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authorgingerBill <bill@gingerbill.org>2021-08-23 23:46:36 +0100
committergingerBill <bill@gingerbill.org>2021-08-23 23:46:36 +0100
commit0a0752db7c2b39c138f963686a03aeec85332428 (patch)
treeb1ee2c3e1cfa99f581be841efa642462f24a710e /vendor/OpenGL
parent49fbdd6188be2c417f0464939667063611ac2de7 (diff)
Correct `int` to `i32` usage
Diffstat (limited to 'vendor/OpenGL')
-rw-r--r--vendor/OpenGL/impl.odin4
-rw-r--r--vendor/OpenGL/wrappers.odin8
2 files changed, 6 insertions, 6 deletions
diff --git a/vendor/OpenGL/impl.odin b/vendor/OpenGL/impl.odin
index fd85ea764..115866ac1 100644
--- a/vendor/OpenGL/impl.odin
+++ b/vendor/OpenGL/impl.odin
@@ -1584,8 +1584,8 @@ load_4_5 :: proc(set_proc_address: Set_Proc_Address_Type) {
// VERSION_4_6
impl_SpecializeShader: proc "c" (shader: u32, pEntryPoint: cstring, numSpecializationConstants: u32, pConstantIndex: ^u32, pConstantValue: ^u32);
-impl_MultiDrawArraysIndirectCount: proc "c" (mode: i32, indirect: [^]DrawArraysIndirectCommand, drawcount: int, maxdrawcount, stride: i32);
-impl_MultiDrawElementsIndirectCount: proc "c" (mode: i32, type: i32, indirect: [^]DrawElementsIndirectCommand, drawcount: int, maxdrawcount, stride: i32);
+impl_MultiDrawArraysIndirectCount: proc "c" (mode: i32, indirect: [^]DrawArraysIndirectCommand, drawcount: i32, maxdrawcount, stride: i32);
+impl_MultiDrawElementsIndirectCount: proc "c" (mode: i32, type: i32, indirect: [^]DrawElementsIndirectCommand, drawcount: i32, maxdrawcount, stride: i32);
impl_PolygonOffsetClamp: proc "c" (factor, units, clamp: f32);
load_4_6 :: proc(set_proc_address: Set_Proc_Address_Type) {
diff --git a/vendor/OpenGL/wrappers.odin b/vendor/OpenGL/wrappers.odin
index 35f6685ee..9e6b9fb18 100644
--- a/vendor/OpenGL/wrappers.odin
+++ b/vendor/OpenGL/wrappers.odin
@@ -736,8 +736,8 @@ when !ODIN_DEBUG {
// VERSION_4_6
SpecializeShader :: #force_inline proc "c" (shader: u32, pEntryPoint: cstring, numSpecializationConstants: u32, pConstantIndex: ^u32, pConstantValue: ^u32) { impl_SpecializeShader(shader, pEntryPoint, numSpecializationConstants, pConstantIndex, pConstantValue); }
- MultiDrawArraysIndirectCount :: #force_inline proc "c" (mode: i32, indirect: [^]DrawArraysIndirectCommand, drawcount: int, maxdrawcount, stride: i32) { impl_MultiDrawArraysIndirectCount(mode, indirect, drawcount, maxdrawcount, stride); }
- MultiDrawElementsIndirectCount :: #force_inline proc "c" (mode: i32, type: i32, indirect: [^]DrawElementsIndirectCommand, drawcount: int, maxdrawcount, stride: i32) { impl_MultiDrawElementsIndirectCount(mode, type, indirect, drawcount, maxdrawcount, stride); }
+ MultiDrawArraysIndirectCount :: #force_inline proc "c" (mode: i32, indirect: [^]DrawArraysIndirectCommand, drawcount: i32, maxdrawcount, stride: i32) { impl_MultiDrawArraysIndirectCount(mode, indirect, drawcount, maxdrawcount, stride); }
+ MultiDrawElementsIndirectCount :: #force_inline proc "c" (mode: i32, type: i32, indirect: [^]DrawElementsIndirectCommand, drawcount: i32, maxdrawcount, stride: i32) { impl_MultiDrawElementsIndirectCount(mode, type, indirect, drawcount, maxdrawcount, stride); }
PolygonOffsetClamp :: #force_inline proc "c" (factor, units, clamp: f32) { impl_PolygonOffsetClamp(factor, units, clamp); }
} else {
import "core:runtime"
@@ -1536,7 +1536,7 @@ when !ODIN_DEBUG {
// VERSION_4_6
SpecializeShader :: #force_inline proc "c" (shader: u32, pEntryPoint: cstring, numSpecializationConstants: u32, pConstantIndex: ^u32, pConstantValue: ^u32, loc := #caller_location) { impl_SpecializeShader(shader, pEntryPoint, numSpecializationConstants, pConstantIndex, pConstantValue); debug_helper(loc, 0, shader, pEntryPoint, numSpecializationConstants, pConstantIndex, pConstantValue); }
- MultiDrawArraysIndirectCount :: #force_inline proc "c" (mode: i32, indirect: [^]DrawArraysIndirectCommand, drawcount: int, maxdrawcount, stride: i32, loc := #caller_location) { impl_MultiDrawArraysIndirectCount(mode, indirect, drawcount, maxdrawcount, stride); debug_helper(loc, 0, mode, indirect, drawcount, maxdrawcount, stride); }
- MultiDrawElementsIndirectCount :: #force_inline proc "c" (mode: i32, type: i32, indirect: [^]DrawElementsIndirectCommand, drawcount: int, maxdrawcount, stride: i32, loc := #caller_location) { impl_MultiDrawElementsIndirectCount(mode, type, indirect, drawcount, maxdrawcount, stride); debug_helper(loc, 0, mode, type, indirect, drawcount, maxdrawcount, stride); }
+ MultiDrawArraysIndirectCount :: #force_inline proc "c" (mode: i32, indirect: [^]DrawArraysIndirectCommand, drawcount: i32, maxdrawcount, stride: i32, loc := #caller_location) { impl_MultiDrawArraysIndirectCount(mode, indirect, drawcount, maxdrawcount, stride); debug_helper(loc, 0, mode, indirect, drawcount, maxdrawcount, stride); }
+ MultiDrawElementsIndirectCount :: #force_inline proc "c" (mode: i32, type: i32, indirect: [^]DrawElementsIndirectCommand, drawcount: i32, maxdrawcount, stride: i32, loc := #caller_location) { impl_MultiDrawElementsIndirectCount(mode, type, indirect, drawcount, maxdrawcount, stride); debug_helper(loc, 0, mode, type, indirect, drawcount, maxdrawcount, stride); }
PolygonOffsetClamp :: #force_inline proc "c" (factor, units, clamp: f32, loc := #caller_location) { impl_PolygonOffsetClamp(factor, units, clamp); debug_helper(loc, 0, factor, units, clamp); }
}