
+ %5 = call %.rawptr @malloc(i64 %4)
+ %6 = bitcast %.rawptr %5 to i8*
+ store i8* %6, i8** %1
+ %7 = load i8*, i8** %1, align 8
+ %8 = getelementptr inbounds %.string, %.string* %0, i64 0, i32 0
+ %9 = load i8*, i8** %8, align 8
+ %10 = getelementptr i8, i8* %9, i64 0
+ %11 = getelementptr inbounds i8, i8* %10
+ %12 = getelementptr inbounds %.string, %.string* %0, i64 0, i32 1
+ %13 = load i64, i64* %12, align 8
+ %14 = call i32 @memcpy(%.rawptr %7, %.rawptr %11, i64 %13)
+ %15 = load i8*, i8** %1, align 8
+ %16 = getelementptr inbounds %.string, %.string* %0, i64 0, i32 1
+ %17 = load i64, i64* %16, align 8
+ %18 = getelementptr i8, i8* %15, i64 %17
+ store i8 0, i8* %18
+ %19 = load i8*, i8** %1, align 8
+ ret i8* %19
+}
+
+define %LRESULT @win32_proc(%HWND %hwnd, i32 %msg, %WPARAM %wparam, %LPARAM %lparam) noinline {
+entry.-.0:
+ %0 = alloca %HWND, align 8 ; hwnd
+ store %HWND zeroinitializer, %HWND* %0
+ store %HWND %hwnd, %HWND* %0
+ %1 = alloca i32, align 4 ; msg
+ store i32 zeroinitializer, i32* %1
+ store i32 %msg, i32* %1
+ %2 = alloca %WPARAM, align 8 ; wparam
+ store %WPARAM zeroinitializer, %WPARAM* %2
+ store %WPARAM %wparam, %WPARAM* %2
+ %3 = alloca %LPARAM, align 8 ; lparam
+ store %LPARAM zeroinitializer, %LPARAM* %3
+ store %LPARAM %lparam, %LPARAM* %3
+ %4 = load i32, i32* %1, align 4
+ %5 = icmp eq i32 %4, 2
+ br i1 %5, label %if.then.-.1, label %cmp-or.-.3
+
+if.then.-.1:
+ call void @ExitProcess(i32 0)
+ ret %LRESULT 0
+
+cmp-or.-.2:
+ %6 = load i32, i32* %1, align 4
+ %7 = icmp eq i32 %6, 18
+ br i1 %7, label %if.then.-.1, label %if.done.-.4
+
+cmp-or.-.3:
+ %8 = load i32, i32* %1, align 4
+ %9 = icmp eq i32 %8, 16
+ br i1 %9, label %if.then.-.1, label %cmp-or.-.2
+
+if.done.-.4:
+ %10 = load %HWND, %HWND* %0, align 8
+ %11 = load i32, i32* %1, align 4
+ %12 = load %WPARAM, %WPARAM* %2, align 8
+ %13 = load %LPARAM, %LPARAM* %3, align 8
+ %14 = call %LRESULT @DefWindowProcA(%HWND %10, i32 %11, %WPARAM %12, %LPARAM %13)
+ ret i64 %14
+}
+
+define {%Window, i1} @make_window(%.string %title, i64 %msg, i64 %height) {
+entry.-.0:
+ %0 = alloca %.string, align 8 ; title
+ store %.string zeroinitializer, %.string* %0
+ store %.string %title, %.string* %0
+ %1 = alloca i64, align 8 ; msg
+ store i64 zeroinitializer, i64* %1
+ store i64 %msg, i64* %1
+ %2 = alloca i64, align 8 ; height
+ store i64 zeroinitializer, i64* %2
+ store i64 %height, i64* %2
+ %3 = alloca %Window, align 8 ; w
+ store %Window zeroinitializer, %Window* %3
+ %4 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 0
+ %5 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 1
+ %6 = load i64, i64* %1, align 8
+ %7 = load i64, i64* %2, align 8
+ store i64 %6, i64* %4
+ store i64 %7, i64* %5
+ %8 = alloca %.string, align 8 ; class_name
store %.string zeroinitializer, %.string* %8
- %9 = getelementptr inbounds [19 x i8], [19 x i8]* @.str3, i64 0, i64 0
+ %9 = getelementptr inbounds [18 x i8], [18 x i8]* @.str2, i64 0, i64 0
%10 = alloca %.string, align 8
store %.string zeroinitializer, %.string* %10
%11 = getelementptr inbounds %.string, %.string* %10, i64 0, i32 0
%12 = getelementptr inbounds %.string, %.string* %10, i64 0, i32 1
store i8* %9, i8** %11
- store i64 19, i64* %12
+ store i64 18, i64* %12
%13 = load %.string, %.string* %10, align 8
store %.string %13, %.string* %8
%14 = alloca i8*, align 8 ; c_class_name
store i8* zeroinitializer, i8** %14
- %15 = getelementptr inbounds %.string, %.string* %2, i64 0, i32 0
+ %15 = getelementptr inbounds %.string, %.string* %8, i64 0, i32 0
%16 = load i8*, i8** %15, align 8
%17 = getelementptr i8, i8* %16, i64 0
%18 = getelementptr inbounds i8, i8* %17
store i8* %18, i8** %14
- %19 = alloca i8*, align 8 ; c_title
- store i8* zeroinitializer, i8** %19
- %20 = getelementptr inbounds %.string, %.string* %8, i64 0, i32 0
- %21 = load i8*, i8** %20, align 8
- %22 = getelementptr i8, i8* %21, i64 0
- %23 = getelementptr inbounds i8, i8* %22
- store i8* %23, i8** %19
- %24 = alloca %WNDCLASSEXA, align 8 ; wc
- store %WNDCLASSEXA zeroinitializer, %WNDCLASSEXA* %24
+ %19 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 7
+ %20 = load %.string, %.string* %0, align 8
+ %21 = call i8* @to_c_string(%.string %20)
+ store i8* %21, i8** %19
+ %22 = alloca %HINSTANCE, align 8 ; instance
