diff options
| author | Laytan <laytanlaats@hotmail.com> | 2025-03-03 21:58:27 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-03-03 21:58:27 +0100 |
| commit | 19d176c2c78a3723741163e033a31b7dcc09d73d (patch) | |
| tree | c90d604364d9e9332be200439d851c9ed20778dd /vendor/wgpu | |
| parent | 2dbf8d0f3792858dcdd2ffca516db818962657e2 (diff) | |
| parent | 397de28580368f8cccdddea4d0f516a89b032a6b (diff) | |
Merge pull request #4899 from Valakor/wgpu
wgpu: Some small fixes after update to v24.0.0.2
Diffstat (limited to 'vendor/wgpu')
| -rw-r--r-- | vendor/wgpu/wgpu.odin | 192 | ||||
| -rw-r--r-- | vendor/wgpu/wgpu_native_types.odin | 8 |
2 files changed, 100 insertions, 100 deletions
diff --git a/vendor/wgpu/wgpu.odin b/vendor/wgpu/wgpu.odin index fa72dc37a..4bbe67d1f 100644 --- a/vendor/wgpu/wgpu.odin +++ b/vendor/wgpu/wgpu.odin @@ -301,7 +301,7 @@ FeatureName :: enum i32 { // PolygonModePoint, // ConservativeRasterization, // ClearTexture, - SprivShaderPassThrough = 0x00030017, + SpirvShaderPassthrough = 0x00030017, // MultiView, VertexAttribute64bit = 0x00030019, TextureFormatNv12, @@ -762,100 +762,100 @@ BufferMapCallback :: #type proc "c" (status: MapAsyncStatus, message: StringView CompilationInfoCallback :: #type proc "c" (status: CompilationInfoRequestStatus, compilationInfo: ^CompilationInfo, userdata1: rawptr, userdata2: rawptr) CreateComputePipelineAsyncCallback :: #type proc "c" (status: CreatePipelineAsyncStatus, pipeline: ComputePipeline, message: StringView, userdata1: rawptr, userdata2: rawptr) CreateRenderPipelineAsyncCallback :: #type proc "c" (status: CreatePipelineAsyncStatus, pipeline: RenderPipeline, message: StringView, userdata1: rawptr, userdata2: rawptr) -DeviceLostCallback :: #type proc "c" (device: Device, reason: DeviceLostReason, message: StringView, userdata1: rawptr, userdata2: rawptr) +DeviceLostCallback :: #type proc "c" (device: ^Device, reason: DeviceLostReason, message: StringView, userdata1: rawptr, userdata2: rawptr) PopErrorScopeCallback :: #type proc "c" (status: PopErrorScopeStatus, type: ErrorType, message: StringView, userdata1: rawptr, userdata2: rawptr) QueueWorkDoneCallback :: #type proc "c" (status: QueueWorkDoneStatus, userdata1: rawptr, userdata2: rawptr) RequestAdapterCallback :: #type proc "c" (status: RequestAdapterStatus, adapter: Adapter, message: StringView, userdata1: rawptr, userdata2: rawptr) RequestDeviceCallback :: #type proc "c" (status: RequestDeviceStatus, adapter: Device, message: StringView, userdata1: rawptr, userdata2: rawptr) -UncapturedErrorCallback :: #type proc "c" (device: Device, type: ErrorType, message: StringView, userdata1: rawptr, userdata2: rawptr) +UncapturedErrorCallback :: #type proc "c" (device: ^Device, type: ErrorType, message: StringView, userdata1: rawptr, userdata2: rawptr) ChainedStruct :: struct { - next: ^ChainedStruct, + next: ^ChainedStruct, sType: SType, } ChainedStructOut :: struct { - next: ^ChainedStructOut, + next: ^ChainedStructOut, sType: SType, } BufferMapCallbackInfo :: struct { - nextInChain: ^ChainedStructOut, + nextInChain: /* const */ ^ChainedStruct, mode: CallbackMode, callback: BufferMapCallback, - userdata1: rawptr, - userdata2: rawptr, + userdata1: /* NULLABLE */ rawptr, + userdata2: /* NULLABLE */ rawptr, } CompilationInfoCallbackInfo :: struct { - nextInChain: ^ChainedStructOut, + nextInChain: /* const */ ^ChainedStruct, mode: CallbackMode, callback: CompilationInfoCallback, - userdata1: rawptr, - userdata2: rawptr, + userdata1: /* NULLABLE */ rawptr, + userdata2: /* NULLABLE */ rawptr, } CreateComputePipelineAsyncCallbackInfo :: struct { - nextInChain: ^ChainedStructOut, + nextInChain: /* const */ ^ChainedStruct, mode: CallbackMode, callback: CreateComputePipelineAsyncCallback, - userdata1: rawptr, - userdata2: rawptr, + userdata1: /* NULLABLE */ rawptr, + userdata2: /* NULLABLE */ rawptr, } CreateRenderPipelineAsyncCallbackInfo :: struct { - nextInChain: ^ChainedStructOut, + nextInChain: /* const */ ^ChainedStruct, mode: CallbackMode, callback: CreateRenderPipelineAsyncCallback, - userdata1: rawptr, - userdata2: rawptr, + userdata1: /* NULLABLE */ rawptr, + userdata2: /* NULLABLE */ rawptr, } DeviceLostCallbackInfo :: struct { - nextInChain: ^ChainedStructOut, + nextInChain: /* const */ ^ChainedStruct, mode: CallbackMode, callback: DeviceLostCallback, - userdata1: rawptr, - userdata2: rawptr, + userdata1: /* NULLABLE */ rawptr, + userdata2: /* NULLABLE */ rawptr, } PopErrorScopeCallbackInfo :: struct { - nextInChain: ^ChainedStructOut, + nextInChain: /* const */ ^ChainedStruct, mode: CallbackMode, callback: PopErrorScopeCallback, - userdata1: rawptr, - userdata2: rawptr, + userdata1: /* NULLABLE */ rawptr, + userdata2: /* NULLABLE */ rawptr, } QueueWorkDoneCallbackInfo :: struct { - nextInChain: ^ChainedStructOut, + nextInChain: /* const */ ^ChainedStruct, mode: CallbackMode, callback: QueueWorkDoneCallback, - userdata1: rawptr, - userdata2: rawptr, + userdata1: /* NULLABLE */ rawptr, + userdata2: /* NULLABLE */ rawptr, } RequestAdapterCallbackInfo :: struct { - nextInChain: ^ChainedStructOut, + nextInChain: /* const */ ^ChainedStruct, mode: CallbackMode, callback: RequestAdapterCallback, - userdata1: rawptr, - userdata2: rawptr, + userdata1: /* NULLABLE */ rawptr, + userdata2: /* NULLABLE */ rawptr, } RequestDeviceCallbackInfo :: struct { - nextInChain: ^ChainedStructOut, + nextInChain: /* const */ ^ChainedStruct, mode: CallbackMode, callback: RequestDeviceCallback, - userdata1: rawptr, - userdata2: rawptr, + userdata1: /* NULLABLE */ rawptr, + userdata2: /* NULLABLE */ rawptr, } UncapturedErrorCallbackInfo :: struct { - nextInChain: ^ChainedStructOut, + nextInChain: /* const */ ^ChainedStruct, callback: UncapturedErrorCallback, - userdata1: rawptr, - userdata2: rawptr, + userdata1: /* NULLABLE */ rawptr, + userdata2: /* NULLABLE */ rawptr, } AdapterInfo :: struct { @@ -894,7 +894,7 @@ BufferBindingLayout :: struct { } BufferDescriptor :: struct { - nextInChain: ^ChainedStruct, + nextInChain: /* const */ ^ChainedStruct, label: StringView, usage: BufferUsageFlags, size: u64, @@ -904,12 +904,12 @@ BufferDescriptor :: struct { Color :: [4]f64 CommandBufferDescriptor :: struct { - nextInChain: ^ChainedStruct, + nextInChain: /* const */ ^ChainedStruct, label: StringView, } CommandEncoderDescriptor :: struct { - nextInChain: ^ChainedStruct, + nextInChain: /* const */ ^ChainedStruct, label: StringView, } @@ -930,7 +930,7 @@ ComputePassTimestampWrites :: struct { } ConstantEntry :: struct { - nextInChain: ^ChainedStruct, + nextInChain: /* const */ ^ChainedStruct, key: StringView, value: f64, } @@ -987,7 +987,7 @@ Limits :: struct { } MultisampleState :: struct { - nextInChain: ^ChainedStruct, + nextInChain: /* const */ ^ChainedStruct, count: u32, mask: u32, alphaToCoverageEnabled: b32, @@ -1000,14 +1000,14 @@ Origin3D :: struct { } PipelineLayoutDescriptor :: struct { - nextInChain: ^ChainedStruct, + nextInChain: /* const */ ^ChainedStruct, label: StringView, bindGroupLayoutCount: uint, bindGroupLayouts: [^]BindGroupLayout `fmt:"v,bindGroupLayoutCount"`, } PrimitiveState :: struct { - nextInChain: ^ChainedStruct, + nextInChain: /* const */ ^ChainedStruct, topology: PrimitiveTopology, stripIndexFormat: IndexFormat, frontFace: FrontFace, @@ -1016,27 +1016,27 @@ PrimitiveState :: struct { } QuerySetDescriptor :: struct { - nextInChain: ^ChainedStruct, + nextInChain: /* const */ ^ChainedStruct, label: StringView, type: QueryType, count: u32, } QueueDescriptor :: struct { - nextInChain: ^ChainedStruct, + nextInChain: /* const */ ^ChainedStruct, label: StringView, } RenderBundleDescriptor :: struct { - nextInChain: ^ChainedStruct, + nextInChain: /* const */ ^ChainedStruct, label: StringView, } RenderBundleEncoderDescriptor :: struct { - nextInChain: ^ChainedStruct, + nextInChain: /* const */ ^ChainedStruct, label: StringView, colorFormatCount: uint, - colorFormats: [^]TextureFormat `fmt:"v,colorFormatCount"`, + colorFormats: /* const */ [^]TextureFormat `fmt:"v,colorFormatCount"`, depthStencilFormat: TextureFormat, sampleCount: u32, depthReadOnly: b32, @@ -1067,7 +1067,7 @@ RenderPassTimestampWrites :: struct { } RequestAdapterOptions :: struct { - nextInChain: ^ChainedStruct, + nextInChain: /* const */ ^ChainedStruct, featureLevel: FeatureLevel, powerPreference: PowerPreference, forceFallbackAdapter: b32, @@ -1076,12 +1076,12 @@ RequestAdapterOptions :: struct { } SamplerBindingLayout :: struct { - nextInChain: ^ChainedStruct, + nextInChain: /* const */ ^ChainedStruct, type: SamplerBindingType, } SamplerDescriptor :: struct { - nextInChain: ^ChainedStruct, + nextInChain: /* const */ ^ChainedStruct, label: StringView, addressModeU: AddressMode, addressModeV: AddressMode, @@ -1096,7 +1096,7 @@ SamplerDescriptor :: struct { } ShaderModuleDescriptor :: struct { - nextInChain: ^ChainedStruct, + nextInChain: /* const */ ^ChainedStruct, label: StringView, } @@ -1119,7 +1119,7 @@ StencilFaceState :: struct { } StorageTextureBindingLayout :: struct { - nextInChain: ^ChainedStruct, + nextInChain: /* const */ ^ChainedStruct, access: StorageTextureAccess, format: TextureFormat, viewDimension: TextureViewDimension, @@ -1127,12 +1127,12 @@ StorageTextureBindingLayout :: struct { SupportedFeatures :: struct { featureCount: uint, - features: [^]FeatureName `fmt:"v,featureCount"`, + features: /* const */ [^]FeatureName `fmt:"v,featureCount"`, } SupportedWGSLLanguageFeatures :: struct { featureCount: uint, - features: [^]WGSLLanguageFeatureName `fmt:"v,featureCount"`, + features: /* const */ [^]WGSLLanguageFeatureName `fmt:"v,featureCount"`, } SurfaceCapabilities :: struct { @@ -1147,20 +1147,20 @@ SurfaceCapabilities :: struct { } SurfaceConfiguration :: struct { - nextInChain: ^ChainedStruct, + nextInChain: /* const */ ^ChainedStruct, device: Device, format: TextureFormat, usage: TextureUsageFlags, width: u32, height: u32, viewFormatCount: uint, - viewFormats: [^]TextureFormat `fmt:"v,viewFormatCount"`, + viewFormats: /* const */ [^]TextureFormat `fmt:"v,viewFormatCount"`, alphaMode: CompositeAlphaMode, presentMode: PresentMode, } SurfaceDescriptor :: struct { - nextInChain: ^ChainedStruct, + nextInChain: /* const */ ^ChainedStruct, label: StringView, } @@ -1204,7 +1204,7 @@ SurfaceSourceXlibWindow :: struct { } SurfaceTexture :: struct { - nextInChain: ^ChainedStruct, + nextInChain: ^ChainedStructOut, texture: Texture, status: SurfaceGetCurrentTextureStatus, } @@ -1216,14 +1216,14 @@ TexelCopyBufferLayout :: struct { } TextureBindingLayout :: struct { - nextInChain: ^ChainedStruct, + nextInChain: /* const */ ^ChainedStruct, sampleType: TextureSampleType, viewDimension: TextureViewDimension, multisampled: b32, } TextureViewDescriptor :: struct { - nextInChain: ^ChainedStruct, + nextInChain: /* const */ ^ChainedStruct, label: StringView, format: TextureFormat, dimension: TextureViewDimension, @@ -1242,15 +1242,15 @@ VertexAttribute :: struct { } BindGroupDescriptor :: struct { - nextInChain: ^ChainedStruct, + nextInChain: /* const */ ^ChainedStruct, label: StringView, layout: BindGroupLayout, entryCount: uint, - entries: [^]BindGroupEntry `fmt:"v,entryCount"`, + entries: /* const */ [^]BindGroupEntry `fmt:"v,entryCount"`, } BindGroupLayoutEntry :: struct { - nextInChain: ^ChainedStruct, + nextInChain: /* const */ ^ChainedStruct, binding: u32, visibility: ShaderStageFlags, buffer: BufferBindingLayout, @@ -1265,19 +1265,19 @@ BlendState :: struct { } CompilationInfo :: struct { - nextInChain: ^ChainedStruct, + nextInChain: /* const */ ^ChainedStruct, messageCount: uint, - messages: [^]CompilationMessage `fmt:"v,messageCount"`, + messages: /* const */ [^]CompilationMessage `fmt:"v,messageCount"`, } ComputePassDescriptor :: struct { - nextInChain: ^ChainedStruct, + nextInChain: /* const */ ^ChainedStruct, label: StringView, /* NULLABLE */ timestampWrites: /* const */ ^ComputePassTimestampWrites, } DepthStencilState :: struct { - nextInChain: ^ChainedStruct, + nextInChain: /* const */ ^ChainedStruct, format: TextureFormat, depthWriteEnabled: OptionalBool, depthCompare: CompareFunction, @@ -1291,10 +1291,10 @@ DepthStencilState :: struct { } DeviceDescriptor :: struct { - nextInChain: ^ChainedStruct, + nextInChain: /* const */ ^ChainedStruct, label: StringView, requiredFeatureCount: uint, - requiredFeatures: [^]FeatureName `fmt:"v,requiredFeatureCount"`, + requiredFeatures: /* const */ [^]FeatureName `fmt:"v,requiredFeatureCount"`, /* NULLABLE */ requiredLimits: /* const */ ^Limits, defaultQueue: QueueDescriptor, deviceLostCallbackInfo: DeviceLostCallbackInfo, @@ -1307,12 +1307,12 @@ FutureWaitInfo :: struct { } InstanceDescriptor :: struct { - nextInChain: ^ChainedStruct, + nextInChain: /* const */ ^ChainedStruct, features: InstanceCapabilities, } ProgrammableStageDescriptor :: struct { - nextInChain: ^ChainedStruct, + nextInChain: /* const */ ^ChainedStruct, module: ShaderModule, entryPoint: StringView, constantCount: uint, @@ -1320,7 +1320,7 @@ ProgrammableStageDescriptor :: struct { } RenderPassColorAttachment :: struct { - nextInChain: ^ChainedStruct, + nextInChain: /* const */ ^ChainedStruct, /* NULLABLE */ view: TextureView, depthSlice: u32, /* NULLABLE */ resolveTarget: TextureView, @@ -1342,7 +1342,7 @@ TexelCopyTextureInfo :: struct { } TextureDescriptor :: struct { - nextInChain: ^ChainedStruct, + nextInChain: /* const */ ^ChainedStruct, label: StringView, usage: TextureUsageFlags, dimension: TextureDimension, @@ -1351,21 +1351,21 @@ TextureDescriptor :: struct { mipLevelCount: u32, sampleCount: u32, viewFormatCount: uint, - viewFormats: [^]TextureFormat `fmt:"v,viewFormatCount"`, + viewFormats: /* const */ [^]TextureFormat `fmt:"v,viewFormatCount"`, } VertexBufferLayout :: struct { stepMode: VertexStepMode, arrayStride: u64, attributeCount: uint, - attributes: [^]VertexAttribute `fmt:"v,attributeCount"`, + attributes: /* const */ [^]VertexAttribute `fmt:"v,attributeCount"`, } BindGroupLayoutDescriptor :: struct { - nextInChain: ^ChainedStruct, + nextInChain: /* const */ ^ChainedStruct, label: StringView, entryCount: uint, - entries: [^]BindGroupLayoutEntry `fmt:"v,entryCount"`, + entries: /* const */ [^]BindGroupLayoutEntry `fmt:"v,entryCount"`, } ColorTargetState :: struct { @@ -1376,44 +1376,44 @@ ColorTargetState :: struct { } ComputePipelineDescriptor :: struct { - nextInChain: ^ChainedStruct, + nextInChain: /* const */ ^ChainedStruct, label: StringView, /* NULLABLE */ layout: PipelineLayout, compute: ProgrammableStageDescriptor, } RenderPassDescriptor :: struct { - nextInChain: ^ChainedStruct, + nextInChain: /* const */ ^ChainedStruct, label: StringView, colorAttachmentCount: uint, - colorAttachments: [^]RenderPassColorAttachment `fmt:"v,colorAttachmentCount"`, + colorAttachments: /* const */ [^]RenderPassColorAttachment `fmt:"v,colorAttachmentCount"`, /* NULLABLE */ depthStencilAttachment: /* const */ ^RenderPassDepthStencilAttachment, /* NULLABLE */ occlusionQuerySet: QuerySet, /* NULLABLE */ timestampWrites: /* const */ ^RenderPassTimestampWrites, } VertexState :: struct { - nextInChain: ^ChainedStruct, + nextInChain: /* const */ ^ChainedStruct, module: ShaderModule, entryPoint: StringView, constantCount: uint, - constants: [^]ConstantEntry `fmt:"v,constantCount"`, + constants: /* const */ [^]ConstantEntry `fmt:"v,constantCount"`, bufferCount: uint, - buffers: [^]VertexBufferLayout `fmt:"v,bufferCount"`, + buffers: /* const */ [^]VertexBufferLayout `fmt:"v,bufferCount"`, } FragmentState :: struct { - nextInChain: ^ChainedStruct, + nextInChain: /* const */ ^ChainedStruct, module: ShaderModule, entryPoint: StringView, constantCount: uint, - constants: [^]ConstantEntry `fmt:"v,constantCount"`, + constants: /* const */ [^]ConstantEntry `fmt:"v,constantCount"`, targetCount: uint, - targets: [^]ColorTargetState `fmt:"v,targetCount"`, + targets: /* const */ [^]ColorTargetState `fmt:"v,targetCount"`, } RenderPipelineDescriptor :: struct { - nextInChain: ^ChainedStruct, + nextInChain: /* const */ ^ChainedStruct, label: StringView, /* NULLABLE */ layout: PipelineLayout, vertex: VertexState, @@ -1453,7 +1453,7 @@ foreign libwgpu { // Methods of BindGroupLayout BindGroupLayoutSetLabel :: proc(bindGroupLayout: BindGroupLayout, label: cstring) --- - BindGroupLayoutReference :: proc(bindGroupLayout: BindGroupLayout) --- + BindGroupLayoutAddRef :: proc(bindGroupLayout: BindGroupLayout) --- BindGroupLayoutRelease :: proc(bindGroupLayout: BindGroupLayout) --- // Methods of Buffer @@ -1465,7 +1465,7 @@ foreign libwgpu { RawBufferGetMappedRange :: proc(buffer: Buffer, offset: uint, size: uint) -> rawptr --- BufferGetSize :: proc(buffer: Buffer) -> u64 --- BufferGetUsage :: proc(buffer: Buffer) -> BufferUsageFlags --- - BufferMapAsync :: proc(buffer: Buffer, mode: MapModeFlags, offset: uint, size: uint, callback: BufferMapCallbackInfo) -> Future --- + BufferMapAsync :: proc(buffer: Buffer, mode: MapModeFlags, offset: uint, size: uint, callbackInfo: BufferMapCallbackInfo) -> Future --- BufferSetLabel :: proc(buffer: Buffer, label: StringView) --- BufferUnmap :: proc(buffer: Buffer) --- BufferAddRef :: proc(buffer: Buffer) --- @@ -1502,7 +1502,7 @@ foreign libwgpu { ComputePassEncoderPopDebugGroup :: proc(computePassEncoder: ComputePassEncoder) --- ComputePassEncoderPushDebugGroup :: proc(computePassEncoder: ComputePassEncoder, groupLabel: StringView) --- @(link_name="wgpuComputePassEncoderSetBindGroup") - RawComputePassEncoderSetBindGroup :: proc(computePassEncoder: ComputePassEncoder, groupIndex: u32, /* NULLABLE */ group: BindGroup, dynamicOffsetCount: uint, dynamicOffsets: [^]u32) --- + RawComputePassEncoderSetBindGroup :: proc(computePassEncoder: ComputePassEncoder, groupIndex: u32, /* NULLABLE */ group: BindGroup, dynamicOffsetCount: uint, dynamicOffsets: /* const */ [^]u32) --- ComputePassEncoderSetLabel :: proc(computePassEncoder: ComputePassEncoder, label: StringView) --- ComputePassEncoderSetPipeline :: proc(computePassEncoder: ComputePassEncoder, pipeline: ComputePipeline) --- ComputePassEncoderAddRef :: proc(computePassEncoder: ComputePassEncoder) --- @@ -1573,7 +1573,7 @@ foreign libwgpu { QueueOnSubmittedWorkDone :: proc(queue: Queue, callbackInfo: QueueWorkDoneCallbackInfo) -> Future --- QueueSetLabel :: proc(queue: Queue, label: StringView) --- @(link_name="wgpuQueueSubmit") - RawQueueSubmit :: proc(queue: Queue, commandCount: uint, commands: [^]CommandBuffer) --- + RawQueueSubmit :: proc(queue: Queue, commandCount: uint, commands: /* const */ [^]CommandBuffer) --- QueueWriteBuffer :: proc(queue: Queue, buffer: Buffer, bufferOffset: u64, data: /* const */ rawptr, size: uint) --- QueueWriteTexture :: proc(queue: Queue, destination: /* const */ ^TexelCopyTextureInfo, data: /* const */ rawptr, dataSize: uint, dataLayout: /* const */ ^TexelCopyBufferLayout, writeSize: /* const */ ^Extent3D) --- QueueAddRef :: proc(queue: Queue) --- @@ -1594,7 +1594,7 @@ foreign libwgpu { RenderBundleEncoderPopDebugGroup :: proc(renderBundleEncoder: RenderBundleEncoder) --- RenderBundleEncoderPushDebugGroup :: proc(renderBundleEncoder: RenderBundleEncoder, groupLabel: StringView) --- @(link_name="wgpuRenderBundleEncoderSetBindGroup") - RawRenderBundleEncoderSetBindGroup :: proc(renderBundleEncoder: RenderBundleEncoder, groupIndex: u32, /* NULLABLE */ group: BindGroup, dynamicOffsetCount: uint, dynamicOffsets: [^]u32) --- + RawRenderBundleEncoderSetBindGroup :: proc(renderBundleEncoder: RenderBundleEncoder, groupIndex: u32, /* NULLABLE */ group: BindGroup, dynamicOffsetCount: uint, dynamicOffsets: /* const */ [^]u32) --- RenderBundleEncoderSetIndexBuffer :: proc(renderBundleEncoder: RenderBundleEncoder, buffer: Buffer, format: IndexFormat, offset: u64, size: u64) --- RenderBundleEncoderSetLabel :: proc(renderBundleEncoder: RenderBundleEncoder, label: StringView) --- RenderBundleEncoderSetPipeline :: proc(renderBundleEncoder: RenderBundleEncoder, pipeline: RenderPipeline) --- @@ -1611,12 +1611,12 @@ foreign libwgpu { RenderPassEncoderEnd :: proc(renderPassEncoder: RenderPassEncoder) --- RenderPassEncoderEndOcclusionQuery :: proc(renderPassEncoder: RenderPassEncoder) --- @(link_name="wgpuRenderPassEncoderExecuteBundles") - RawRenderPassEncoderExecuteBundles :: proc(renderPassEncoder: RenderPassEncoder, bundleCount: uint, bundles: [^]RenderBundle) --- + RawRenderPassEncoderExecuteBundles :: proc(renderPassEncoder: RenderPassEncoder, bundleCount: uint, bundles: /* const */ [^]RenderBundle) --- RenderPassEncoderInsertDebugMarker :: proc(renderPassEncoder: RenderPassEncoder, markerLabel: StringView) --- RenderPassEncoderPopDebugGroup :: proc(renderPassEncoder: RenderPassEncoder) --- RenderPassEncoderPushDebugGroup :: proc(renderPassEncoder: RenderPassEncoder, groupLabel: StringView) --- @(link_name="wgpuRenderPassEncoderSetBindGroup") - RawRenderPassEncoderSetBindGroup :: proc(renderPassEncoder: RenderPassEncoder, groupIndex: u32, /* NULLABLE */ group: BindGroup, dynamicOffsetCount: uint, dynamicOffsets: [^]u32) --- + RawRenderPassEncoderSetBindGroup :: proc(renderPassEncoder: RenderPassEncoder, groupIndex: u32, /* NULLABLE */ group: BindGroup, dynamicOffsetCount: uint, dynamicOffsets: /* const */ [^]u32) --- RenderPassEncoderSetBlendConstant :: proc(renderPassEncoder: RenderPassEncoder, color: /* const */ ^Color) --- RenderPassEncoderSetIndexBuffer :: proc(renderPassEncoder: RenderPassEncoder, buffer: Buffer, format: IndexFormat, offset: u64, size: u64) --- RenderPassEncoderSetLabel :: proc(renderPassEncoder: RenderPassEncoder, label: StringView) --- @@ -1853,8 +1853,8 @@ RenderPassEncoderSetBindGroup :: proc "c" (renderPassEncoder: RenderPassEncoder, // Wrappers of Surface -SurfaceGetCapabilities :: proc "c" (surface: Surface, adapter: Adapter) -> (capabilities: SurfaceCapabilities) { - RawSurfaceGetCapabilities(surface, adapter, &capabilities) +SurfaceGetCapabilities :: proc "c" (surface: Surface, adapter: Adapter) -> (capabilities: SurfaceCapabilities, status: Status) { + status = RawSurfaceGetCapabilities(surface, adapter, &capabilities) return } diff --git a/vendor/wgpu/wgpu_native_types.odin b/vendor/wgpu/wgpu_native_types.odin index 378b6591c..025004c0c 100644 --- a/vendor/wgpu/wgpu_native_types.odin +++ b/vendor/wgpu/wgpu_native_types.odin @@ -72,7 +72,7 @@ DeviceExtras :: struct { } NativeLimits :: struct { - chain: ChainedStructOut, + using chain: ChainedStructOut, maxPushConstantSize: u32, maxNonSamplerBindings: u32, } @@ -101,13 +101,13 @@ ShaderModuleGLSLDescriptor :: struct { stage: ShaderStage, code: StringView, defineCount: uint, - defines: [^]ShaderDefine `fmt:"v,defineCount"`, + defines: /* const */ [^]ShaderDefine `fmt:"v,defineCount"`, } ShaderModuleDescriptorSpirV :: struct { label: StringView, sourceSize: u32, - source: [^]u32 `fmt:"v,sourceSize"`, + source: /* const */ [^]u32 `fmt:"v,sourceSize"`, } RegistryReport :: struct { @@ -170,7 +170,7 @@ QuerySetDescriptorExtras :: struct { SurfaceConfigurationExtras :: struct { using chain: ChainedStruct, - desiredMaximumFrameLatency: i32, + desiredMaximumFrameLatency: u32, } LogCallback :: #type proc "c" (level: LogLevel, message: StringView, userdata: rawptr) |