diff options
| author | gingerBill <ginger.bill.22@gmail.com> | 2016-08-17 12:04:17 +0100 |
|---|---|---|
| committer | gingerBill <ginger.bill.22@gmail.com> | 2016-08-17 12:04:17 +0100 |
| commit | c4fe2ace0595ae51f620aaada1807295e41cd6b5 (patch) | |
| tree | 98f9c7dfc4d21e2e93687566a055deea4502bfa4 /examples | |
| parent | 511f3744f695d52330651b17f1e3ef49c56b7c76 (diff) | |
Fix Scoping of proc type decls
Diffstat (limited to 'examples')
| -rw-r--r-- | examples/main.ll | 684 | ||||
| -rw-r--r-- | examples/main.odin | 148 | ||||
| -rw-r--r-- | examples/stb_image.odin | 30 |
3 files changed, 543 insertions, 319 deletions
diff --git a/examples/main.ll b/examples/main.ll index 7192921e4..6897f35aa 100644 --- a/examples/main.ll +++ b/examples/main.ll @@ -1,6 +1,7 @@ %.string = type {i8*, i64} ; Basic_string %.rawptr = type i8* ; Basic_rawptr +%Window = type {i64, i64, %WNDCLASSEXA, %.rawptr, %.rawptr, %.rawptr, %.rawptr, i8*} %HANDLE = type %.rawptr %HWND = type %.rawptr %HDC = type %.rawptr @@ -16,8 +17,8 @@ %POINT = type {i32, i32} %BOOL = type i32 %WNDPROC = type %LRESULT (%HWND, i32, %WPARAM, %LPARAM)* -%WNDCLASSEXA = type {i32, i32, %WNDPROC, i32, i32, %HINSTANCE, %HICON, %HCURSOR, %HBRUSH, i8*, i8*, %HICON} -%MSG = type {%HWND, i32, %WPARAM, %LPARAM, i32, %POINT} +%WNDCLASSEXA = type {i32, i32, %LRESULT (%HWND, i32, %WPARAM, %LPARAM)*, i32, i32, %.rawptr, %.rawptr, %.rawptr, %.rawptr, i8*, i8*, %.rawptr} +%MSG = type {%.rawptr, i32, i64, i64, i32, %POINT} %HGLRC = type %.rawptr %PROC = type void ()* %wglCreateContextAttribsARBType = type %HGLRC (%HDC, %.rawptr, i32*)* @@ -92,253 +93,436 @@ if.done.-.2: ret void } -define void @main() { +define i8* @to_c_string(%.string %s) { entry.-.0: - call void @__$startup_runtime() - %0 = alloca %HINSTANCE, align 8 ; instance - store %HINSTANCE zeroinitializer, %HINSTANCE* %0 - %1 = call %HINSTANCE @GetModuleHandleA(i8* null) - store %HINSTANCE %1, %HINSTANCE* %0 - %2 = alloca %.string, align 8 ; class_name - store %.string zeroinitializer, %.string* %2 - %3 = getelementptr inbounds [19 x i8], [19 x i8]* @.str2, i64 0, i64 0 - %4 = alloca %.string, align 8 - store %.string zeroinitializer, %.string* %4 - %5 = getelementptr inbounds %.string, %.string* %4, i64 0, i32 0 - %6 = getelementptr inbounds %.string, %.string* %4, i64 0, i32 1 - store i8* %3, i8** %5 - store i64 19, i64* %6 - %7 = load %.string, %.string* %4, align 8 - store %.string %7, %.string* %2 - %8 = alloca %.string, align 8 ; title + %0 = alloca %.string, align 8 ; s + store %.string zeroinitializer, %.string* %0 + store %.string %s, %.string* %0 + %1 = alloca i8*, align 8 ; c_str + store i8* zeroinitializer, i8** %1 + %2 = getelementptr inbounds %.string, %.string* %0, i64 0, i32 1 + %3 = load i64, i64* %2, align 8 + %4 = add i64 %3, 1 + %5 = call %.rawptr @malloc(i64 %4) + %6 = bitcast %.rawptr %5 to i8* + store i8* %6, i8** %1 + %7 = load i8*, i8** %1, align 8 + %8 = getelementptr inbounds %.string, %.string* %0, i64 0, i32 0 + %9 = load i8*, i8** %8, align 8 + %10 = getelementptr i8, i8* %9, i64 0 + %11 = getelementptr inbounds i8, i8* %10 + %12 = getelementptr inbounds %.string, %.string* %0, i64 0, i32 1 + %13 = load i64, i64* %12, align 8 + %14 = call i32 @memcpy(%.rawptr %7, %.rawptr %11, i64 %13) + %15 = load i8*, i8** %1, align 8 + %16 = getelementptr inbounds %.string, %.string* %0, i64 0, i32 1 + %17 = load i64, i64* %16, align 8 + %18 = getelementptr i8, i8* %15, i64 %17 + store i8 0, i8* %18 + %19 = load i8*, i8** %1, align 8 + ret i8* %19 +} + +define %LRESULT @win32_proc(%HWND %hwnd, i32 %msg, %WPARAM %wparam, %LPARAM %lparam) noinline { +entry.-.0: + %0 = alloca %HWND, align 8 ; hwnd + store %HWND zeroinitializer, %HWND* %0 + store %HWND %hwnd, %HWND* %0 + %1 = alloca i32, align 4 ; msg + store i32 zeroinitializer, i32* %1 + store i32 %msg, i32* %1 + %2 = alloca %WPARAM, align 8 ; wparam + store %WPARAM zeroinitializer, %WPARAM* %2 + store %WPARAM %wparam, %WPARAM* %2 + %3 = alloca %LPARAM, align 8 ; lparam + store %LPARAM zeroinitializer, %LPARAM* %3 + store %LPARAM %lparam, %LPARAM* %3 + %4 = load i32, i32* %1, align 4 + %5 = icmp eq i32 %4, 2 + br i1 %5, label %if.then.-.1, label %cmp-or.-.3 + +if.then.-.1: + call void @ExitProcess(i32 0) + ret %LRESULT 0 + +cmp-or.-.2: + %6 = load i32, i32* %1, align 4 + %7 = icmp eq i32 %6, 18 + br i1 %7, label %if.then.-.1, label %if.done.-.4 + +cmp-or.-.3: + %8 = load i32, i32* %1, align 4 + %9 = icmp eq i32 %8, 16 + br i1 %9, label %if.then.-.1, label %cmp-or.-.2 + +if.done.-.4: + %10 = load %HWND, %HWND* %0, align 8 + %11 = load i32, i32* %1, align 4 + %12 = load %WPARAM, %WPARAM* %2, align 8 + %13 = load %LPARAM, %LPARAM* %3, align 8 + %14 = call %LRESULT @DefWindowProcA(%HWND %10, i32 %11, %WPARAM %12, %LPARAM %13) + ret i64 %14 +} + +define {%Window, i1} @make_window(%.string %title, i64 %msg, i64 %height) { +entry.