+ store %HINSTANCE zeroinitializer, %HINSTANCE* %22
+ %23 = call %HINSTANCE @GetModuleHandleA(i8* null)
+ store %HINSTANCE %23, %HINSTANCE* %22
+ %24 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 2
%25 = alloca %WNDCLASSEXA, align 8
store %WNDCLASSEXA zeroinitializer, %WNDCLASSEXA* %25
%26 = getelementptr inbounds %WNDCLASSEXA, %WNDCLASSEXA* %25, i64 0, i32 0
store i32 80, i32* %26
%27 = getelementptr inbounds %WNDCLASSEXA, %WNDCLASSEXA* %25, i64 0, i32 1
store i32 3, i32* %27
- %28 = load %HINSTANCE, %HINSTANCE* %0, align 8
+ %28 = load %HINSTANCE, %HINSTANCE* %22, align 8
%29 = getelementptr inbounds %WNDCLASSEXA, %WNDCLASSEXA* %25, i64 0, i32 5
store %HINSTANCE %28, %HINSTANCE* %29
%30 = load i8*, i8** %14, align 8
%31 = getelementptr inbounds %WNDCLASSEXA, %WNDCLASSEXA* %25, i64 0, i32 10
store i8* %30, i8** %31
- %32 = bitcast %LRESULT (%HWND, i32, %WPARAM, %LPARAM)* @main$0 to %LRESULT (%HWND, i32, %WPARAM, %LPARAM)*
+ %32 = bitcast %LRESULT (%HWND, i32, %WPARAM, %LPARAM)* @win32_proc to %LRESULT (%HWND, i32, %WPARAM, %LPARAM)*
%33 = getelementptr inbounds %WNDCLASSEXA, %WNDCLASSEXA* %25, i64 0, i32 2
store %WNDPROC %32, %WNDPROC* %33
%34 = load %WNDCLASSEXA, %WNDCLASSEXA* %25, align 8
store %WNDCLASSEXA %34, %WNDCLASSEXA* %24
- %35 = getelementptr inbounds %WNDCLASSEXA, %WNDCLASSEXA* %24
- %36 = call %ATOM @RegisterClassExA(%WNDCLASSEXA* %35)
- %37 = icmp eq i16 %36, 0
- br i1 %37, label %if.then.-.1, label %if.done.-.2
+ %35 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 2
+ %36 = getelementptr inbounds %WNDCLASSEXA, %WNDCLASSEXA* %35
+ %37 = call %ATOM @RegisterClassExA(%WNDCLASSEXA* %36)
+ %38 = icmp eq i16 %37, 0
+ br i1 %38, label %if.then.-.1, label %if.done.-.2
if.then.-.1:
- ret void
+ %39 = alloca {%Window, i1}, align 8
+ store {%Window, i1} zeroinitializer, {%Window, i1}* %39
+ %40 = load %Window, %Window* %3, align 8
+ %41 = getelementptr inbounds {%Window, i1}, {%Window, i1}* %39, i64 0, i32 0
+ store %Window %40, %Window* %41
+ %42 = getelementptr inbounds {%Window, i1}, {%Window, i1}* %39, i64 0, i32 1
+ store i1 false, i1* %42
+ %43 = load {%Window, i1}, {%Window, i1}* %39, align 8
+ ret {%Window, i1} %43
if.done.-.2:
- %38 = alloca %HWND, align 8 ; hwnd
- store %HWND zeroinitializer, %HWND* %38
- %39 = load i8*, i8** %14, align 8
- %40 = load i8*, i8** %19, align 8
- %41 = load %HINSTANCE, %HINSTANCE* %0, align 8
- %42 = call %HWND @CreateWindowExA(i32 0, i8* %39, i8* %40, i32 281673728, i32 2147483648, i32 2147483648, i32 854, i32 480, %HWND null, %HMENU null, %HINSTANCE %41, %.rawptr null)
- store %HWND %42, %HWND* %38
- %43 = load %HWND, %HWND* %38, align 8
- %44 = icmp eq %.rawptr %43, null
- br i1 %44, label %if.then.-.3, label %if.done.-.4
+ %44 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 4
+ %45 = load i8*, i8** %14, align 8
+ %46 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 7
+ %47 = load i8*, i8** %46, align 8
+ %48 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 0
+ %49 = load i64, i64* %48, align 8
+ %50 = trunc i64 %49 to i32
+ %51 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 1
+ %52 = load i64, i64* %51, align 8
+ %53 = trunc i64 %52 to i32
+ %54 = load %HINSTANCE, %HINSTANCE* %22, align 8
+ %55 = call %HWND @CreateWindowExA(i32 0, i8* %45, i8* %47, i32 281673728, i32 2147483648, i32 2147483648, i32 %50, i32 %53, %HWND null, %HMENU null, %HINSTANCE %54, %.rawptr null)
+ store %HWND %55, %HWND* %44
+ %56 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 4
+ %57 = load %HWND, %HWND* %56, align 8
+ %58 = icmp eq %.rawptr %57, null
+ br i1 %58, label %if.then.-.3, label %if.done.-.4
if.then.-.3:
call void @win32_print_last_error()
- ret void
+ %59 = alloca {%Window, i1}, align 8
+ store {%Window, i1} zeroinitializer, {%Window, i1}* %59
+ %60 = load %Window, %Window* %3, align 8
+ %61 = getelementptr inbounds {%Window, i1}, {%Window, i1}* %59, i64 0, i32 0
+ store %Window %60, %Window* %61
+ %62 = getelementptr inbounds {%Window, i1}, {%Window, i1}* %59, i64 0, i32 1
+ store i1 false, i1* %62
+ %63 = load {%Window, i1}, {%Window, i1}* %59, align 8
+ ret {%Window, i1} %63
if.done.-.4:
- %45 = alloca %HDC, align 8 ; dc
- store %HDC zeroinitializer, %HDC* %45
- %46 = load %HWND, %HWND* %38, align 8
- %47 = call %HDC @GetDC(%HANDLE %46)
