diff options
Diffstat (limited to 'src/build_settings.cpp')
| -rw-r--r-- | src/build_settings.cpp | 208 |
1 files changed, 28 insertions, 180 deletions
diff --git a/src/build_settings.cpp b/src/build_settings.cpp index 212ded5c8..2f3eb03a5 100644 --- a/src/build_settings.cpp +++ b/src/build_settings.cpp @@ -3,6 +3,7 @@ #include <sys/sysctl.h> #endif + // #if defined(GB_SYSTEM_WINDOWS) // #define DEFAULT_TO_THREADED_CHECKER // #endif @@ -197,22 +198,6 @@ enum RelocMode : u8 { RelocMode_DynamicNoPIC, }; -enum BuildPath : u8 { - BuildPath_Main_Package, // Input Path to the package directory (or file) we're building. - BuildPath_RC, // Input Path for .rc file, can be set with `-resource:`. - BuildPath_RES, // Output Path for .res file, generated from previous. - BuildPath_Win_SDK_Root, // windows_sdk_root - BuildPath_Win_SDK_UM_Lib, // windows_sdk_um_library_path - BuildPath_Win_SDK_UCRT_Lib, // windows_sdk_ucrt_library_path - BuildPath_VS_EXE, // vs_exe_path - BuildPath_VS_LIB, // vs_library_path - - BuildPath_Output, // Output Path for .exe, .dll, .so, etc. Can be overridden with `-out:`. - BuildPath_PDB, // Output Path for .pdb file, can be overridden with `-pdb-name:`. - - BuildPathCOUNT, -}; - // This stores the information for the specify architecture of this build struct BuildContext { // Constants @@ -241,13 +226,9 @@ struct BuildContext { bool show_help; - Array<Path> build_paths; // Contains `Path` objects to output filename, pdb, resource and intermediate files. - // BuildPath enum contains the indices of paths we know *before* the work starts. - String out_filepath; String resource_filepath; String pdb_filepath; - bool has_resource; String link_flags; String extra_linker_flags; @@ -319,6 +300,8 @@ struct BuildContext { }; + + gb_global BuildContext build_context = {0}; bool global_warnings_as_errors(void) { @@ -622,6 +605,28 @@ bool allow_check_foreign_filepath(void) { // is_abs_path // has_subdir +enum TargetFileValidity : u8 { + TargetFileValidity_Invalid, + + TargetFileValidity_Writable_File, + TargetFileValidity_No_Write_Permission, + TargetFileValidity_Directory, + + TargetTargetFileValidity_COUNT, +}; + +TargetFileValidity set_output_filename(void) { + // Assembles the output filename from build_context information. + // Returns `true` if it doesn't exist or is a file. + // Returns `false` if a directory or write-protected file. + + + + + return TargetFileValidity_Writable_File; +} + + String const WIN32_SEPARATOR_STRING = {cast(u8 *)"\\", 1}; String const NIX_SEPARATOR_STRING = {cast(u8 *)"/", 1}; @@ -968,6 +973,7 @@ char *token_pos_to_string(TokenPos const &pos) { return s; } + void init_build_context(TargetMetrics *cross_target) { BuildContext *bc = &build_context; @@ -1146,166 +1152,8 @@ void init_build_context(TargetMetrics *cross_target) { bc->optimization_level = gb_clamp(bc->optimization_level, 0, 3); + + #undef LINK_FLAG_X64 #undef LINK_FLAG_386 } - -#if defined(GB_SYSTEM_WINDOWS) -// NOTE(IC): In order to find Visual C++ paths without relying on environment variables. -// NOTE(Jeroen): No longer needed in `main.cpp -> linker_stage`. We now resolve those paths in `init_build_paths`. -#include "microsoft_craziness.h" -#endif - -// NOTE(Jeroen): Set/create the output and other paths and report an error as appropriate. -// We've previously called `parse_build_flags`, so `out_filepath` should be set. -bool init_build_paths(String init_filename) { - gbAllocator ha = heap_allocator(); - BuildContext *bc = &build_context; - - // NOTE(Jeroen): We're pre-allocating BuildPathCOUNT slots so that certain paths are always at the same enumerated index. - array_init(&bc->build_paths, permanent_allocator(), BuildPathCOUNT); - - // [BuildPathMainPackage] Turn given init path into a `Path`, which includes normalizing it into a full path. - bc->build_paths[BuildPath_Main_Package] = path_from_string(ha, init_filename); - - bool produces_output_file = false; - if (bc->command_kind == Command_doc && bc->cmd_doc_flags & CmdDocFlag_DocFormat) { - produces_output_file = true; - } else if (bc->command_kind & Command__does_build) { - produces_output_file = true; - } - - if (!produces_output_file) { - // Command doesn't produce output files. We're done. - return true; - } - - #if defined(GB_SYSTEM_WINDOWS) - if (bc->resource_filepath.len > 0) { - bc->build_paths[BuildPath_RC] = path_from_string(ha, bc->resource_filepath); - bc->build_paths[BuildPath_RES] = path_from_string(ha, bc->resource_filepath); - bc->build_paths[BuildPath_RC].ext = copy_string(ha, STR_LIT("rc")); - bc->build_paths[BuildPath_RES].ext = copy_string(ha, STR_LIT("res")); - } - - if (bc->pdb_filepath.len > 0) { - bc->build_paths[BuildPath_PDB] = path_from_string(ha, bc->pdb_filepath); - } - - if ((bc->command_kind & Command__does_build) && (!bc->ignore_microsoft_magic)) { - // NOTE(ic): It would be nice to extend this so that we could specify the Visual Studio version that we want instead of defaulting to the latest. - Find_Result_Utf8 find_result = find_visual_studio_and_windows_sdk_utf8(); - - if (find_result.windows_sdk_version == 0) { - gb_printf_err("Windows SDK not found.