-.0: + %0 = alloca %.string, align 8 ; title + store %.string zeroinitializer, %.string* %0 + store %.string %title, %.string* %0 + %1 = alloca i64, align 8 ; msg + store i64 zeroinitializer, i64* %1 + store i64 %msg, i64* %1 + %2 = alloca i64, align 8 ; height + store i64 zeroinitializer, i64* %2 + store i64 %height, i64* %2 + %3 = alloca %Window, align 8 ; w + store %Window zeroinitializer, %Window* %3 + %4 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 0 + %5 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 1 + %6 = load i64, i64* %1, align 8 + %7 = load i64, i64* %2, align 8 + store i64 %6, i64* %4 + store i64 %7, i64* %5 + %8 = alloca %.string, align 8 ; class_name store %.string zeroinitializer, %.string* %8 - %9 = getelementptr inbounds [19 x i8], [19 x i8]* @.str3, i64 0, i64 0 + %9 = getelementptr inbounds [18 x i8], [18 x i8]* @.str2, i64 0, i64 0 %10 = alloca %.string, align 8 store %.string zeroinitializer, %.string* %10 %11 = getelementptr inbounds %.string, %.string* %10, i64 0, i32 0 %12 = getelementptr inbounds %.string, %.string* %10, i64 0, i32 1 store i8* %9, i8** %11 - store i64 19, i64* %12 + store i64 18, i64* %12 %13 = load %.string, %.string* %10, align 8 store %.string %13, %.string* %8 %14 = alloca i8*, align 8 ; c_class_name store i8* zeroinitializer, i8** %14 - %15 = getelementptr inbounds %.string, %.string* %2, i64 0, i32 0 + %15 = getelementptr inbounds %.string, %.string* %8, i64 0, i32 0 %16 = load i8*, i8** %15, align 8 %17 = getelementptr i8, i8* %16, i64 0 %18 = getelementptr inbounds i8, i8* %17 store i8* %18, i8** %14 - %19 = alloca i8*, align 8 ; c_title - store i8* zeroinitializer, i8** %19 - %20 = getelementptr inbounds %.string, %.string* %8, i64 0, i32 0 - %21 = load i8*, i8** %20, align 8 - %22 = getelementptr i8, i8* %21, i64 0 - %23 = getelementptr inbounds i8, i8* %22 - store i8* %23, i8** %19 - %24 = alloca %WNDCLASSEXA, align 8 ; wc - store %WNDCLASSEXA zeroinitializer, %WNDCLASSEXA* %24 + %19 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 7 + %20 = load %.string, %.string* %0, align 8 + %21 = call i8* @to_c_string(%.string %20) + store i8* %21, i8** %19 + %22 = alloca %HINSTANCE, align 8 ; instance + store %HINSTANCE zeroinitializer, %HINSTANCE* %22 + %23 = call %HINSTANCE @GetModuleHandleA(i8* null) + store %HINSTANCE %23, %HINSTANCE* %22 + %24 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 2 %25 = alloca %WNDCLASSEXA, align 8 store %WNDCLASSEXA zeroinitializer, %WNDCLASSEXA* %25 %26 = getelementptr inbounds %WNDCLASSEXA, %WNDCLASSEXA* %25, i64 0, i32 0 store i32 80, i32* %26 %27 = getelementptr inbounds %WNDCLASSEXA, %WNDCLASSEXA* %25, i64 0, i32 1 store i32 3, i32* %27 - %28 = load %HINSTANCE, %HINSTANCE* %0, align 8 + %28 = load %HINSTANCE, %HINSTANCE* %22, align 8 %29 = getelementptr inbounds %WNDCLASSEXA, %WNDCLASSEXA* %25, i64 0, i32 5 store %HINSTANCE %28, %HINSTANCE* %29 %30 = load i8*, i8** %14, align 8 %31 = getelementptr inbounds %WNDCLASSEXA, %WNDCLASSEXA* %25, i64 0, i32 10 store i8* %30, i8** %31 - %32 = bitcast %LRESULT (%HWND, i32, %WPARAM, %LPARAM)* @main$0 to %LRESULT (%HWND, i32, %WPARAM, %LPARAM)* + %32 = bitcast %LRESULT (%HWND, i32, %WPARAM, %LPARAM)* @win32_proc to %LRESULT (%HWND, i32, %WPARAM, %LPARAM)* %33 = getelementptr inbounds %WNDCLASSEXA, %WNDCLASSEXA* %25, i64 0, i32 2 store %WNDPROC %32, %WNDPROC* %33 %34 = load %WNDCLASSEXA, %WNDCLASSEXA* %25, align 8 store %WNDCLASSEXA %34, %WNDCLASSEXA* %24 - %35 = getelementptr inbounds %WNDCLASSEXA, %WNDCLASSEXA* %24 - %36 = call %ATOM @RegisterClassExA(%WNDCLASSEXA* %35) - %37 = icmp eq i16 %36, 0 - br i1 %37, label %if.then.-.1, label %if.done.-.2 + %35 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 2 + %36 = getelementptr inbounds %WNDCLASSEXA, %WNDCLASSEXA* %35 + %37 = call %ATOM @RegisterClassExA(%WNDCLASSEXA* %36) + %38 = icmp eq i16 %37, 0 + br i1 %38, label %if.then.-.1, label %if.done.-.2 if.then.-.1: - ret void + %39 = alloca {%Window, i1}, align 8 + store {%Window, i1} zeroinitializer, {%Window, i1}* %39 + %40 = load %Window, %Window* %3, align 8 + %41 = getelementptr inbounds {%Window, i1}, {%Window, i1}* %39, i64 0, i32 0 + store %Window %40, %Window* %41 + %42 = getelementptr inbounds {%Window, i1}, {%Window, i1}* %39, i64 0, i32 1 + store i1 false, i1* %42 + %43 = load {%Window, i1}, {%Window, i1}* %39, align 8 + ret {%Window, i1} %43 if.done.