- store %HDC %47, %HDC* %45
- %48 = alloca %HGLRC, align 8 ; opengl_context
- store %HGLRC zeroinitializer, %HGLRC* %48
- %49 = alloca %PIXELFORMATDESCRIPTOR, align 4 ; pfd
- store %PIXELFORMATDESCRIPTOR zeroinitializer, %PIXELFORMATDESCRIPTOR* %49
- %50 = alloca %PIXELFORMATDESCRIPTOR, align 4
- store %PIXELFORMATDESCRIPTOR zeroinitializer, %PIXELFORMATDESCRIPTOR* %50
- %51 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %50, i64 0, i32 0
- store i32 44, i32* %51
- %52 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %50, i64 0, i32 1
- store i32 1, i32* %52
- %53 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %50, i64 0, i32 2
- store i32 37, i32* %53
- %54 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %50, i64 0, i32 3
- store i8 0, i8* %54
- %55 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %50, i64 0, i32 4
- store i8 32, i8* %55
- %56 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %50, i64 0, i32 11
- store i8 8, i8* %56
- %57 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %50, i64 0, i32 18
- store i8 24, i8* %57
- %58 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %50, i64 0, i32 19
- store i8 8, i8* %58
- %59 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %50, i64 0, i32 21
- store i8 0, i8* %59
- %60 = load %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %50, align 4
- store %PIXELFORMATDESCRIPTOR %60, %PIXELFORMATDESCRIPTOR* %49
- %61 = load %HDC, %HDC* %45, align 8
- %62 = load %HDC, %HDC* %45, align 8
- %63 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %49
- %64 = call i32 @ChoosePixelFormat(%HDC %62, %PIXELFORMATDESCRIPTOR* %63)
- %65 = call %BOOL @SetPixelFormat(%HDC %61, i32 %64, %PIXELFORMATDESCRIPTOR* null)
- %66 = load %HDC, %HDC* %45, align 8
- %67 = call %HGLRC @wglCreateContext(%HDC %66)
- store %HGLRC %67, %HGLRC* %48
- %68 = load %HDC, %HDC* %45, align 8
- %69 = load %HGLRC, %HGLRC* %48, align 8
- %70 = call %BOOL @wglMakeCurrent(%HDC %68, %HGLRC %69)
- %71 = alloca [8 x i32], align 4 ; attribs
- store [8 x i32] zeroinitializer, [8 x i32]* %71
- %72 = alloca [8 x i32], align 4
- store [8 x i32] zeroinitializer, [8 x i32]* %72
- %73 = getelementptr inbounds [8 x i32], [8 x i32]* %72, i64 0, i32 0
- store i32 8337, i32* %73
- %74 = getelementptr inbounds [8 x i32], [8 x i32]* %72, i64 0, i32 1
- store i32 2, i32* %74
- %75 = getelementptr inbounds [8 x i32], [8 x i32]* %72, i64 0, i32 2
- store i32 8338, i32* %75
- %76 = getelementptr inbounds [8 x i32], [8 x i32]* %72, i64 0, i32 3
- store i32 1, i32* %76
- %77 = getelementptr inbounds [8 x i32], [8 x i32]* %72, i64 0, i32 4
- store i32 37158, i32* %77
- %78 = getelementptr inbounds [8 x i32], [8 x i32]* %72, i64 0, i32 5
- store i32 2, i32* %78
- %79 = getelementptr inbounds [8 x i32], [8 x i32]* %72, i64 0, i32 6
- store i32 0, i32* %79
- %80 = load [8 x i32], [8 x i32]* %72, align 4
- store [8 x i32] %80, [8 x i32]* %71
- %81 = alloca %.string, align 8 ; wgl_string
- store %.string zeroinitializer, %.string* %81
- %82 = getelementptr inbounds [27 x i8], [27 x i8]* @.str4, i64 0, i64 0
- %83 = alloca %.string, align 8
- store %.string zeroinitializer, %.string* %83
- %84 = getelementptr inbounds %.string, %.string* %83, i64 0, i32 0
- %85 = getelementptr inbounds %.string, %.string* %83, i64 0, i32 1
- store i8* %82, i8** %84
- store i64 27, i64* %85
- %86 = load %.string, %.string* %83, align 8
- store %.string %86, %.string* %81
- %87 = alloca i8*, align 8 ; c_wgl_string
- store i8* zeroinitializer, i8** %87
- %88 = getelementptr inbounds %.string, %.string* %81, i64 0, i32 0
- %89 = load i8*, i8** %88, align 8
- %90 = getelementptr i8, i8* %89, i64 0
- %91 = getelementptr inbounds i8, i8* %90
- store i8* %91, i8** %87
- %92 = alloca %wglCreateContextAttribsARBType, align 8 ; wglCreateContextAttribsARB
- store %wglCreateContextAttribsARBType zeroinitializer, %wglCreateContextAttribsARBType* %92
- %93 = load i8*, i8** %87, align 8
- %94 = call %PROC @wglGetProcAddress(i8* %93)
- %95 = bitcast void ()* %94 to %HGLRC (%HDC, %.rawptr, i32*)*
- %96 = bitcast %HGLRC (%HDC, %.rawptr, i32*)* %95 to %HGLRC (%HDC, %.rawptr, i32*)*
- store %wglCreateContextAttribsARBType %96, %wglCreateContextAttribsARBType* %92
- %97 = alloca %HGLRC, align 8 ; rc
