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authorJeroen van Rijn <Kelimion@users.noreply.github.com>2025-10-10 17:51:28 +0200
committerJeroen van Rijn <Kelimion@users.noreply.github.com>2025-10-10 17:51:28 +0200
commit998fbdc5c028f57619e58bda69819d131692b800 (patch)
treec6e6d8d9d77a4afbd6e98191ac80847c6c21873e /vendor/windows
parent7e7b6ac0de9f34dd8efd08a9c6f303bcd25ed1cc (diff)
Doc lines for vendor:*
Diffstat (limited to 'vendor/windows')
-rw-r--r--vendor/windows/GameInput/doc.odin6
-rw-r--r--vendor/windows/XAudio2/doc.odin6
2 files changed, 12 insertions, 0 deletions
diff --git a/vendor/windows/GameInput/doc.odin b/vendor/windows/GameInput/doc.odin
new file mode 100644
index 000000000..873062edf
--- /dev/null
+++ b/vendor/windows/GameInput/doc.odin
@@ -0,0 +1,6 @@
+/*
+ Bindings for [[ Windows Game Input GDK ; https://learn.microsoft.com/en-us/gaming/gdk/_content/gc/input/overviews/input-overview ]].
+
+ Windows SDK 10.0.26100.0 is at least required to link with.
+*/
+package windows_game_input \ No newline at end of file
diff --git a/vendor/windows/XAudio2/doc.odin b/vendor/windows/XAudio2/doc.odin
new file mode 100644
index 000000000..84ab08c39
--- /dev/null
+++ b/vendor/windows/XAudio2/doc.odin
@@ -0,0 +1,6 @@
+/*
+ Bindings for [[ Windows XAudio2 ; https://learn.microsoft.com/en-us/windows/win32/xaudio2/xaudio2-introduction ]].
+
+ Compiling for Windows 10 RS5 (1809) and later
+*/
+package windows_xaudio2 \ No newline at end of file