-.2: - %38 = alloca %HWND, align 8 ; hwnd - store %HWND zeroinitializer, %HWND* %38 - %39 = load i8*, i8** %14, align 8 - %40 = load i8*, i8** %19, align 8 - %41 = load %HINSTANCE, %HINSTANCE* %0, align 8 - %42 = call %HWND @CreateWindowExA(i32 0, i8* %39, i8* %40, i32 281673728, i32 2147483648, i32 2147483648, i32 854, i32 480, %HWND null, %HMENU null, %HINSTANCE %41, %.rawptr null) - store %HWND %42, %HWND* %38 - %43 = load %HWND, %HWND* %38, align 8 - %44 = icmp eq %.rawptr %43, null - br i1 %44, label %if.then.-.3, label %if.done.-.4 + %44 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 4 + %45 = load i8*, i8** %14, align 8 + %46 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 7 + %47 = load i8*, i8** %46, align 8 + %48 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 0 + %49 = load i64, i64* %48, align 8 + %50 = trunc i64 %49 to i32 + %51 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 1 + %52 = load i64, i64* %51, align 8 + %53 = trunc i64 %52 to i32 + %54 = load %HINSTANCE, %HINSTANCE* %22, align 8 + %55 = call %HWND @CreateWindowExA(i32 0, i8* %45, i8* %47, i32 281673728, i32 2147483648, i32 2147483648, i32 %50, i32 %53, %HWND null, %HMENU null, %HINSTANCE %54, %.rawptr null) + store %HWND %55, %HWND* %44 + %56 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 4 + %57 = load %HWND, %HWND* %56, align 8 + %58 = icmp eq %.rawptr %57, null + br i1 %58, label %if.then.-.3, label %if.done.-.4 if.then.-.3: call void @win32_print_last_error() - ret void + %59 = alloca {%Window, i1}, align 8 + store {%Window, i1} zeroinitializer, {%Window, i1}* %59 + %60 = load %Window, %Window* %3, align 8 + %61 = getelementptr inbounds {%Window, i1}, {%Window, i1}* %59, i64 0, i32 0 + store %Window %60, %Window* %61 + %62 = getelementptr inbounds {%Window, i1}, {%Window, i1}* %59, i64 0, i32 1 + store i1 false, i1* %62 + %63 = load {%Window, i1}, {%Window, i1}* %59, align 8 + ret {%Window, i1} %63 if.done.-.4: - %45 = alloca %HDC, align 8 ; dc - store %HDC zeroinitializer, %HDC* %45 - %46 = load %HWND, %HWND* %38, align 8 - %47 = call %HDC @GetDC(%HANDLE %46) - store %HDC %47, %HDC* %45 - %48 = alloca %HGLRC, align 8 ; opengl_context - store %HGLRC zeroinitializer, %HGLRC* %48 - %49 = alloca %PIXELFORMATDESCRIPTOR, align 4 ; pfd - store %PIXELFORMATDESCRIPTOR zeroinitializer, %PIXELFORMATDESCRIPTOR* %49 - %50 = alloca %PIXELFORMATDESCRIPTOR, align 4 - store %PIXELFORMATDESCRIPTOR zeroinitializer, %PIXELFORMATDESCRIPTOR* %50 - %51 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %50, i64 0, i32 0 - store i32 44, i32* %51 - %52 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %50, i64 0, i32 1 - store i32 1, i32* %52 - %53 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %50, i64 0, i32 2 - store i32 37, i32* %53 - %54 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %50, i64 0, i32 3 - store i8 0, i8* %54 - %55 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %50, i64 0, i32 4 - store i8 32, i8* %55 - %56 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %50, i64 0, i32 11 - store i8 8, i8* %56 - %57 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %50, i64 0, i32 18 - store i8 24, i8* %57 - %58 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %50, i64 0, i32 19 - store i8 8, i8* %58 - %59 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %50, i64 0, i32 21 - store i8 0, i8* %59 - %60 = load %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %50, align 4 - store %PIXELFORMATDESCRIPTOR %60, %PIXELFORMATDESCRIPTOR* %49 - %61 = load %HDC, %HDC* %45, align 8 - %62 = load %HDC, %HDC* %45, align 8 - %63 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %49 - %64 = call i32 @ChoosePixelFormat(%HDC %62, %PIXELFORMATDESCRIPTOR* %63) - %65 = call %BOOL @SetPixelFormat(%HDC %61, i32 %64, %PIXELFORMATDESCRIPTOR* null) - %66 = load %HDC, %HDC* %45, align 8 - %67 = call %HGLRC @wglCreateContext(%HDC %66) - store %HGLRC %67, %HGLRC* %48 - %68 = load %HDC, %HDC* %45, align 8 - %69 = load %HGLRC, %HGLRC* %48, align 8 - %70 = call %BOOL @wglMakeCurrent(%HDC %68, %HGLRC %69) - %71 = alloca [8 x i32], align 4 ; attribs - store [8 x i32] zeroinitializer, [8 x i32]* %71 - %72 = alloca [8 x i32], align 4 - store [8 x i32] zeroinitializer, [8 x i32]* %72 - %73 = getelementptr inbounds [8 x i32], [8 x i32]* %72, i64 0, i32 0 - store i32 8337, i32* %73 - %74 = getelementptr inbounds [8 x i32], [8 x i32]* %72, i64 0, i32 1 - store i32 2, i32* %74 - %75 = getelementptr inbounds [8 x i32], [8 x i32]* %72, i64 0, i32 2 - store i32 8338, i32* %75 - %76 = getelementptr inbounds [8 x i32], [8 x i32]* %72, i64 0, i32 3 - store i32 1, i32* %76 - %77 = getelementptr inbounds [8 x i32], [8 x i32]* %72, i64 0, i32 4 - store i32 37158, i32* %77 - %78 = getelementptr inbounds [8 x i32], [8 x i32]* %72, i64 0, i32 5 - store i32 2, i32* %78 - %79 = getelementptr inbounds [8 x i32], [8 x i32]* %72, i64 0, i32 6 - store i32 0, i32* %79 - %80 = load [8 x i32], [8 x i32]* %72, align 4 - store [8 x i32] %80, [8 x