- store %HGLRC zeroinitializer, %HGLRC* %97
- %98 = load %wglCreateContextAttribsARBType, %wglCreateContextAttribsARBType* %92, align 8
- %99 = load %HDC, %HDC* %45, align 8
- %100 = getelementptr inbounds [8 x i32], [8 x i32]* %71, i64 0, i64 0
- %101 = getelementptr i32, i32* %100, i64 0
- %102 = getelementptr inbounds i32, i32* %101
- %103 = call %HGLRC %98(%HDC %99, %.rawptr null, i32* %102)
- store %HGLRC %103, %HGLRC* %97
- %104 = load %HDC, %HDC* %45, align 8
- %105 = load %HGLRC, %HGLRC* %97, align 8
- %106 = call %BOOL @wglMakeCurrent(%HDC %104, %HGLRC %105)
- %107 = load %HDC, %HDC* %45, align 8
- %108 = call %BOOL @SwapBuffers(%HDC %107)
- %109 = alloca double, align 8 ; start_time
- store double zeroinitializer, double* %109
- %110 = call double @time_now()
- store double %110, double* %109
- %111 = alloca i1, align 1 ; running
- store i1 zeroinitializer, i1* %111
- store i1 true, i1* %111
- br label %for.loop.-.6
+ %64 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 3
+ %65 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 4
+ %66 = load %HWND, %HWND* %65, align 8
+ %67 = call %HDC @GetDC(%HANDLE %66)
+ store %HDC %67, %HDC* %64
+ %68 = alloca %PIXELFORMATDESCRIPTOR, align 4 ; pfd
+ store %PIXELFORMATDESCRIPTOR zeroinitializer, %PIXELFORMATDESCRIPTOR* %68
+ %69 = alloca %PIXELFORMATDESCRIPTOR, align 4
+ store %PIXELFORMATDESCRIPTOR zeroinitializer, %PIXELFORMATDESCRIPTOR* %69
+ %70 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %69, i64 0, i32 0
+ store i32 44, i32* %70
+ %71 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %69, i64 0, i32 1
+ store i32 1, i32* %71
+ %72 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %69, i64 0, i32 2
+ store i32 37, i32* %72
+ %73 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %69, i64 0, i32 3
+ store i8 0, i8* %73
+ %74 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %69, i64 0, i32 4
+ store i8 32, i8* %74
+ %75 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %69, i64 0, i32 11
+ store i8 8, i8* %75
+ %76 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %69, i64 0, i32 18
+ store i8 24, i8* %76
+ %77 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %69, i64 0, i32 19
+ store i8 8, i8* %77
+ %78 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %69, i64 0, i32 21
+ store i8 0, i8* %78
+ %79 = load %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %69, align 4
+ store %PIXELFORMATDESCRIPTOR %79, %PIXELFORMATDESCRIPTOR* %68
+ %80 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 3
+ %81 = load %HDC, %HDC* %80, align 8
+ %82 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 3
+ %83 = load %HDC, %HDC* %82, align 8
+ %84 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %68
+ %85 = call i32 @ChoosePixelFormat(%HDC %83, %PIXELFORMATDESCRIPTOR* %84)
+ %86 = call %BOOL @SetPixelFormat(%HDC %81, i32 %85, %PIXELFORMATDESCRIPTOR* null)
+ %87 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 5
+ %88 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 3
+ %89 = load %HDC, %HDC* %88, align 8
+ %90 = call %HGLRC @wglCreateContext(%HDC %89)
+ store %HGLRC %90, %HGLRC* %87
+ %91 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 3
+ %92 = load %HDC, %HDC* %91, align 8
+ %93 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 5
+ %94 = load %HGLRC, %HGLRC* %93, align 8
+ %95 = call %BOOL @wglMakeCurrent(%HDC %92, %HGLRC %94)
+ %96 = alloca [8 x i32], align 4 ; attribs
+ store [8 x i32] zeroinitializer, [8 x i32]* %96
+ %97 = alloca [8 x i32], align 4
+ store [8 x i32] zeroinitializer, [8 x i32]* %97
+ %98 = getelementptr inbounds [8 x i32], [8 x i32]* %97, i64 0, i32 0
+ store i32 8337, i32* %98
+ %99 = getelementptr inbounds [8 x i32], [8 x i32]* %97, i64 0, i32 1
+ store i32 2, i32* %99
+ %100 = getelementptr inbounds [8 x i32], [8 x i32]* %97, i64 0, i32 2
+ store i32 8338, i32* %100
+ %101 = getelementptr inbounds [8 x i32], [8 x i32]* %97, i64 0, i32 3
+ store i32 1, i32* %101
+ %102 = getelementptr inbounds [8 x i32], [8 x i32]* %97, i64 0, i32 4
+ store i32 37158, i32* %102
+ %103 = getelementptr inbounds [8 x i32], [8 x i32]* %97, i64 0, i32 5
+ store i32 2, i32* %103
+ %104 = getelementptr inbounds [8 x i32], [8 x i32]* %97, i64 0, i32 6
+ store i32 0, i32* %104
+ %105 = load [8 x i32], [8 x i32]* %97, align 4
