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authorA1029384756 <hayden.gray104@gmail.com>2026-01-02 14:43:50 -0500
committerA1029384756 <hayden.gray104@gmail.com>2026-01-02 14:43:50 -0500
commitb34cf987c3e3aeaccfb83b580497dd652f911e89 (patch)
treec1ec43bf2c0235f9cba35894b59b077593bd83c6 /vendor
parented52393c7c4b13781574416da8dbb47398b0abf3 (diff)
[vendor/sdl3] satify vet
Diffstat (limited to 'vendor')
-rw-r--r--vendor/sdl3/sdl3_pen.odin2
-rw-r--r--vendor/sdl3/sdl3_render.odin2
-rw-r--r--vendor/sdl3/sdl3_video.odin2
3 files changed, 3 insertions, 3 deletions
diff --git a/vendor/sdl3/sdl3_pen.odin b/vendor/sdl3/sdl3_pen.odin
index c28e7338b..d96848fed 100644
--- a/vendor/sdl3/sdl3_pen.odin
+++ b/vendor/sdl3/sdl3_pen.odin
@@ -34,7 +34,7 @@ PenDeviceType :: enum c.int {
INVALID = -1, /**< Not a valid pen device. */
UNKNOWN, /**< Don't know specifics of this pen. */
DIRECT, /**< Pen touches display. */
- INDIRECT /**< Pen touches something that isn't the display. */
+ INDIRECT, /**< Pen touches something that isn't the display. */
}
@(default_calling_convention="c", link_prefix="SDL_", require_results)
diff --git a/vendor/sdl3/sdl3_render.odin b/vendor/sdl3/sdl3_render.odin
index 191dbecfe..68e333c64 100644
--- a/vendor/sdl3/sdl3_render.odin
+++ b/vendor/sdl3/sdl3_render.odin
@@ -22,7 +22,7 @@ TextureAddressMode :: enum c.int {
TEXTURE_ADDRESS_INVALID = -1,
TEXTURE_ADDRESS_AUTO, /**< Wrapping is enabled if texture coordinates are outside [0, 1], this is the default */
TEXTURE_ADDRESS_CLAMP, /**< Texture coordinates are clamped to the [0, 1] range */
- TEXTURE_ADDRESS_WRAP /**< The texture is repeated (tiled) */
+ TEXTURE_ADDRESS_WRAP, /**< The texture is repeated (tiled) */
}
RendererLogicalPresentation :: enum c.int {
diff --git a/vendor/sdl3/sdl3_video.odin b/vendor/sdl3/sdl3_video.odin
index 687f3d9a7..4dc1cc107 100644
--- a/vendor/sdl3/sdl3_video.odin
+++ b/vendor/sdl3/sdl3_video.odin
@@ -140,7 +140,7 @@ ProgressState :: enum c.int {
PROGRESS_STATE_INDETERMINATE, /**< The progress bar is shown in a indeterminate state */
PROGRESS_STATE_NORMAL, /**< The progress bar is shown in a normal state */
PROGRESS_STATE_PAUSED, /**< The progress bar is shown in a paused state */
- PROGRESS_STATE_ERROR /**< The progress bar is shown in a state indicating the application had an error */
+ PROGRESS_STATE_ERROR, /**< The progress bar is shown in a state indicating the application had an error */
}
GLContextState :: struct {}