i32]* %71 - %81 = alloca %.string, align 8 ; wgl_string - store %.string zeroinitializer, %.string* %81 - %82 = getelementptr inbounds [27 x i8], [27 x i8]* @.str4, i64 0, i64 0 - %83 = alloca %.string, align 8 - store %.string zeroinitializer, %.string* %83 - %84 = getelementptr inbounds %.string, %.string* %83, i64 0, i32 0 - %85 = getelementptr inbounds %.string, %.string* %83, i64 0, i32 1 - store i8* %82, i8** %84 - store i64 27, i64* %85 - %86 = load %.string, %.string* %83, align 8 - store %.string %86, %.string* %81 - %87 = alloca i8*, align 8 ; c_wgl_string - store i8* zeroinitializer, i8** %87 - %88 = getelementptr inbounds %.string, %.string* %81, i64 0, i32 0 - %89 = load i8*, i8** %88, align 8 - %90 = getelementptr i8, i8* %89, i64 0 - %91 = getelementptr inbounds i8, i8* %90 - store i8* %91, i8** %87 - %92 = alloca %wglCreateContextAttribsARBType, align 8 ; wglCreateContextAttribsARB - store %wglCreateContextAttribsARBType zeroinitializer, %wglCreateContextAttribsARBType* %92 - %93 = load i8*, i8** %87, align 8 - %94 = call %PROC @wglGetProcAddress(i8* %93) - %95 = bitcast void ()* %94 to %HGLRC (%HDC, %.rawptr, i32*)* - %96 = bitcast %HGLRC (%HDC, %.rawptr, i32*)* %95 to %HGLRC (%HDC, %.rawptr, i32*)* - store %wglCreateContextAttribsARBType %96, %wglCreateContextAttribsARBType* %92 - %97 = alloca %HGLRC, align 8 ; rc - store %HGLRC zeroinitializer, %HGLRC* %97 - %98 = load %wglCreateContextAttribsARBType, %wglCreateContextAttribsARBType* %92, align 8 - %99 = load %HDC, %HDC* %45, align 8 - %100 = getelementptr inbounds [8 x i32], [8 x i32]* %71, i64 0, i64 0 - %101 = getelementptr i32, i32* %100, i64 0 - %102 = getelementptr inbounds i32, i32* %101 - %103 = call %HGLRC %98(%HDC %99, %.rawptr null, i32* %102) - store %HGLRC %103, %HGLRC* %97 - %104 = load %HDC, %HDC* %45, align 8 - %105 = load %HGLRC, %HGLRC* %97, align 8 - %106 = call %BOOL @wglMakeCurrent(%HDC %104, %HGLRC %105) - %107 = load %HDC, %HDC* %45, align 8 - %108 = call %BOOL @SwapBuffers(%HDC %107) - %109 = alloca double, align 8 ; start_time - store double zeroinitializer, double* %109 - %110 = call double @time_now() - store double %110, double* %109 - %111 = alloca i1, align 1 ; running - store i1 zeroinitializer, i1* %111 - store i1 true, i1* %111 - br label %for.loop.-.6 + %64 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 3 + %65 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 4 + %66 = load %HWND, %HWND* %65, align 8 + %67 = call %HDC @GetDC(%HANDLE %66) + store %HDC %67, %HDC* %64 + %68 = alloca %PIXELFORMATDESCRIPTOR, align 4 ; pfd + store %PIXELFORMATDESCRIPTOR zeroinitializer, %PIXELFORMATDESCRIPTOR* %68 + %69 = alloca %PIXELFORMATDESCRIPTOR, align 4 + store %PIXELFORMATDESCRIPTOR zeroinitializer, %PIXELFORMATDESCRIPTOR* %69 + %70 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %69, i64 0, i32 0 + store i32 44, i32* %70 + %71 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %69, i64 0, i32 1 + store i32 1, i32* %71 + %72 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %69, i64 0, i32 2 + store i32 37, i32* %72 + %73 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %69, i64 0, i32 3 + store i8 0, i8* %73 + %74 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %69, i64 0, i32 4 + store i8 32, i8* %74 + %75 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %69, i64 0, i32 11 + store i8 8, i8* %75 + %76 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %69, i64 0, i32 18 + store i8 24, i8* %76 + %77 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %69, i64 0, i32 19 + store i8 8, i8* %77 + %78 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %69, i64 0, i32 21 + store i8 0, i8* %78 + %79 = load %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %69, align 4 + store %PIXELFORMATDESCRIPTOR %79, %PIXELFORMATDESCRIPTOR* %68 + %80 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 3 + %81 = load %HDC, %HDC* %80, align 8 + %82 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 3 + %83 = load %HDC, %HDC* %82, align 8 + %84 = getelementptr inbounds %PIXELFORMATDESCRIPTOR, %PIXELFORMATDESCRIPTOR* %68 + %85 = call i32 @ChoosePixelFormat(%HDC %83, %PIXELFORMATDESCRIPTOR* %84) + %86 = call %BOOL @SetPixelFormat(%HDC %81, i32 %85, %PIXELFORMATDESCRIPTOR* null) + %87 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 5 + %88 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 3 + %89 = load %HDC, %HDC* %88, align 8 + %90 = call %HGLRC @wglCreateContext(%HDC %89) + store %HGLRC %90, %HGLRC* %87 + %91 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 3 + %92 = load %HDC, %HDC* %91, align 8 + %93 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 5 + %94 = load %HGLRC, %HGLRC* %93, align 8 + %95 = call %BOOL @wglMakeCurrent(%HDC %92, %HGLRC %94) + %96 = alloca [8 x i32], align 4 ; attribs + store [8 x i32] zeroinitializer, [8 x i32]* %96 + %97 = alloca [8 x i32], align 4 + store [8 x i32] zeroinitializer, [8 x i32]* %97 + %98 = getelementptr inbounds [8 x i32], [8 x i32]* %97, i64 0, i32 0 + store i32 8337, i32* %98 + %99 = getelementptr inbounds [8 x i32], [8 x i32]* %97, i64 0, i32 1 + store i32 2, i32* %99 + %100 = getelementptr inbounds [8 x i32], [8 x i32]* %97, i64 0, i32 2 + store i32 8338, i32* %100 + %101 = getelementptr inbounds [8 x i32], [8 x i32]* %97, i64 0, i32 3 + store i32 1, i32* %101 + %102 = getelementptr inbounds [8 x i32], [8 x i32]* %97, i64 0, i32 4 + store i32 37158, i32* %102 + %103 = getelementptr inbounds [8 x i32], [8 x i32]* %97, i64 0, i32 5 + store i32 2, i32* %103 + %104 = getelementptr inbounds [8 x i32], [8 x i32]* %97, i64 0, i32 6 + store i32 0, i32* %104 + %105 = load [8 x i32], [8 x i32]* %97, align 4 + store [8 x i32] %105, [8 x i32]* %96 + %106 = alloca %.string, align 8 ; wgl_string + store %.string zeroinitializer, %.string* %106 + %107 = getelementptr inbounds [27 x i8], [27 x i8]* @.str3, i64 0, i64 0 + %108 = alloca %.string, align 8 + store %.string zeroinitializer, %.string* %108 + %109 = getelementptr inbounds %.string, %.string* %108, i64 0, i32 0 + %110 = getelementptr inbounds %.string, %.string* %108, i64 0, i32 1 + store i8* %107, i8** %109 + store i64 27, i64* %110 + %111 = load %.string, %.string* %108, align 8 + store %.string %111, %.string* %106 + %112 = alloca i8*, align 8 ; c_wgl_string + store i8* zeroinitializer, i8** %112 + %113 = getelementptr inbounds %.string, %.string* %106, i64 0, i32 0 + %114 = load i8*, i8** %113, align 8 + %115 = getelementptr i8, i8* %114, i64 0 + %116 = getelementptr inbounds i8, i8* %115 + store i8* %116, i8** %112 + %117 = alloca %wglCreateContextAttribsARBType, align 8 ; wglCreateContextAttribsARB + store %wglCreateContextAttribsARBType zeroinitializer, %wglCreateContextAttribsARBType* %117 + %118 = load i8*, i8** %112, align 8 + %119 = call %PROC @wglGetProcAddress(i8* %118) + %120 = bitcast void ()* %119 to %HGLRC (%HDC, %.rawptr, i32*)* + %121 = bitcast %HGLRC (%HDC, %.rawptr, i32*)* %120 to %HGLRC (%HDC, %.rawptr, i32*)* + store %wglCreateContextAttribsARBType %121, %wglCreateContextAttribsARBType* %117 + %122 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 6 + %123 = load %wglCreateContextAttribsARBType, %wglCreateContextAttribsARBType* %117, align 8 + %124 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 3 + %125 = load %HDC, %HDC* %124, align 8 + %126 = getelementptr inbounds [8 x i32], [8 x i32]* %96, i64 0, i64 0 + %127 = getelementptr i32, i32* %126, i64 0 + %128 = getelementptr inbounds i32, i32* %127 + %129 = call %HGLRC %123(%HDC %125, %.rawptr null, i32* %128) + store %HGLRC %129, %HGLRC* %122 + %130 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 3 + %131 = load %HDC, %HDC* %130, align 8 + %132 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 6 + %133 = load %HGLRC, %HGLRC* %132, align 8 + %134 = call %BOOL @wglMakeCurrent(%HDC %131, %HGLRC %133) + %135 = getelementptr inbounds %Window, %Window* %3, i64 0, i32 3 + %136 = load %HDC, %HDC* %135, align 8 + %137 = call %BOOL @SwapBuffers(%HDC %136) + %138 = alloca {%Window, i1}, align 8 + store {%Window, i1} zeroinitializer, {%Window, i1}* %138 + %139 = load %Window, %Window* %3, align 8 + %140 = getelementptr inbounds {%Window, i1}, {%Window, i1}* %138, i64 0, i32 0 + store %Window %139, %Window* %140 + %141 = getelementptr inbounds {%Window, i1}, {%Window, i1}* %138, i64 0, i32 1 + store i1 true, i1* %141 + %142 = load {%Window, i1}, {%Window, i1}* %138, align 8 + ret {%Window, i1} %142 +} -for.body.-.5: - %112 = alloca double, align 8 ; curr_time - store double zeroinitializer, double* %112 - %113 = call double @time_now() - store double %113, double* %112 - %114 = alloca double, align 8 ; dt - store double zeroinitializer, double* %114 - %115 = load double, double* %109, align 8 - %116 = load double, double* %112, align 8 - %117 = fsub double %116, %115 - store double %117, double* %114 - %118 = alloca %MSG, align 8 ; msg - store %MSG zeroinitializer, %MSG* %118 - br label %for.body.-.7 +define void @destroy_window(%Window* %w) { +entry.-.0: + %0 = alloca %Window*, align 8 ; w + store %Window* zeroinitializer, %Window** %0 + store %Window* %w, %Window** %0 + %1 = load %Window*, %Window** %0, align 8 + %2 = getelementptr %Window, %Window* %1, i64 0 + %3 = getelementptr inbounds %Window, %Window* %2, i64 0, i32 7 + %4 = load i8*, i8** %3, align 8 + call void @free(%.rawptr %4) + ret void +} -for.loop.-.6: - %119 = load i1, i1* %111, align 1 - br i1 %119, label %for.body.-.5, label %for.done.-.16 - -for.body.