+ store [8 x i32] %105, [8 x i32]* %96
+ %106 = alloca %.string, align 8 ; wgl_string
+ store %.string zeroinitializer, %.string* %106
+ %107 = getelementptr inbounds [27 x i8], [27 x i8]* @.str3, i64 0, i64 0
+ %108 = alloca %.string, align 8
+ store %.string zeroinitializer, %.string* %108
+ %109 = getelementptr inbounds %.string, %.string* %108, i64 0, i32 0
+ %110 = getelementptr inbounds %.string, %.string* %108, i64 0, i32 1
+ store i8* %107, i8** %109
+ store i64 27, i64* %110
+ %111 = load %.string, %.string* %108, align 8
+ store %.string %111, %.string* %106
+ %112 = alloca i8*, align 8 ; c_wgl_string
+ store i8* zeroinitializer, i8** %112
+ %113 = getelementptr inbounds %.string, %.string* %106, i64 0, i32 0
+ %114 = load i8*, i8** %113, align 8
+ %115 = getelementptr i8, i8* %114, i64 0
+ %116 = getelementptr inbounds i8, i8* %115
+ store i8* %116, i8** %112
+ %117 = alloca %wglCreateContextAttribsARBType, align 8 ; wglCreateContextAttribsARB
+ store %wglCreateContextAttribsARBType zeroinitializer, %wglCreateContextAttribsARBType* %117
+ %118 = load i8*, i8** %112, align 8
+ %119 = call %PROC @wglGetProcAddress(i8* %118)
+ %120 = bitcast void ()* %119 to %HGLRC (%HDC, %.rawptr, i32*)*
+ %121 = bitcast %HGLRC (%HDC, %.rawptr, i32*)* %120 to %HGLRC (%HDC, %.rawptr, i32*)*
+ store %wglCreateContextAttribsARBType %121, %wglCreateContextAttribsARBType* %117
+ %122 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 6
+ %123 = load %wglCreateContextAttribsARBType, %wglCreateContextAttribsARBType* %117, align 8
+ %124 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 3
+ %125 = load %HDC, %HDC* %124, align 8
+ %126 = getelementptr inbounds [8 x i32], [8 x i32]* %96, i64 0, i64 0
+ %127 = getelementptr i32, i32* %126, i64 0
+ %128 = getelementptr inbounds i32, i32* %127
+ %129 = call %HGLRC %123(%HDC %125, %.rawptr null, i32* %128)
+ store %HGLRC %129, %HGLRC* %122
+ %130 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 3
+ %131 = load %HDC, %HDC* %130, align 8
+ %132 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 6
+ %133 = load %HGLRC, %HGLRC* %132, align 8
+ %134 = call %BOOL @wglMakeCurrent(%HDC %131, %HGLRC %133)
+ %135 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 3
+ %136 = load %HDC, %HDC* %135, align 8
+ %137 = call %BOOL @SwapBuffers(%HDC %136)
+ %138 = alloca {%Window, i1}, align 8
+ store {%Window, i1} zeroinitializer, {%Window, i1}* %138
+ %139 = load %Window, %Window* %3, align 8
+ %140 = getelementptr inbounds {%Window, i1}, {%Window, i1}* %138, i64 0, i32 0
+ store %Window %139, %Window* %140
+ %141 = getelementptr inbounds {%Window, i1}, {%Window, i1}* %138, i64 0, i32 1
+ store i1 true, i1* %141
+ %142 = load {%Window, i1}, {%Window, i1}* %138, align 8
+ ret {%Window, i1} %142
+}
-for.body.-.5:
- %112 = alloca double, align 8 ; curr_time
- store double zeroinitializer, double* %112
- %113 = call double @time_now()
- store double %113, double* %112
- %114 = alloca double, align 8 ; dt
- store double zeroinitializer, double* %114
- %115 = load double, double* %109, align 8
- %116 = load double, double* %112, align 8
- %117 = fsub double %116, %115
- store double %117, double* %114
- %118 = alloca %MSG, align 8 ; msg
- store %MSG zeroinitializer, %MSG* %118
- br label %for.body.-.7
+define void @destroy_window(%Window* %w) {
+entry.-.0:
+ %0 = alloca %Window*, align 8 ; w
+ store %Window* zeroinitializer, %Window** %0
+ store %Window* %w, %Window** %0
+ %1 = load %Window*, %Window** %0, align 8
+ %2 = getelementptr %Window, %Window* %1, i64 0
+ %3 = getelementptr inbounds %Window, %Window* %2, i64 0, i32 7
+ %4 = load i8*, i8** %3, align 8
+ call void @free(%.rawptr %4)
+ ret void
+}
-for.loop.-.6:
- %119 = load i1, i1* %111, align 1
- br i1 %119, label %for.body.-.5, label %for.done.-.16
-
-for.body.-.7:
- %120 = alloca i1, align 1 ; ok
- store i1 zeroinitializer, i1* %120
- %121 = getelementptr inbounds %MSG, %MSG* %118
- %122 = call %BOOL @PeekMessageA(%MSG* %121, %HWND null, i32 0, i32 0, i32 1)
- %123 = icmp ne i32 %122, 0
- store i1 %123, i1* %120
- %124 = load i1, i1* %120, align 1
- br i1 %124, label %if.done.-.9, label %if.then.-.8
+define i1 @update_window(%Window* %w) {
+entry.-.0:
+ %0 = alloca %Window*, align 8 ; w
+ store %Window* zeroinitializer, %Window** %0