\n"); - return false; - } - - GB_ASSERT(find_result.windows_sdk_um_library_path.len > 0); - GB_ASSERT(find_result.windows_sdk_ucrt_library_path.len > 0); - - if (find_result.windows_sdk_root.len > 0) { - bc->build_paths[BuildPath_Win_SDK_Root] = path_from_string(ha, find_result.windows_sdk_root); - } - - if (find_result.windows_sdk_um_library_path.len > 0) { - bc->build_paths[BuildPath_Win_SDK_UM_Lib] = path_from_string(ha, find_result.windows_sdk_um_library_path); - } - - if (find_result.windows_sdk_ucrt_library_path.len > 0) { - bc->build_paths[BuildPath_Win_SDK_UCRT_Lib] = path_from_string(ha, find_result.windows_sdk_ucrt_library_path); - } - - if (find_result.vs_exe_path.len > 0) { - bc->build_paths[BuildPath_VS_EXE] = path_from_string(ha, find_result.vs_exe_path); - } - - if (find_result.vs_library_path.len > 0) { - bc->build_paths[BuildPath_VS_LIB] = path_from_string(ha, find_result.vs_library_path); - } - - gb_free(ha, find_result.windows_sdk_root.text); - gb_free(ha, find_result.windows_sdk_um_library_path.text); - gb_free(ha, find_result.windows_sdk_ucrt_library_path.text); - gb_free(ha, find_result.vs_exe_path.text); - gb_free(ha, find_result.vs_library_path.text); - - } - #endif - - // All the build targets and OSes. - String output_extension; - - if (bc->command_kind == Command_doc && bc->cmd_doc_flags & CmdDocFlag_DocFormat) { - output_extension = STR_LIT("odin-doc"); - } else if (is_arch_wasm()) { - output_extension = STR_LIT("wasm"); - } else if (build_context.build_mode == BuildMode_Executable) { - // By default use a .bin executable extension. - output_extension = STR_LIT("bin"); - - if (build_context.metrics.os == TargetOs_windows) { - output_extension = STR_LIT("exe"); - } else if (build_context.cross_compiling && selected_target_metrics->metrics == &target_essence_amd64) { - output_extension = make_string(nullptr, 0); - } - } else if (build_context.build_mode == BuildMode_DynamicLibrary) { - // By default use a .so shared library extension. - output_extension = STR_LIT("so"); - - if (build_context.metrics.os == TargetOs_windows) { - output_extension = STR_LIT("dll"); - } else if (build_context.metrics.os == TargetOs_darwin) { - output_extension = STR_LIT("dylib"); - } - } else if (build_context.build_mode == BuildMode_Object) { - // By default use a .o object extension. - output_extension = STR_LIT("o"); - - if (build_context.metrics.os == TargetOs_windows) { - output_extension = STR_LIT("obj"); - } - } else if (build_context.build_mode == BuildMode_Assembly) { - // By default use a .S asm extension. - output_extension = STR_LIT("S"); - } else if (build_context.build_mode == BuildMode_LLVM_IR) { - output_extension = STR_LIT("ll"); - } else { - GB_PANIC("Unhandled build mode/target combination.\n"); - } - - if (bc->out_filepath.len > 0) { - bc->build_paths[BuildPath_Output] = path_from_string(ha, bc->out_filepath); - } else { - String output_name = remove_directory_from_path(init_filename); - output_name = remove_extension_from_path(output_name); - output_name = copy_string(ha, string_trim_whitespace(output_name)); - - Path output_path = path_from_string(ha, output_name); - - // Replace extension. - if (output_path.ext.len > 0) { - gb_free(ha, output_path.ext.text); - } - output_path.ext = copy_string(ha, output_extension); - - bc->build_paths[BuildPath_Output] = output_path; - } - - // Do we have an extension? We might not if the output filename was supplied. - if (bc->build_paths[BuildPath_Output].ext.len == 0) { - if (build_context.metrics.os == TargetOs_windows || build_context.build_mode != BuildMode_Executable) { - bc->build_paths[BuildPath_Output].ext = copy_string(ha, output_extension); - } - } - - // Check if output path is a directory. - if (path_is_directory(bc->build_paths[BuildPath_Output])) { - String output_file = path_to_string(ha, bc->build_paths[BuildPath_Output]); - defer (gb_free(ha, output_file.text)); - gb_printf_err("Output path %.*s is a directory.\n", LIT(output_file)); - return false; - } - - return true; -}
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