-.7: - %120 = alloca i1, align 1 ; ok - store i1 zeroinitializer, i1* %120 - %121 = getelementptr inbounds %MSG, %MSG* %118 - %122 = call %BOOL @PeekMessageA(%MSG* %121, %HWND null, i32 0, i32 0, i32 1) - %123 = icmp ne i32 %122, 0 - store i1 %123, i1* %120 - %124 = load i1, i1* %120, align 1 - br i1 %124, label %if.done.-.9, label %if.then.-.8 +define i1 @update_window(%Window* %w) { +entry.-.0: + %0 = alloca %Window*, align 8 ; w + store %Window* zeroinitializer, %Window** %0 + store %Window* %w, %Window** %0 + %1 = alloca %MSG, align 8 ; msg + store %MSG zeroinitializer, %MSG* %1 + br label %for.body.-.1 + +for.body.-.1: + %2 = alloca i1, align 1 ; ok + store i1 zeroinitializer, i1* %2 + %3 = getelementptr inbounds %MSG, %MSG* %1 + %4 = call %BOOL @PeekMessageA(%MSG* %3, %HWND null, i32 0, i32 0, i32 1) + %5 = icmp ne i32 %4, 0 + store i1 %5, i1* %2 + %6 = load i1, i1* %2, align 1 + br i1 %6, label %if.done.-.3, label %if.then.-.2 + +if.then.-.2: + br label %for.done.-.6 -if.then.-.8: - br label %for.done.-.12 +if.done.-.3: + %7 = getelementptr inbounds %MSG, %MSG* %1, i64 0, i32 1 + %8 = load i32, i32* %7, align 4 + %9 = icmp eq i32 %8, 18 + br i1 %9, label %if.then.-.4, label %if.done.-.5 -if.done.-.9: - %125 = getelementptr inbounds %MSG, %MSG* %118, i64 0, i32 1 - %126 = load i32, i32* %125, align 4 - %127 = icmp eq i32 %126, 18 - br i1 %127, label %if.then.-.10, label %if.done.-.11 +if.then.-.4: + ret i1 true -if.then.-.10: - store i1 false, i1* %111 - br label %for.done.-.12 +if.done.-.5: + %10 = getelementptr inbounds %MSG, %MSG* %1 + %11 = call %BOOL @TranslateMessage(%MSG* %10) + %12 = getelementptr inbounds %MSG, %MSG* %1 + %13 = call %LRESULT @DispatchMessageA(%MSG* %12) + br label %for.body.-.1 -if.done.-.11: - %128 = getelementptr inbounds %MSG, %MSG* %118 - %129 = call %BOOL @TranslateMessage(%MSG* %128) - %130 = getelementptr inbounds %MSG, %MSG* %118 - %131 = call %LRESULT @DispatchMessageA(%MSG* %130) - br label %for.body.-.7 +for.done.-.6: + ret i1 false +} -for.done.-.12: +define void @display_window(%Window* %w) { +entry.-.0: + %0 = alloca %Window*, align 8 ; w + store %Window* zeroinitializer, %Window** %0 + store %Window* %w, %Window** %0 + %1 = load %Window*, %Window** %0, align 8 + %2 = getelementptr %Window, %Window* %1, i64 0 + %3 = getelementptr inbounds %Window, %Window* %2, i64 0, i32 3 + %4 = load %HDC, %HDC* %3, align 8 + %5 = call %BOOL @SwapBuffers(%HDC %4) + ret void +} + +define void @main() { +entry.-.0: + call void @__$startup_runtime() + %0 = alloca %Window, align 8 ; window + store %Window zeroinitializer, %Window* %0 + %1 = alloca i1, align 1 ; window_success + store i1 zeroinitializer, i1* %1 + %2 = getelementptr inbounds [18 x i8], [18 x i8]* @.str4, i64 0, i64 0 + %3 = alloca %.string, align 8 + store %.string zeroinitializer, %.string* %3 + %4 = getelementptr inbounds %.string, %.string* %3, i64 0, i32 0 + %5 = getelementptr inbounds %.string, %.string* %3, i64 0, i32 1 + store i8* %2, i8** %4 + store i64 18, i64* %5 + %6 = load %.string, %.string* %3, align 8 + %7 = call {%Window, i1} @make_window(%.string %6, i64 854, i64 480) + %8 = extractvalue {%Window, i1} %7, 0 + %9 = extractvalue {%Window, i1} %7, 1 + store %Window %8, %Window* %0 + store i1 %9, i1* %1 + %10 = load i1, i1* %1, align 1 + br i1 %10, label %if.done.-.2, label %if.then.-.1 + +if.then.-.1: + ret void + +if.done.-.2: + %11 = alloca double, align 8 ; start_time + store double zeroinitializer, double* %11 + %12 = call double @time_now() + store double %12, double* %11 + %13 = alloca i1, align 1 ; running + store i1 zeroinitializer, i1* %13 + store i1 true, i1* %13 + br label %for.loop.-.4 + +for.body.-.3: + %14 = alloca double, align 8 ; curr_time + store double zeroinitializer, double* %14 + %15 = call double @time_now() + store double %15, double* %14 + %16 = alloca double, align 8 ; dt + store double zeroinitializer, double* %16 + %17 = load double, double* %11, align 8 + %18 = load double, double* %14, align 8 + %19 = fsub double %18, %17 + store double %19, double* %16 + %20 = getelementptr inbounds %Window, %Window* %0 + %21 = call i1 @update_window(%Window* %20) + br i1 %21, label %if.then.-.5, label %if.done.-.6 + +for.loop.-.4: + %22 = load i1, i1* %13, align 1 + br i1 %22, label %for.body.-.3, label %for.done.-.10 + +if.then.-.5: + store i1 false, i1* %13 + br label %if.done.-.6 + +if.done.-.6: call void @glClearColor(float 0x3fe0000000000000, float 0x3fe6666660000000, float 0x3ff0000000000000, float 0x3ff0000000000000) call void @glClear(i32 16384) call void @glBegin(i32 4) @@ -354,74 +538,38 @@ for.done.