+ store %Window* %w, %Window** %0
+ %1 = alloca %MSG, align 8 ; msg
+ store %MSG zeroinitializer, %MSG* %1
+ br label %for.body.-.1
+
+for.body.-.1:
+ %2 = alloca i1, align 1 ; ok
+ store i1 zeroinitializer, i1* %2
+ %3 = getelementptr inbounds %MSG, %MSG* %1
+ %4 = call %BOOL @PeekMessageA(%MSG* %3, %HWND null, i32 0, i32 0, i32 1)
+ %5 = icmp ne i32 %4, 0
+ store i1 %5, i1* %2
+ %6 = load i1, i1* %2, align 1
+ br i1 %6, label %if.done.-.3, label %if.then.-.2
+
+if.then.-.2:
+ br label %for.done.-.6
-if.then.-.8:
- br label %for.done.-.12
+if.done.-.3:
+ %7 = getelementptr inbounds %MSG, %MSG* %1, i64 0, i32 1
+ %8 = load i32, i32* %7, align 4
+ %9 = icmp eq i32 %8, 18
+ br i1 %9, label %if.then.-.4, label %if.done.-.5
-if.done.-.9:
- %125 = getelementptr inbounds %MSG, %MSG* %118, i64 0, i32 1
- %126 = load i32, i32* %125, align 4
- %127 = icmp eq i32 %126, 18
- br i1 %127, label %if.then.-.10, label %if.done.-.11
+if.then.-.4:
+ ret i1 true
-if.then.-.10:
- store i1 false, i1* %111
- br label %for.done.-.12
+if.done.-.5:
+ %10 = getelementptr inbounds %MSG, %MSG* %1
+ %11 = call %BOOL @TranslateMessage(%MSG* %10)
+ %12 = getelementptr inbounds %MSG, %MSG* %1
+ %13 = call %LRESULT @DispatchMessageA(%MSG* %12)
+ br label %for.body.-.1
-if.done.-.11:
- %128 = getelementptr inbounds %MSG, %MSG* %118
- %129 = call %BOOL @TranslateMessage(%MSG* %128)
- %130 = getelementptr inbounds %MSG, %MSG* %118
- %131 = call %LRESULT @DispatchMessageA(%MSG* %130)
- br label %for.body.-.7
+for.done.-.6:
+ ret i1 false
+}
-for.done.-.12:
+define void @display_window(%Window* %w) {
+entry.-.0:
+ %0 = alloca %Window*, align 8 ; w
+ store %Window* zeroinitializer, %Window** %0
+ store %Window* %w, %Window** %0
+ %1 = load %Window*, %Window** %0, align 8
+ %2 = getelementptr %Window, %Window* %1, i64 0
+ %3 = getelementptr inbounds %Window, %Window* %2, i64 0, i32 3
+ %4 = load %HDC, %HDC* %3, align 8
+ %5 = call %BOOL @SwapBuffers(%HDC %4)
+ ret void
+}
+
+define void @main() {
+entry.-.0:
+ call void @__$startup_runtime()
+ %0 = alloca %Window, align 8 ; window
+ store %Window zeroinitializer, %Window* %0
+ %1 = alloca i1, align 1 ; window_success
+ store i1 zeroinitializer, i1* %1
+ %2 = getelementptr inbounds [18 x i8], [18 x i8]* @.str4, i64 0, i64 0
+ %3 = alloca %.string, align 8
+ store %.string zeroinitializer, %.string* %3
+ %4 = getelementptr inbounds %.string, %.string* %3, i64 0, i32 0
+ %5 = getelementptr inbounds %.string, %.string* %3, i64 0, i32 1
+ store i8* %2, i8** %4
+ store i64 18, i64* %5
+ %6 = load %.string, %.string* %3, align 8
+ %7 = call {%Window, i1} @make_window(%.string %6, i64 854, i64 480)
+ %8 = extractvalue {%Window, i1} %7, 0
+ %9 = extractvalue {%Window, i1} %7, 1
+ store %Window %8, %Window* %0
+ store i1 %9, i1* %1
+ %10 = load i1, i1* %1, align 1
+ br i1 %10, label %if.done.-.2, label %if.then.-.1
+
+if.then.-.1:
+ ret void
+
+if.done.-.2:
+ %11 = alloca double, align 8 ; start_time
+ store double zeroinitializer, double* %11
+ %12 = call double @time_now()
+ store double %12, double* %11
+ %13 = alloca i1, align 1 ; running
+ store i1 zeroinitializer, i1* %13
+ store i1 true, i1* %13
+ br label %for.loop.-.4
+
+for.body.-.3:
+ %14 = alloca double, align 8 ; curr_time
+ store double zeroinitializer, double* %14
+ %15 = call double @time_now()
+ store double %15, double* %14
+ %16 = alloca double, align 8 ; dt
+ store double zeroinitializer, double* %16
+ %17 = load double, double* %11, align 8
+ %18 = load double, double* %14, align 8
+ %19 = fsub double %18, %17
+ store double %19, double* %16
+ %20 = getelementptr inbounds %Window, %Window* %0
+ %21 = call i1 @update_window(%Window* %20)
+ br i1 %21, label %if.then.-.5, label %if.done.-.6
+
+for.loop.-.4:
+ %22 = load i1, i1* %13, align 1
+ br i1 %22, label %for.body.-.3, label %for.done.-.10
+
+if.then.-.5:
+ store i1 false, i1* %13
+ br label %if.done.-.6
+
+if.done.-.6:
call void @glClearColor(float 0x3fe0000000000000, float 0x3fe6666660000000, float 0x3ff0000000000000, float 0x3ff0000000000000)
call void @glClear(i32 16384)
call void @glBegin(i32 4)
@@ -354,74 +538,38 @@ for.done.-.12:
call void @glVertex3f(float 0xbfe0000000000000, float 0xbfe0000000000000, float 0x0000000000000000)