-.12: call void @glVertex3f(float 0xbfe0000000000000, float 0xbfe0000000000000, float 0x0000000000000000) call void @glColor3f(float 0x3ff0000000000000, float 0x0000000000000000, float 0x0000000000000000) call void @glVertex3f(float 0x3fe0000000000000, float 0xbfe0000000000000, float 0x0000000000000000) - br label %defer.-.13 + br label %defer.-.7 -defer.-.13: +defer.-.7: call void @glEnd() - %132 = load %HDC, %HDC* %45, align 8 - %133 = call %BOOL @SwapBuffers(%HDC %132) - %134 = alloca i32, align 4 ; ms - store i32 zeroinitializer, i32* %134 - %135 = load double, double* %114, align 8 - %136 = fmul double %135, 0x408f400000000000 - %137 = fsub double 0x4030000000000000, %136 - %138 = fptosi double %137 to i32 - store i32 %138, i32* %134 - %139 = load i32, i32* %134, align 4 - %140 = icmp sgt i32 %139, 0 - br i1 %140, label %if.then.-.14, label %if.done.-.15 - -if.then.-.14: - %141 = load i32, i32* %134, align 4 - call void @sleep_ms(i32 %141) - br label %if.done.-.15 - -if.done.-.15: - br label %for.loop.-.6 - -for.done.-.16: - ret void -} + %23 = getelementptr inbounds %Window, %Window* %0 + call void @display_window(%Window* %23) + %24 = alloca i32, align 4 ; ms + store i32 zeroinitializer, i32* %24 + %25 = load double, double* %16, align 8 + %26 = fmul double %25, 0x408f400000000000 + %27 = fsub double 0x4030000000000000, %26 + %28 = fptosi double %27 to i32 + store i32 %28, i32* %24 + %29 = load i32, i32* %24, align 4 + %30 = icmp sgt i32 %29, 0 + br i1 %30, label %if.then.-.8, label %if.done.-.9 -define %LRESULT @main$0(%HWND %hwnd, i32 %msg, %WPARAM %wparam, %LPARAM %lparam) noinline { -entry.-.0: - %0 = alloca %HWND, align 8 ; hwnd - store %HWND zeroinitializer, %HWND* %0 - store %HWND %hwnd, %HWND* %0 - %1 = alloca i32, align 4 ; msg - store i32 zeroinitializer, i32* %1 - store i32 %msg, i32* %1 - %2 = alloca %WPARAM, align 8 ; wparam - store %WPARAM zeroinitializer, %WPARAM* %2 - store %WPARAM %wparam, %WPARAM* %2 - %3 = alloca %LPARAM, align 8 ; lparam - store %LPARAM zeroinitializer, %LPARAM* %3 - store %LPARAM %lparam, %LPARAM* %3 - %4 = load i32, i32* %1, align 4 - %5 = icmp eq i32 %4, 2 - br i1 %5, label %if.then.-.1, label %cmp-or.-.3 - -if.then.-.1: - call void @ExitProcess(i32 0) - ret %LRESULT 0 +if.then.-.8: + %31 = load i32, i32* %24, align 4 + call void @sleep_ms(i32 %31) + br label %if.done.-.9 -cmp-or.-.2: - %6 = load i32, i32* %1, align 4 - %7 = icmp eq i32 %6, 18 - br i1 %7, label %if.then.-.1, label %if.done.-.4 +if.done.-.9: + br label %for.loop.-.4 -cmp-or.-.3: - %8 = load i32, i32* %1, align 4 - %9 = icmp eq i32 %8, 16 - br i1 %9, label %if.then.-.1, label %cmp-or.-.2 +for.done.-.10: + br label %defer.-.11 -if.done.-.4: - %10 = load %HWND, %HWND* %0, align 8 - %11 = load i32, i32* %1, align 4 - %12 = load %WPARAM, %WPARAM* %2, align 8 - %13 = load %LPARAM, %LPARAM* %3, align 8 - %14 = call %LRESULT @DefWindowProcA(%HWND %10, i32 %11, %WPARAM %12, %LPARAM %13) - ret i64 %14 +defer.-.11: + %32 = getelementptr inbounds %Window, %Window* %0 + call void @destroy_window(%Window* %32) + ret void } define void @print_string(%.string %s) { @@ -1533,9 +1681,9 @@ entry.-.0: } @.str0 = global [14 x i8] c"GetLastError\3A\20" @.str1 = global [1 x i8] c"\0A" -@.str2 = global [19 x i8] c"Odin-Language-Demo\00" -@.str3 = global [19 x i8] c"Odin\20Language\20Demo\00" -@.str4 = global [27 x i8] c"wglCreateContextAttribsARB\00" +@.str2 = global [18 x i8] c"Win32-Odin-Window\00" +@.str3 = global [27 x i8] c"wglCreateContextAttribsARB\00" +@.str4 = global [18 x i8] c"Odin\20Language\20Demo" @.str5 = global [64 x i8] c"0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz\40$" @.str6 = global [64 x i8] c"0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz\40$" @.str7 = global [4 x i8] c"true" diff --git a/examples/main.odin b/examples/main.odin index 675b6919c..89bdceddd 100644 --- a/examples/main.odin +++ b/examples/main.odin @@ -4,7 +4,6 @@ #load "stb_image.odin" win32_perf_count_freq := GetQueryPerformanceFrequency(); - time_now :: proc() -> f64 { if win32_perf_count_freq == 0 { debug_trap(); @@ -15,7 +14,6 @@ time_now :: proc() -> f64 { result := counter as f64 / win32_perf_count_freq as f64; return result; } - win32_print_last_error :: proc() { err_code := GetLastError() as int; if err_code != 0 { @@ -25,50 +23,68 @@ win32_print_last_error :: proc() { } } -main :: proc() { - instance := GetModuleHandleA(null); +// Yuk! +to_c_string :: proc(s: string) -> ^u8 { + c_str := heap_alloc(len(s)+1) as ^u8; + mem_copy(c_str, ^s[0], len(s)); + c_str[len(s)] = 0; + return c_str; +} + + +type Window: struct { + width, height: int, + wc: WNDCLASSEXA, + dc: HDC, + hwnd: HWND, + opengl_context: HGLRC, + rc: HGLRC, + c_title: ^u8, +} + +win32_proc :: proc(hwnd: HWND, msg: u32, wparam: WPARAM, lparam: LPARAM) -> LRESULT #no_inline { + if msg == WM_DESTROY || msg == WM_CLOSE || msg == WM_QUIT { + ExitProcess(0); + return 