call void @glColor3f(float 0x3ff0000000000000, float 0x0000000000000000, float 0x0000000000000000)
call void @glVertex3f(float 0x3fe0000000000000, float 0xbfe0000000000000, float 0x0000000000000000)
- br label %defer.-.13
+ br label %defer.-.7
-defer.-.13:
+defer.-.7:
call void @glEnd()
- %132 = load %HDC, %HDC* %45, align 8
- %133 = call %BOOL @SwapBuffers(%HDC %132)
- %134 = alloca i32, align 4 ; ms
- store i32 zeroinitializer, i32* %134
- %135 = load double, double* %114, align 8
- %136 = fmul double %135, 0x408f400000000000
- %137 = fsub double 0x4030000000000000, %136
- %138 = fptosi double %137 to i32
- store i32 %138, i32* %134
- %139 = load i32, i32* %134, align 4
- %140 = icmp sgt i32 %139, 0
- br i1 %140, label %if.then.-.14, label %if.done.-.15
-
-if.then.-.14:
- %141 = load i32, i32* %134, align 4
- call void @sleep_ms(i32 %141)
- br label %if.done.-.15
-
-if.done.-.15:
- br label %for.loop.-.6
-
-for.done.-.16:
- ret void
-}
+ %23 = getelementptr inbounds %Window, %Window* %0
+ call void @display_window(%Window* %23)
+ %24 = alloca i32, align 4 ; ms
+ store i32 zeroinitializer, i32* %24
+ %25 = load double, double* %16, align 8
+ %26 = fmul double %25, 0x408f400000000000
+ %27 = fsub double 0x4030000000000000, %26
+ %28 = fptosi double %27 to i32
+ store i32 %28, i32* %24
+ %29 = load i32, i32* %24, align 4
+ %30 = icmp sgt i32 %29, 0
+ br i1 %30, label %if.then.-.8, label %if.done.-.9
-define %LRESULT @main$0(%HWND %hwnd, i32 %msg, %WPARAM %wparam, %LPARAM %lparam) noinline {
-entry.-.0:
- %0 = alloca %HWND, align 8 ; hwnd
- store %HWND zeroinitializer, %HWND* %0
- store %HWND %hwnd, %HWND* %0
- %1 = alloca i32, align 4 ; msg
- store i32 zeroinitializer, i32* %1
- store i32 %msg, i32* %1
- %2 = alloca %WPARAM, align 8 ; wparam
- store %WPARAM zeroinitializer, %WPARAM* %2
- store %WPARAM %wparam, %WPARAM* %2
- %3 = alloca %LPARAM, align 8 ; lparam
- store %LPARAM zeroinitializer, %LPARAM* %3
- store %LPARAM %lparam, %LPARAM* %3
- %4 = load i32, i32* %1, align 4
- %5 = icmp eq i32 %4, 2
- br i1 %5, label %if.then.-.1, label %cmp-or.-.3
-
-if.then.-.1:
- call void @ExitProcess(i32 0)
- ret %LRESULT 0
+if.then.-.8:
+ %31 = load i32, i32* %24, align 4
+ call void @sleep_ms(i32 %31)
+ br label %if.done.-.9
-cmp-or.-.2:
- %6 = load i32, i32* %1, align 4
- %7 = icmp eq i32 %6, 18
- br i1 %7, label %if.then.-.1, label %if.done.-.4
+if.done.-.9:
+ br label %for.loop.-.4
-cmp-or.-.3:
- %8 = load i32, i32* %1, align 4
- %9 = icmp eq i32 %8, 16
- br i1 %9, label %if.then.-.1, label %cmp-or.-.2
+for.done.-.10:
+ br label %defer.-.11
-if.done.-.4:
- %10 = load %HWND, %HWND* %0, align 8
- %11 = load i32, i32* %1, align 4
- %12 = load %WPARAM, %WPARAM* %2, align 8
- %13 = load %LPARAM, %LPARAM* %3, align 8
- %14 = call %LRESULT @DefWindowProcA(%HWND %10, i32 %11, %WPARAM %12, %LPARAM %13)
- ret i64 %14
+defer.-.11:
+ %32 = getelementptr inbounds %Window, %Window* %0
+ call void @destroy_window(%Window* %32)
+ ret void
}
define void @print_string(%.string %s) {
@@ -1533,9 +1681,9 @@ entry.-.0:
}
@.str0 = global [14 x i8] c"GetLastError\3A\20"
@.str1 = global [1 x i8] c"\0A"
-@.str2 = global [19 x i8] c"Odin-Language-Demo\00"
-@.str3 = global [19 x i8] c"Odin\20Language\20Demo\00"
-@.str4 = global [27 x i8] c"wglCreateContextAttribsARB\00"
+@.str2 = global [18 x i8] c"Win32-Odin-Window\00"
+@.str3 = global [27 x i8] c"wglCreateContextAttribsARB\00"
+@.str4 = global [18 x i8] c"Odin\20Language\20Demo"
@.str5 = global [64 x i8] c"0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz\40$"
@.str6 = global [64 x i8] c"0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz\40$"
@.str7 = global [4 x i8] c"true"
diff --git a/examples/main.odin b/examples/main.odin
index 675b6919c..89bdceddd 100644
--- a/examples/main.odin
+++ b/examples/main.odin
@@ -4,7 +4,6 @@
#load "stb_image.odin"
win32_perf_count_freq := GetQueryPerformanceFrequency();
-
time_now :: proc() -> f64 {
if win32_perf_count_freq == 0 {
debug_trap();
@@ -15,7 +14,6 @@ time_now :: proc() -> f64 {
result := counter as f64 / win32_perf_count_freq as f64;
return result;
}
-
win32_print_last_error :: proc() {
err_code := GetLastError() as int;
if err_code != 0 {
@@ -25,50 +23,68 @@ win32_print_last_error :: proc() {
}
}
-main :: proc() {
- instance := GetModuleHandleA(null);
+// Yuk!
+to_c_string :: proc(s: string) -> ^u8 {
+ c_str := heap_alloc(len(s)+1) as ^u8;
+ mem_copy(c_str, ^s[0], len(s));
+ c_str[len(s)] = 0;
+ return c_str;
+}
+
+
+type Window: struct {
+ width, height: int,
+ wc: WNDCLASSEXA,
+ dc: HDC,
+ hwnd: HWND,
+ opengl_context: HGLRC,
+ rc: HGLRC,
+ c_title: ^u8,
+}
+
+win32_proc :: proc(hwnd: HWND, msg: u32, wparam: WPARAM, lparam: LPARAM) -> LRESULT #no_inline {
+ if msg == WM_DESTROY || msg == WM_CLOSE || msg == WM_QUIT {
+ ExitProcess(0);
+ return 0;
+ }
+ return DefWindowProcA(hwnd, msg, wparam, lparam);
+}
- class_name := "Odin-Language-Demo\x00";
- title := "Odin Language Demo\x00";
+make_window :: proc(title: string, msg, height: int) -> (Window, bool) {
+ w: Window;
+ w.width, w.height = msg, height;
+
+ class_name := "Win32-Odin-Window\x00";
c_class_name := ^class_name[0];
- c_title := ^title[0];
+ w.c_title = to_c_string(title);
+
+ instance := GetModuleHandleA(null);
- wc := WNDCLASSEXA{
+ w.wc = WNDCLASSEXA{
cbSize = size_of(WNDCLASSEXA) as u32,
style = CS_VREDRAW | CS_HREDRAW,
hInstance = instance as HINSTANCE,
className = c_class_name,
- wndProc = proc(hwnd: HWND, msg: u32, wparam: WPARAM, lparam: LPARAM) -> LRESULT #no_inline {
- if msg == WM_DESTROY || msg == WM_CLOSE || msg == WM_QUIT {
- ExitProcess(0);
- return 0;
- }
- return DefWindowProcA(hwnd, msg, wparam, lparam);
- },
+ wndProc = win32_proc,
};
- if RegisterClassExA(^wc) == 0 {
- return;
+ if RegisterClassExA(^w.wc) == 0 {
+ return w, false;
}
- WINDOW_WIDTH :: 854;
- WINDOW_HEIGHT :: 480;
-
- hwnd := CreateWindowExA(0,
- c_class_name, c_title,
- WS_VISIBLE | WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX,
- CW_USEDEFAULT, CW_USEDEFAULT,
- WINDOW_WIDTH, WINDOW_HEIGHT,
- null, null, instance, null);
-
+ w.hwnd = CreateWindowExA(0,
+ c_class_name, w.c_title,
+ WS_VISIBLE | WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX,
+ CW_USEDEFAULT, CW_USEDEFAULT,
+ w.width as i32, w.height as i32,
+ null, null, instance, null);
- if hwnd == null {
+ if w.hwnd == null {
win32_print_last_error();
- return;
+ return w, false;
}
- dc := GetDC(hwnd);
- opengl_context: HGLRC;
+ w.dc = GetDC(w.hwnd);
{
pfd := PIXELFORMATDESCRIPTOR{
@@ -83,9 +99,9 @@ main :: proc() {
iLayerType = PFD_MAIN_PLANE,
};
- SetPixelFormat(dc, ChoosePixelFormat(dc, ^pfd), null);
- opengl_context = wglCreateContext(dc);
- wglMakeCurrent(dc, opengl_context);
+ SetPixelFormat(w.dc, ChoosePixelFormat(w.dc, ^pfd), null);
+ w.opengl_context = wglCreateContext(w.dc);
+ wglMakeCurrent(w.dc, w.opengl_context);
attribs := [8]i32{
WGL_CONTEXT_MAJOR_VERSION_ARB, 2,
@@ -97,10 +113,50 @@ main :: proc() {
wgl_string := "wglCreateContextAttribsARB\x00";
c_wgl_string := ^wgl_string[0];
wglCreateContextAttribsARB := wglGetProcAddress(c_wgl_string) as wglCreateContextAttribsARBType;
- rc := wglCreateContextAttribsARB(dc, 0, ^attribs[0]);
- wglMakeCurrent(dc, rc);
- SwapBuffers(dc);
+ w.rc = wglCreateContextAttribsARB(w.dc, 0, ^attribs[0]);
+ wglMakeCurrent(w.dc, w.rc);
+ SwapBuffers(w.dc);
+ }
+
+ return w, true;
+}
+
+destroy_window :: proc(w: ^Window) {
+ heap_free(w.c_title);
+}
+
+update_window :: proc(w: ^Window) -> bool {
+ msg: MSG;
+ for {
+ ok := PeekMessageA(^msg, null, 0, 0, PM_REMOVE) != 0;
+ if !ok {
+ break;
+ }
+
+ if msg.message == WM_QUIT {
+ return true;
+ }
+ _ = TranslateMessage(^msg);
+ _ = DispatchMessageA(^msg);
}
+ return false;
+}
+
+display_window :: proc(w: ^Window) {
+ SwapBuffers(w.dc);
+}
+
+
+
+main :: proc() {
+ WINDOW_WIDTH :: 854;
+ WINDOW_HEIGHT :: 480;
+
+ window, window_success := make_window("Odin Language Demo", WINDOW_WIDTH, WINDOW_HEIGHT);
+ if !window_success {
+ return;
+ }
+ defer destroy_window(^window);
start_time := time_now();
running := true;
@@ -108,21 +164,11 @@ main :: proc() {
curr_time := time_now();
dt := curr_time - start_time;
- msg: MSG;
- for {
- ok := PeekMessageA(^msg, null, 0, 0, PM_REMOVE) != 0;
- if !ok {
- break;
- }
-
- if msg.message == WM_QUIT {
- running = false;
- break;
- }
- _ = TranslateMessage(^msg);
- _ = DispatchMessageA(^msg);
+ if update_window(^window) {
+ running = false;
}
+
glClearColor(0.5, 0.7, 1.0, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
// glOrtho(0, WINDOW_WIDTH, 0, WINDOW_HEIGHT, -1, +1);
@@ -140,7 +186,7 @@ main :: proc() {
glColor3f(1, 0, 0); glVertex3f(+0.5, -0.5, 0);
}
- SwapBuffers(dc);
+ display_window(^window);
{
ms := (16 - dt*1000) as i32;
if ms > 0 { sleep_ms(ms); }
diff --git a/examples/stb_image.odin b/examples/stb_image.odin
new file mode 100644
index 000000000..286fb39c8
--- /dev/null
+++ b/examples/stb_image.odin
@@ -0,0 +1,30 @@
+type Bitmap: struct {
+ width, height: i32,
+ comp: i32,
+ data: []u8,
+}
+
+make_bitmap :: proc(filename: string) -> Bitmap {
+ stbi_load :: proc(filename: ^u8, x, y, comp: ^i32, req_comp: i32) -> ^u8 #foreign
+
+ c_buf: [1024]u8;
+ bytes := filename as []byte;
+ str_len := copy(c_buf[:], bytes);
+
+ b: Bitmap;
+ pixels := stbi_load(^c_buf[0], ^b.width, ^b.height, ^b.comp, 4);
+ len := (b.width*b.height*b.comp) as int;
+ b.data = pixels[:len];
+
+ return b;
+}
+
+destroy_bitmap :: proc(b: ^Bitmap) {
+ stbi_image_free :: proc(retval_from_stbi_load: rawptr) #foreign
+
+ stbi_image_free(^b.data[0]);
+ b.data = b.data[:0];
+ b.width = 0;
+ b.height = 0;
+ b.comp = 0;
+}