0; + } + return DefWindowProcA(hwnd, msg, wparam, lparam); +} - class_name := "Odin-Language-Demo\x00"; - title := "Odin Language Demo\x00"; +make_window :: proc(title: string, msg, height: int) -> (Window, bool) { + w: Window; + w.width, w.height = msg, height; + + class_name := "Win32-Odin-Window\x00"; c_class_name := ^class_name[0]; - c_title := ^title[0]; + w.c_title = to_c_string(title); + + instance := GetModuleHandleA(null); - wc := WNDCLASSEXA{ + w.wc = WNDCLASSEXA{ cbSize = size_of(WNDCLASSEXA) as u32, style = CS_VREDRAW | CS_HREDRAW, hInstance = instance as HINSTANCE, className = c_class_name, - wndProc = proc(hwnd: HWND, msg: u32, wparam: WPARAM, lparam: LPARAM) -> LRESULT #no_inline { - if msg == WM_DESTROY || msg == WM_CLOSE || msg == WM_QUIT { - ExitProcess(0); - return 0; - } - return DefWindowProcA(hwnd, msg, wparam, lparam); - }, + wndProc = win32_proc, }; - if RegisterClassExA(^wc) == 0 { - return; + if RegisterClassExA(^w.wc) == 0 { + return w, false; } - WINDOW_WIDTH :: 854; - WINDOW_HEIGHT :: 480; - - hwnd := CreateWindowExA(0, - c_class_name, c_title, - WS_VISIBLE | WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX, - CW_USEDEFAULT, CW_USEDEFAULT, - WINDOW_WIDTH, WINDOW_HEIGHT, - null, null, instance, null); - + w.hwnd = CreateWindowExA(0, + c_class_name, w.c_title, + WS_VISIBLE | WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX, + CW_USEDEFAULT, CW_USEDEFAULT, + w.width as i32, w.height as i32, + null, null, instance, null); - if hwnd == null { + if w.hwnd == null { win32_print_last_error(); - return; + return w, false; } - dc := GetDC(hwnd); - opengl_context: HGLRC; + w.dc = GetDC(w.hwnd); { pfd := PIXELFORMATDESCRIPTOR{ @@ -83,9 +99,9 @@ main :: proc() { iLayerType = PFD_MAIN_PLANE, }; - SetPixelFormat(dc, ChoosePixelFormat(dc, ^pfd), null); - opengl_context = wglCreateContext(dc); - wglMakeCurrent(dc, opengl_context); + SetPixelFormat(w.dc, ChoosePixelFormat(w.dc, ^pfd), null); + w.opengl_context = wglCreateContext(w.dc); + wglMakeCurrent(w.dc, w.opengl_context); attribs := [8]i32{ WGL_CONTEXT_MAJOR_VERSION_ARB, 2, @@ -97,10 +113,50 @@ main :: proc() { wgl_string := "wglCreateContextAttribsARB\x00"; c_wgl_string := ^wgl_string[0]; wglCreateContextAttribsARB := wglGetProcAddress(c_wgl_string) as wglCreateContextAttribsARBType; - rc := wglCreateContextAttribsARB(dc, 0, ^attribs[0]); - wglMakeCurrent(dc, rc); - SwapBuffers(dc); + w.rc = wglCreateContextAttribsARB(w.dc, 0, ^attribs[0]); + wglMakeCurrent(w.dc, w.rc); + SwapBuffers(w.dc); + } + + return w, true; +} + +destroy_window :: proc(w: ^Window) { + heap_free(w.c_title); +} + +update_window :: proc(w: ^Window) -> bool { + msg: MSG; + for { + ok := PeekMessageA(^msg, null, 0, 0, PM_REMOVE) != 0; + if !ok { + break; + } + + if msg.message == WM_QUIT { + return true; + } + _ = TranslateMessage(^msg); + _ = DispatchMessageA(^msg); } + return false; +} + +display_window :: proc(w: ^Window) { + SwapBuffers(w.dc); +} + + + +main :: proc() { + WINDOW_WIDTH :: 854; + WINDOW_HEIGHT :: 480; + + window, window_success := make_window("Odin Language Demo", WINDOW_WIDTH, WINDOW_HEIGHT); + if !window_success { + return; + } + defer destroy_window(^window); start_time := time_now(); running := true; @@ -108,21 +164,11 @@ main :: proc() { curr_time := time_now(); dt := curr_time - start_time; - msg: MSG; - for { - ok := PeekMessageA(^msg, null, 0, 0, PM_REMOVE) != 0; - if !ok { - break; - } - - if msg.message == WM_QUIT { - running = false; - break; - } - _ = TranslateMessage(^msg); - _ = DispatchMessageA(^msg); + if update_window(^window) { + running = false; } + glClearColor(0.5, 0.7, 1.0, 1.0); glClear(GL_COLOR_BUFFER_BIT); // glOrtho(0, WINDOW_WIDTH, 0, WINDOW_HEIGHT, -1, +1); @@ -140,7 +186,7 @@ main :: proc() { glColor3f(1, 0, 0); glVertex3f(+0.5, -0.5, 0); } - SwapBuffers(dc); + display_window(^window); { ms := (16 - dt*1000) as i32; if ms > 0 { sleep_ms(ms); } diff --git a/examples/stb_image.odin b/examples/stb_image.odin new file mode 100644 index 000000000..286fb39c8 --- /dev/null +++ b/examples/stb_image.odin @@ -0,0 +1,30 @@ +type Bitmap: struct { + width, height: i32, + comp: i32, + data: []u8, +} + +make_bitmap :: proc(filename: string) -> Bitmap { + stbi_load :: proc(filename: ^u8, x, y, comp: ^i32, req_comp: i32) -> ^u8 #foreign + + c_buf: [1024]u8; + bytes := filename as []byte; + str_len := copy(c_buf[:], bytes); + + b: Bitmap; + pixels := stbi_load(^c_buf[0], ^b.width, ^b.height, ^b.comp, 4); + len := (b.width*b.height*b.comp) as int; + b.data = pixels[:len]; + + return b; +} + +destroy_bitmap :: proc(b: ^Bitmap) { + stbi_image_free :: proc(retval_from_stbi_load: rawptr) #foreign + + stbi_image_free(^b.data[0]); + b.data = b.data[:0]; + b.width = 0; + b.height = 0; + b.comp = 0; +} |